#ifndef PIZZAMISSIONSTATE_H #define PIZZAMISSIONSTATE_H #include "legostate.h" struct PizzaMissionStateEntry { public: undefined2 m_unk0; MxU8 m_id; undefined m_unk3[0x15]; MxU16 m_color; undefined m_unk18[6]; }; // VTABLE: LEGO1 0x100d7408 class PizzaMissionState : public LegoState { public: // FUNCTION: LEGO1 0x10039290 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x100f00d4 return "PizzaMissionState"; } // FUNCTION: LEGO1 0x100392a0 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, PizzaMissionState::ClassName()) || LegoState::IsA(name); } inline MxU16 GetColor(MxU8 id) { return GetState(id)->m_color; } private: PizzaMissionStateEntry* GetState(MxU8 id); protected: undefined4 m_unk8; undefined4 m_unkc; PizzaMissionStateEntry m_state[5]; }; #endif // PIZZAMISSIONSTATE_H