#ifndef HELICOPTERSTATE_H #define HELICOPTERSTATE_H #include "legostate.h" // VTABLE 0x100d5418 // SIZE 0xc class HelicopterState : public LegoState { public: // OFFSET: LEGO1 0x1000e0d0 inline virtual const char *ClassName() const override // vtable+0x0c { // 0x100f0144 return "HelicopterState"; } // OFFSET: LEGO1 0x1000e0e0 inline virtual MxBool IsA(const char *name) const override // vtable+0x10 { return !strcmp(name, HelicopterState::ClassName()) || LegoState::IsA(name); } }; #endif // HELICOPTERSTATE_H