#ifndef RACESTATE_H #define RACESTATE_H #include "legostate.h" struct RaceStateEntry { public: MxU8 m_id; undefined m_unk1[1]; MxU16 m_unk2; MxU16 m_color; }; // VTABLE: LEGO1 0x100d5e30 // SIZE 0x2c class RaceState : public LegoState { public: RaceState(); // FUNCTION: LEGO1 0x10016010 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x100f07d0 return "RaceState"; } // FUNCTION: LEGO1 0x10016020 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, RaceState::ClassName()) || LegoState::IsA(name); } inline MxU16 GetColor(MxU8 id) { return GetState(id)->m_color; } private: RaceStateEntry* GetState(MxU8 id); protected: RaceStateEntry m_state[5]; undefined2 m_unk26[2]; undefined4 m_unk28; }; #endif // RACESTATE_H