#ifndef MXDSSTREAMINGACTION_H #define MXDSSTREAMINGACTION_H #include "mxdsaction.h" class MxDSBuffer; // VTABLE: LEGO1 0x100dd088 // SIZE 0xb4 class MxDSStreamingAction : public MxDSAction { public: MxDSStreamingAction(MxDSAction& p_dsAction, MxU32 p_offset); MxDSStreamingAction(MxDSStreamingAction& p_dsStreamingAction); virtual ~MxDSStreamingAction(); MxDSStreamingAction* CopyFrom(MxDSStreamingAction& p_dsStreamingAction); MxDSStreamingAction& operator=(MxDSAction& p_dsAction) { MxDSAction::operator=(p_dsAction); return *this; } MxDSStreamingAction& operator=(MxDSStreamingAction& p_dsStreamingAction) { MxDSAction::operator=(p_dsStreamingAction); return *this; } virtual MxBool HasId(MxU32 p_objectId) override; // vtable+34; MxResult Init(); void SetInternalAction(MxDSAction* p_dsAction); void FUN_100CD2D0(); private: MxU32 m_unk94; MxU32 m_bufferOffset; MxS32 m_unk9c; MxDSBuffer* m_unka0; MxDSBuffer* m_unka4; MxLong m_unka8; undefined2 m_unkac; MxDSAction* m_internalAction; }; #endif // MXDSSTREAMINGACTION_H