#ifndef DOORS_H #define DOORS_H #include "legopathactor.h" // VTABLE: LEGO1 0x100d4788 // SIZE 0x1f8 class Doors : public LegoPathActor { public: // FUNCTION: LEGO1 0x1000e430 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x100f03e8 return "Doors"; } // FUNCTION: LEGO1 0x1000e440 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, Doors::ClassName()) || LegoPathActor::IsA(name); } }; #endif // DOORS_H