#ifndef TOWTRACK_H #define TOWTRACK_H #include "decomp.h" #include "islepathactor.h" // VTABLE: LEGO1 0x100d7ee0 // SIZE 0x180 class TowTrack : public IslePathActor { public: TowTrack(); // FUNCTION: LEGO1 0x1004c7c0 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f03b8 return "TowTrack"; } // FUNCTION: LEGO1 0x1004c7d0 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, TowTrack::ClassName()) || IslePathActor::IsA(p_name); } private: // TODO: TowTrack field types undefined m_unk0x154[4]; MxS32 m_unk0x164; MxS16 m_unk0x168; MxS16 m_unk0x16a; MxS16 m_unk0x16c; MxS16 m_unk0x16e; MxS32 m_unk0x170; MxS32 m_unk0x174; MxFloat m_unk0x178; undefined4 m_unk0x17c; }; #endif // TOWTRACK_H