#ifndef LEGOTEXTUREINFO_H #define LEGOTEXTUREINFO_H #include #include class LegoTexture; // SIZE 0x10 struct LegoTextureInfo { public: LegoTextureInfo(); ~LegoTextureInfo(); static LegoTextureInfo* Create(const char* p_name, LegoTexture* p_texture); char* m_name; // 0x00 LPDIRECTDRAWSURFACE m_surface; // 0x04 LPDIRECTDRAWPALETTE m_palette; // 0x08 LPDIRECT3DRMTEXTURE2 m_texture; // 0x0c }; #endif // LEGOTEXTUREINFO_H