#ifndef BEACHHOUSEENTITY_H #define BEACHHOUSEENTITY_H #include "buildingentity.h" // VTABLE: LEGO1 0x100d4a18 // SIZE 0x68 class BeachHouseEntity : public BuildingEntity { public: virtual MxLong Notify(MxParam& p) override; // vtable+04 // FUNCTION: LEGO1 0x1000ee80 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x100f0314 return "BeachHouseEntity"; } // FUNCTION: LEGO1 0x1000ee90 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(name); } }; #endif // BEACHHOUSEENTITY_H