#ifndef RADIOSTATE_H #define RADIOSTATE_H #include "legostate.h" // VTABLE: LEGO1 0x100d6d28 // SIZE 0x30 class RadioState : public LegoState { public: RadioState(); // FUNCTION: LEGO1 0x1002cf60 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f04f8 return "RadioState"; } // FUNCTION: LEGO1 0x1002cf70 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, RadioState::ClassName()) || LegoState::IsA(p_name); } }; #endif // RADIOSTATE_H