#include "legoomni.h" #include "mxdsobject.h" // 0x100f4588 char *g_nocdSourceName = NULL; // 0x101020e8 void (*g_omniUserMessage)(const char *,int); // OFFSET: LEGO1 0x10058a00 LegoOmni::LegoOmni() { Init(); } // OFFSET: LEGO1 0x10058b50 LegoOmni::~LegoOmni() { Destroy(); } // OFFSET: LEGO1 0x1005b560 STUB void LegoOmni::CreateBackgroundAudio() { // TODO } // OFFSET: LEGO1 0x1005af10 STUB void LegoOmni::RemoveWorld(const MxAtomId &p1, MxLong p2) { // TODO } // OFFSET: LEGO1 0x1005b400 STUB int LegoOmni::GetCurrPathInfo(LegoPathBoundary **,int &) { // TODO return 0; } // OFFSET: LEGO1 0x100b6ff0 STUB void MakeSourceName(char *, const char *) { // TODO } // OFFSET: LEGO1 0x100b7050 MxBool KeyValueStringParse(char *p_outputValue, char *p_key, char *p_source) { MxBool didMatch = FALSE; MxS16 len = strlen(p_source); char *temp = new char[len + 1]; strcpy(temp, p_source); char *token = strtok(temp, ", \t\r\n:"); while (token) { len -= (strlen(token) + 1); if (strcmpi(token, p_key) == 0) { if (p_outputValue && len > 0) { char *cur = &token[strlen(p_key)]; cur++; while (*cur != ',') { if (*cur == ' ' || *cur == '\0' || *cur == '\t' || *cur == '\n' || *cur == '\r') break; *p_outputValue++ = *cur++; } *p_outputValue = '\0'; } didMatch = TRUE; break; } token = strtok(NULL, ", \t\r\n:"); } delete[] temp; return didMatch; } // OFFSET: LEGO1 0x100b7210 void SetOmniUserMessage(void (*p_userMsg)(const char *,int)) { g_omniUserMessage = p_userMsg; } // OFFSET: LEGO1 0x100acf50 STUB MxLong Start(MxDSAction *) { // TODO return 0; } // OFFSET: LEGO1 0x1005ad10 LegoOmni *LegoOmni::GetInstance() { return (LegoOmni *)MxOmni::GetInstance(); } // OFFSET: LEGO1 0x1005ac90 void LegoOmni::CreateInstance() { MxOmni::DestroyInstance(); MxOmni::SetInstance(new LegoOmni()); } // OFFSET: LEGO1 0x10015700 LegoOmni *Lego() { return (LegoOmni *)MxOmni::GetInstance(); } // OFFSET: LEGO1 0x10015710 LegoSoundManager *SoundManager() { return LegoOmni::GetInstance()->GetSoundManager(); } // OFFSET: LEGO1 0x10015720 LegoVideoManager *VideoManager() { return LegoOmni::GetInstance()->GetVideoManager(); } // OFFSET: LEGO1 0x100157f0 LegoBuildingManager *BuildingManager() { return LegoOmni::GetInstance()->GetLegoBuildingManager(); } // OFFSET: LEGO1 0x10015790 Isle *GetIsle() { return LegoOmni::GetInstance()->GetIsle(); } // OFFSET: LEGO1 0x100157e0 LegoPlantManager *PlantManager() { return LegoOmni::GetInstance()->GetLegoPlantManager(); } // OFFSET: LEGO1 0x10015730 MxBackgroundAudioManager *BackgroundAudioManager() { return LegoOmni::GetInstance()->GetBackgroundAudioManager(); } // OFFSET: LEGO1 0x100c0280 MxDSObject *CreateStreamObject(MxDSFile *p_file, MxS16 p_ofs) { char *buf; _MMCKINFO tmp_chunk; if (p_file->Seek(((MxLong*)p_file->GetBuffer())[p_ofs], 0)) { return NULL; } if (p_file->Read((MxU8*)&tmp_chunk.ckid, 8) == 0 && tmp_chunk.ckid == FOURCC('M', 'x', 'S', 't')) { if (p_file->Read((MxU8*)&tmp_chunk.ckid, 8) == 0 && tmp_chunk.ckid == FOURCC('M', 'x', 'O', 'b')) { buf = new char[tmp_chunk.cksize]; if (!buf) { return NULL; } if (p_file->Read((MxU8*)buf, tmp_chunk.cksize) != 0) { return NULL; } // Save a copy so we can clean up properly, because // this function will alter the pointer value. char *copy = buf; MxDSObject *obj = DeserializeDSObjectDispatch(&buf, -1); delete[] copy; return obj; } return NULL; } return NULL; } // OFFSET: LEGO1 0x10015740 LegoInputManager *InputManager() { return LegoOmni::GetInstance()->GetInputManager(); } // OFFSET: LEGO1 0x10015760 LegoGameState *GameState() { return LegoOmni::GetInstance()->GetGameState(); } // OFFSET: LEGO1 0x10015780 LegoNavController *NavController() { return LegoOmni::GetInstance()->GetNavController(); } // OFFSET: LEGO1 0x10015900 MxTransitionManager *TransitionManager() { return LegoOmni::GetInstance()->GetTransitionManager(); } // OFFSET: LEGO1 0x10053430 const char *GetNoCD_SourceName() { return g_nocdSourceName; } // OFFSET: LEGO1 0x1005b5f0 MxLong LegoOmni::Notify(MxParam &p) { // FIXME: Stub return 0; } // OFFSET: LEGO1 0x1003dd70 STUB LegoROI *PickROI(MxLong,MxLong) { // TODO return NULL; } // OFFSET: LEGO1 0x1003ddc0 STUB LegoEntity *PickEntity(MxLong,MxLong) { // TODO return NULL; } // OFFSET: LEGO1 0x10058bd0 void LegoOmni::Init() { // FIXME: Stub } // OFFSET: LEGO1 0x10058e70 MxResult LegoOmni::Create(COMPAT_CONST MxOmniCreateParam &p) { // FIXME: Stub return SUCCESS; } void LegoOmni::Destroy() { // FIXME: Stub } void LegoOmni::vtable0x20() { // FIXME: Stub } void LegoOmni::DeleteObject(MxDSAction &ds) { // FIXME: Stub } MxBool LegoOmni::DoesEntityExist(MxDSAction &ds) { // FIXME: Stub return TRUE; } void LegoOmni::vtable0x2c() { // FIXME: Stub } int LegoOmni::vtable0x30(char*, int, MxCore*) { // FIXME: Stub return 0; } void LegoOmni::NotifyCurrentEntity() { // FIXME: Stub } void LegoOmni::StartTimer() { // FIXME: Stub } void LegoOmni::vtable0x3c() { // FIXME: Stub } MxBool LegoOmni::vtable40() { // FIXME: Stub return 0; }