#include "mxdsbuffer.h" #include "mxdschunk.h" #include "mxdsstreamingaction.h" #include "mxomni.h" #include "mxstreamchunk.h" #include "mxstreamcontroller.h" #include "mxstreamer.h" DECOMP_SIZE_ASSERT(MxDSBuffer, 0x34); // FUNCTION: LEGO1 0x100c6470 MxDSBuffer::MxDSBuffer() { m_refcount = 0; m_pBuffer = NULL; m_pIntoBuffer = NULL; m_pIntoBuffer2 = NULL; m_unk0x14 = 0; m_unk0x18 = 0; m_unk0x1c = 0; m_writeOffset = 0; m_bytesRemaining = 0; m_mode = MxDSBufferType_Preallocated; m_unk0x30 = 0; } // FUNCTION: LEGO1 0x100c6530 MxDSBuffer::~MxDSBuffer() { if (m_pBuffer != NULL) { if (m_mode == MxDSBufferType_Chunk) { // TODO } else if (m_mode == MxDSBufferType_Allocate || m_mode == MxDSBufferType_Unknown) { delete[] m_pBuffer; } } m_unk0x14 = 0; m_unk0x1c = 0; } // FUNCTION: LEGO1 0x100c6640 MxResult MxDSBuffer::AllocateBuffer(MxU32 p_bufferSize, MxDSBufferType p_mode) { MxResult result = FAILURE; MxU32 i = 0; if (p_mode == MxDSBufferType_Allocate) { m_pBuffer = new MxU8[p_bufferSize]; } else if (p_mode == MxDSBufferType_Chunk) { MxStreamer* streamer = Streamer(); // I have no clue as to what this does, or even if its correct. Maybe it's related to storing chunks in // MxDiskStreamController? if (p_bufferSize >> 10 == 0x40) { i = 0; while (i < 22) { if ((*(MxU32*) ((streamer->GetSubclass1().GetUnk08() + ((i & 0xffffffe7) >> 3)) & 1 << ((MxU8) i & 0x1f) )) == 0) { MxU32* ptr = (MxU32*) ((streamer->GetSubclass1().GetUnk08() + ((i & 0xffffffe7) >> 3)) & 1 << ((MxU8) i & 0x1f)); // mark it as used? *ptr = *ptr ^ 1 << (i & 0x1f); m_pBuffer = (MxU8*) (streamer->GetSubclass1().GetSize() * i * 0x400 + streamer->GetSubclass1().GetBuffer()); break; } i++; } m_pBuffer = NULL; } else if (p_bufferSize >> 10 == 0x80) { i = 0; // Same thing as above but it uses subclass2 while (i < 22) { if ((*(MxU32*) ((streamer->GetSubclass2().GetUnk08() + ((i & 0xffffffe7) >> 3)) & 1 << ((MxU8) i & 0x1f) )) == 0) { MxU32* ptr = (MxU32*) ((streamer->GetSubclass2().GetUnk08() + ((i & 0xffffffe7) >> 3)) & 1 << ((MxU8) i & 0x1f)); // mark it as used? *ptr = *ptr ^ 1 << (i & 0x1f); m_pBuffer = (MxU8*) (streamer->GetSubclass2().GetSize() * i * 0x400 + streamer->GetSubclass2().GetBuffer()); break; } i++; } m_pBuffer = NULL; } else { m_pIntoBuffer = NULL; } } m_pIntoBuffer = m_pBuffer; m_pIntoBuffer2 = m_pBuffer; if (m_pBuffer != NULL) { m_mode = p_mode; m_bytesRemaining = p_bufferSize; m_writeOffset = p_bufferSize; result = SUCCESS; } return result; } // FUNCTION: LEGO1 0x100c6780 MxResult MxDSBuffer::SetBufferPointer(MxU32* p_buffer, MxU32 p_size) { m_pBuffer = (MxU8*) p_buffer; m_pIntoBuffer = (MxU8*) p_buffer; m_pIntoBuffer2 = (MxU8*) p_buffer; m_bytesRemaining = p_size; m_writeOffset = p_size; m_mode = MxDSBufferType_Preallocated; return SUCCESS; } // STUB: LEGO1 0x100c67b0 MxResult MxDSBuffer::FUN_100c67b0( MxStreamController* p_controller, MxDSAction* p_action, MxDSStreamingAction** p_streamingAction ) { // TODO STUB return FAILURE; } // FUNCTION: LEGO1 0x100c68a0 MxResult MxDSBuffer::CreateObject( MxStreamController* p_controller, MxU32* p_data, MxDSAction* p_action, undefined4 p_undefined ) { if (p_data == NULL) { return FAILURE; } MxCore* header = ReadChunk(this, p_data, p_action->GetUnknown24()); if (header == NULL) { return FAILURE; } if (*p_data == FOURCC('M', 'x', 'O', 'b')) return StartPresenterFromAction(p_controller, p_action, (MxDSAction*) header); else if (*p_data == FOURCC('M', 'x', 'C', 'h')) { MxStreamChunk* chunk = (MxStreamChunk*) header; if (!m_unk0x30->HasId((chunk)->GetObjectId())) { delete header; return SUCCESS; } return ParseChunk(p_controller, p_data, p_action, p_undefined, chunk); } delete header; return FAILURE; } // FUNCTION: LEGO1 0x100c6960 MxResult MxDSBuffer::StartPresenterFromAction( MxStreamController* p_controller, MxDSAction* p_action1, MxDSAction* p_objectheader ) { if (!m_unk0x30->GetInternalAction()) { p_objectheader->SetAtomId(p_action1->GetAtomId()); p_objectheader->SetUnknown28(p_action1->GetUnknown28()); p_objectheader->SetUnknown84(p_action1->GetUnknown84()); p_objectheader->SetOrigin(p_action1->GetOrigin()); p_objectheader->SetUnknown90(p_action1->GetUnknown90()); p_objectheader->MergeFrom(*p_action1); m_unk0x30->SetInternalAction(p_objectheader->Clone()); p_controller->InsertActionToList54(p_objectheader); if (MxOmni::GetInstance()->CreatePresenter(p_controller, *p_objectheader) != SUCCESS) { return FAILURE; } m_unk0x30->SetLoopCount(p_objectheader->GetLoopCount()); m_unk0x30->SetFlags(p_objectheader->GetFlags()); m_unk0x30->SetDuration(p_objectheader->GetDuration()); if (m_unk0x30->GetInternalAction() == NULL) { return FAILURE; } } else if (p_objectheader) { delete p_objectheader; } return SUCCESS; } // STUB: LEGO1 0x100c6a50 MxResult MxDSBuffer::ParseChunk( MxStreamController* p_controller, MxU32* p_data, MxDSAction* p_action, undefined4, MxStreamChunk* p_header ) { // TODO return FAILURE; } // FUNCTION: LEGO1 0x100c6d00 MxCore* MxDSBuffer::ReadChunk(MxDSBuffer* p_buffer, MxU32* p_chunkData, MxU16 p_flags) { // This function reads a chunk. If it is an object, this function returns an MxDSObject. If it is a chunk, returns a // MxDSChunk. MxCore* result = NULL; MxU8* dataStart = (MxU8*) p_chunkData + 8; switch (*p_chunkData) { case FOURCC('M', 'x', 'O', 'b'): result = DeserializeDSObjectDispatch(&dataStart, p_flags); break; case FOURCC('M', 'x', 'C', 'h'): result = new MxStreamChunk(); if (result != NULL && ((MxStreamChunk*) result)->ReadChunk(p_buffer, (MxU8*) p_chunkData) != SUCCESS) { delete result; result = NULL; } return result; } return result; } // FUNCTION: LEGO1 0x100c6ec0 MxU8 MxDSBuffer::ReleaseRef(MxDSChunk*) { if (m_refcount != 0) { m_refcount--; } return 0; } // FUNCTION: LEGO1 0x100c6ee0 void MxDSBuffer::AddRef(MxDSChunk* p_chunk) { if (p_chunk) { m_refcount++; } } // FUNCTION: LEGO1 0x100c6f80 void MxDSBuffer::FUN_100c6f80(MxU32 p_writeOffset) { if (p_writeOffset < m_writeOffset) { m_pIntoBuffer2 = m_pBuffer + p_writeOffset; m_pIntoBuffer = m_pBuffer + p_writeOffset; } }