#ifndef BIKE_H #define BIKE_H #include "decomp.h" #include "islepathactor.h" // VTABLE: LEGO1 0x100d9808 // SIZE 0x164 class Bike : public IslePathActor { public: Bike(); // FUNCTION: LEGO1 0x100766f0 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x100f03d0 return "Bike"; } // FUNCTION: LEGO1 0x10076700 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, Bike::ClassName()) || IslePathActor::IsA(name); } private: // TODO: Bike fields undefined m_unk160[4]; }; #endif // BIKE_H