#ifndef LEGOCONTROLMANAGER_H #define LEGOCONTROLMANAGER_H #include "mxcore.h" // VTABLE: LEGO1 0x100d6a80 class LegoControlManager : public MxCore { public: LegoControlManager(); virtual ~LegoControlManager() override; // vtable+0x0 virtual MxResult Tickle() override; // vtable+0x8 // FUNCTION: LEGO1 0x10028cb0 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x100f31b8 return "LegoControlManager"; } // FUNCTION: LEGO1 0x10028cc0 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, LegoControlManager::ClassName()) || MxCore::IsA(name); } void Register(MxCore* p_listener); void Unregister(MxCore* p_listener); }; #endif // LEGOCONTROLMANAGER_H