#ifndef LEGOACTORPRESENTER_H #define LEGOACTORPRESENTER_H #include "legoentitypresenter.h" // VTABLE: LEGO1 0x100d5320 // SIZE 0x50 class LegoActorPresenter : public LegoEntityPresenter { public: // FUNCTION: LEGO1 0x1000cb10 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x100f06a4 return "LegoActorPresenter"; } // FUNCTION: LEGO1 0x1000cb20 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, LegoActorPresenter::ClassName()) || LegoEntityPresenter::IsA(name); } }; #endif // LEGOACTORPRESENTER_H