#include "isle.h" #include "define.h" #include "../lib/legoomni.h" #include "../lib/mxdirectdraw.h" #include "../lib/mxdsaction.h" #include "../lib/mxomni.h" RECT windowRect = {0, 0, 640, 480}; Isle::Isle() { m_hdPath = NULL; m_cdPath = NULL; m_deviceId = NULL; m_savePath = NULL; m_fullScreen = 1; m_flipSurfaces = 0; m_backBuffersInVram = 1; m_using8bit = 0; m_using16bit = 1; m_unk24 = 0; m_drawCursor = 0; m_use3dSound = 1; m_useMusic = 1; m_useJoystick = 0; m_joystickIndex = 0; m_wideViewAngle = 1; m_islandQuality = 1; m_islandTexture = 1; m_gameStarted = 0; m_frameDelta = 10; m_windowActive = 1; MxRect32 rect; rect.m_left = 0; rect.m_top = 0; rect.m_right = 639; rect.m_bottom = 479; m_videoParam = MxVideoParam(rect, NULL, 1, MxVideoParamFlags()); m_videoParam.flags().Enable16Bit(MxDirectDraw::GetPrimaryBitDepth() == 16); m_windowHandle = NULL; m_cursor1 = NULL; m_cursor2 = NULL; m_cursor3 = NULL; m_cursor4 = NULL; LegoOmni::CreateInstance(); } Isle::~Isle() { if (LegoOmni::GetInstance()) { close(); MxOmni::DestroyInstance(); } if (m_hdPath) { delete [] m_hdPath; } if (m_cdPath) { delete [] m_cdPath; } if (m_deviceId) { delete [] m_deviceId; } if (m_savePath) { delete [] m_savePath; } } void Isle::close() { MxDSAction ds; if (Lego()) { GameState()->Save(0); if (InputManager()) { InputManager()->QueueEvent(KEYDOWN, 0, 0, 0, 0x20); } // FIXME: Untangle //VideoManager()->GetViewManager()->RemoveAll(NULL); //ViewManager::RemoveAll // (*(ViewManager **)(*(int *)(*(int *)(pLVar4 + 0x68) + 8) + 0x88), NULL); MxAtomId id; long local_88 = 0; Lego()->RemoveWorld(id, local_88); Lego()->vtable24(ds); TransitionManager()->SetWaitIndicator(NULL); Lego()->vtable3c(); long lVar8; do { lVar8 = Streamer()->Close(NULL); } while (lVar8 == 0); while (Lego()) { if (Lego()->vtable28(ds) != 0) { break; } Timer()->GetRealTime(); TickleManager()->vtable08(); } } } BOOL readReg(LPCSTR name, LPSTR outValue, DWORD outSize) { HKEY hKey; DWORD valueType; if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Mindscape\\LEGO Island", 0, KEY_READ, &hKey) == ERROR_SUCCESS) { if (RegQueryValueExA(hKey, name, NULL, &valueType, (LPBYTE) outValue, &outSize) == ERROR_SUCCESS) { if (RegCloseKey(hKey) == ERROR_SUCCESS) { return TRUE; } } } return FALSE; } int readRegBool(LPCSTR name, BOOL *out) { char buffer[256]; BOOL read = readReg(name, buffer, 0x100); if (read) { if (strcmp("YES", buffer) == 0) { *out = TRUE; return TRUE; } if (strcmp("NO", buffer) == 0) { *out = FALSE; return TRUE; } } return FALSE; } int readRegInt(LPCSTR name, int *out) { char buffer[256]; if (readReg(name, buffer, 0x100)) { *out = atoi(buffer); return TRUE; } return FALSE; } void Isle::loadConfig() { char buffer[256]; if (!readReg("diskpath", buffer, 0x400)) { strcpy(buffer, MxOmni::GetHD()); } m_hdPath = new char[strlen(buffer) + 1]; strcpy(m_hdPath, buffer); MxOmni::SetHD(m_hdPath); if (!readReg("cdpath", buffer, 0x400)) { strcpy(buffer, MxOmni::GetCD()); } m_cdPath = new char[strlen(buffer) + 1]; strcpy(m_cdPath, buffer); MxOmni::SetCD(m_cdPath); readRegBool("Flip Surfaces", &m_flipSurfaces); readRegBool("Full Screen", &m_fullScreen); readRegBool("Wide View Angle", &m_wideViewAngle); readRegBool("3DSound", &m_use3dSound); readRegBool("Music", &m_useMusic); readRegBool("UseJoystick", &m_useJoystick); readRegInt("JoystickIndex", &m_joystickIndex); readRegBool("Draw Cursor", &m_drawCursor); int backBuffersInVRAM; if (readRegBool("Back Buffers in Video RAM",&backBuffersInVRAM)) { m_backBuffersInVram = !backBuffersInVRAM; } int bitDepth; if (readRegInt("Display Bit Depth", &bitDepth)) { if (bitDepth == 8) { m_using8bit = TRUE; } else if (bitDepth == 16) { m_using16bit = TRUE; } } if (!readReg("Island Quality", buffer, 0x400)) { strcpy(buffer, "1"); } m_islandQuality = atoi(buffer); if (!readReg("Island Texture", buffer, 0x400)) { strcpy(buffer, "1"); } m_islandTexture = atoi(buffer); if (readReg("3D Device ID", buffer, 0x400)) { m_deviceId = new char[strlen(buffer) + 1]; strcpy(m_deviceId, buffer); } if (readReg("savepath", buffer, 0x400)) { m_savePath = new char[strlen(buffer) + 1]; strcpy(m_savePath, buffer); } } void Isle::setupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers, BOOL using8bit, BOOL m_using16bit, BOOL param_6, BOOL param_7, BOOL wideViewAngle, char *deviceId) { m_videoParam.flags().EnableFullScreen(fullScreen); m_videoParam.flags().EnableFlipSurfaces(flipSurfaces); m_videoParam.flags().EnableBackBuffers(backBuffers); m_videoParam.flags().EnableUnknown1(param_6); m_videoParam.flags().EnableUnknown2(TRUE); m_videoParam.flags().EnableWideViewAngle(wideViewAngle); m_videoParam.SetDeviceName(deviceId); if (using8bit) { m_videoParam.flags().Enable16Bit(FALSE); } if (m_using16bit) { m_videoParam.flags().Enable16Bit(TRUE); } } BOOL Isle::setupMediaPath() { char mediaPath[256]; GetProfileStringA("LEGO Island", "MediaPath", "", mediaPath, 0x100); MxOmniCreateParam createParam(mediaPath, (struct HWND__ *) m_windowHandle, m_videoParam, MxOmniCreateFlags()); if (Lego()->Create(createParam) != FAILURE) { VariableTable()->SetVariable("ACTOR_01", ""); TickleManager()->vtable1c(VideoManager(), 10); return TRUE; } return FALSE; } LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { if (!g_isle) { return DefWindowProcA(hWnd, uMsg, wParam, lParam); } switch (uMsg) { case WM_PAINT: return DefWindowProcA(hWnd, WM_PAINT, wParam, lParam); case WM_ACTIVATE: return DefWindowProcA(hWnd, WM_ACTIVATE, wParam, lParam); case WM_ACTIVATEAPP: if (g_isle) { if ((wParam != 0) && (g_isle->m_fullScreen)) { MoveWindow(hWnd, windowRect.left, windowRect.top, (windowRect.right - windowRect.left) + 1, (windowRect.bottom - windowRect.top) + 1, TRUE); } // FIXME: Untangle //g_isle->m_windowActive = wParam; } return DefWindowProcA(hWnd,WM_ACTIVATEAPP,wParam,lParam); case WM_CLOSE: if (!g_closed && g_isle) { if (g_isle) { delete g_isle; } g_isle = NULL; g_closed = TRUE; return 0; } return DefWindowProcA(hWnd,WM_CLOSE,wParam,lParam); case WM_GETMINMAXINFO: { MINMAXINFO *mmi = (MINMAXINFO *) lParam; mmi->ptMaxTrackSize.x = (windowRect.right - windowRect.left) + 1; mmi->ptMaxTrackSize.y = (windowRect.bottom - windowRect.top) + 1; mmi->ptMinTrackSize.x = (windowRect.right - windowRect.left) + 1; mmi->ptMinTrackSize.y = (windowRect.bottom - windowRect.top) + 1; return 0; } case WM_ENTERMENULOOP: return DefWindowProcA(hWnd,WM_ENTERMENULOOP,wParam,lParam); case WM_SYSCOMMAND: if (wParam == 0xf140) { return 0; } if (wParam == 0xf060 && g_closed == 0) { if (g_isle) { if (_DAT_00410050 != 0) { ShowWindow(g_isle->m_windowHandle, SW_RESTORE); } PostMessageA(g_isle->m_windowHandle, 0x10, 0, 0); return 0; } } else if (g_isle && g_isle->m_fullScreen && (wParam == 0xf010 || wParam == 0xf100)) { return 0; } return DefWindowProcA(hWnd,WM_SYSCOMMAND,wParam,lParam); case WM_EXITMENULOOP: return DefWindowProcA(hWnd,WM_EXITMENULOOP,wParam,lParam); case WM_MOVING: if (g_isle && g_isle->m_fullScreen) { GetWindowRect(hWnd, (LPRECT) lParam); return 0; } return DefWindowProcA(hWnd,WM_MOVING,wParam,lParam); case WM_NCPAINT: if (g_isle && g_isle->m_fullScreen) { return 0; } return DefWindowProcA(hWnd, WM_NCPAINT, wParam, lParam); case WM_DISPLAYCHANGE: /* FIXME: Untangle if (g_isle && VideoManager() && g_isle->m_fullScreen && ((pLVar7 = VideoManager(), *(int *)(pLVar7 + 0x74) != 0 && (pLVar7 = VideoManager(), *(int *)(*(int *)(pLVar7 + 0x74) + 0x880) != 0))) { if (_DAT_00410054 == 0) { unsigned char bVar1 = FALSE; if (LOWORD(lParam) == _DAT_00410058 && HIWORD(lParam) == _DAT_0041005c && _DAT_00410060 == wParam) { bVar1 = TRUE; } if (_DAT_00410050 == 0) { if (!bVar1) { _DAT_00410050 = 1; Lego()->vtable38(); VideoManager()->DisableRMDevice(); } } else if (bVar1) { _DAT_00410064 = 1; } } else { _DAT_00410054 = 0; _DAT_00410060 = wParam; } }*/ return DefWindowProcA(hWnd,WM_DISPLAYCHANGE,wParam,lParam); case WM_SETCURSOR: case WM_KEYDOWN: case WM_MOUSEMOVE: case WM_TIMER: case WM_LBUTTONDOWN: case WM_LBUTTONUP: { NotificationId type = NONE; unsigned char keyCode = 0; switch (uMsg) { case WM_KEYDOWN: if (lParam & 0x40000000) { return DefWindowProcA(hWnd,WM_KEYDOWN,wParam,lParam); } keyCode = wParam; type = KEYDOWN; break; case WM_MOUSEMOVE: g_mousemoved = 1; type = MOUSEMOVE; break; case WM_TIMER: type = TIMER; break; case WM_SETCURSOR: if (g_isle) { HCURSOR hCursor = g_isle->m_cursor4; if (g_isle->m_cursor2 == hCursor || g_isle->m_cursor3 == hCursor || hCursor == NULL) { SetCursor(hCursor); return 0; } } break; case WM_LBUTTONDOWN: g_mousedown = 1; type = MOUSEDOWN; break; case WM_LBUTTONUP: g_mousedown = 0; type = MOUSEUP; break; case 0x5400: if (g_isle) { // FIXME: Untangle //FUN_00402e80(g_isle,wParam); return 0; } } if (g_isle) { if (InputManager()) { InputManager()->QueueEvent(type, wParam, LOWORD(lParam), HIWORD(lParam), keyCode); } if (g_isle && g_isle->m_drawCursor && type == MOUSEMOVE) { unsigned short x = LOWORD(lParam); unsigned short y = HIWORD(lParam); if (639 < x) { x = 639; } if (479 < y) { y = 479; } VideoManager()->MoveCursor(x,y); } } return 0; } } return DefWindowProcA(hWnd,uMsg,wParam,lParam); } MxResult Isle::setupWindow(HINSTANCE hInstance) { WNDCLASSA wndclass; ZeroMemory(&wndclass, sizeof(WNDCLASSA)); loadConfig(); setupVideoFlags(m_fullScreen, m_flipSurfaces, m_backBuffersInVram, m_using8bit, m_using16bit, m_unk24, FALSE, m_wideViewAngle, m_deviceId); MxOmni::SetSound3D(m_use3dSound); srand(timeGetTime() / 1000); SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, NULL, 0); ZeroMemory(&wndclass, sizeof(WNDCLASSA)); wndclass.cbClsExtra = 0; wndclass.style = CS_HREDRAW | CS_VREDRAW; wndclass.lpfnWndProc = WndProc; wndclass.cbWndExtra = 0; wndclass.hIcon = LoadIconA(hInstance, MAKEINTRESOURCE(105)); wndclass.hCursor = LoadCursorA(hInstance, MAKEINTRESOURCE(102)); m_cursor4 = wndclass.hCursor; m_cursor1 = wndclass.hCursor; m_cursor2 = LoadCursorA(hInstance, MAKEINTRESOURCE(104)); m_cursor3 = LoadCursorA(hInstance, MAKEINTRESOURCE(103)); wndclass.hInstance = hInstance; wndclass.hbrBackground = GetStockObject(BLACK_BRUSH); wndclass.lpszClassName = WNDCLASS_NAME; if (!RegisterClassA(&wndclass)) { return FAILURE; } DWORD dwStyle; int x, y, width, height; if (!m_fullScreen) { AdjustWindowRectEx(&windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW); height = windowRect.bottom - windowRect.top; width = windowRect.right - windowRect.left; y = CW_USEDEFAULT; x = CW_USEDEFAULT; dwStyle = WS_CAPTION | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX; } else { AdjustWindowRectEx(&windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW); height = windowRect.bottom - windowRect.top; width = windowRect.right - windowRect.left; dwStyle = WS_CAPTION | WS_SYSMENU; x = windowRect.left; y = windowRect.top; } m_windowHandle = CreateWindowExA(WS_EX_APPWINDOW, WNDCLASS_NAME, WINDOW_TITLE, dwStyle, x, y, width + 1, height + 1, NULL, NULL, hInstance, NULL); if (!m_windowHandle) { return FAILURE; } if (m_fullScreen) { MoveWindow(m_windowHandle, windowRect.left, windowRect.top, (windowRect.right - windowRect.left) + 1, (windowRect.bottom - windowRect.top) + 1, TRUE); } ShowWindow(m_windowHandle, SW_SHOWNORMAL); UpdateWindow(m_windowHandle); if (!setupMediaPath()) { return FAILURE; } GameState()->SetSavePath(m_savePath); GameState()->SerializePlayersInfo(1); GameState()->SerializeScoreHistory(1); int iVar10; if (m_islandQuality == 0) { iVar10 = 1; } else if (m_islandQuality == 1) { iVar10 = 2; } else { iVar10 = 100; } int uVar1 = (m_islandTexture == 0); LegoModelPresenter::configureLegoModelPresenter(uVar1); LegoPartPresenter::configureLegoPartPresenter(uVar1,iVar10); LegoWorldPresenter::configureLegoWorldPresenter(m_islandQuality); LegoBuildingManager::configureLegoBuildingManager(m_islandQuality); LegoROI::configureLegoROI(iVar10); LegoAnimationManager::configureLegoAnimationManager(m_islandQuality); if (LegoOmni::GetInstance()) { if (LegoOmni::GetInstance()->GetInputManager()) { LegoOmni::GetInstance()->GetInputManager()->m_unk00[0xCD] = m_useJoystick; LegoOmni::GetInstance()->GetInputManager()->m_unk00[0x67] = m_joystickIndex; } } if (m_fullScreen) { MoveWindow(m_windowHandle, windowRect.left, windowRect.top, (windowRect.right - windowRect.left) + 1, (windowRect.bottom - windowRect.top) + 1, TRUE); } ShowWindow(m_windowHandle, SW_SHOWNORMAL); UpdateWindow(m_windowHandle); return SUCCESS; } void Isle::tick(BOOL sleepIfNotNextFrame) { if (this->m_windowActive) { if (!Lego()) return; if (!TickleManager()) return; if (!Timer()) return; long currentTime = Timer()->GetRealTime(); if (currentTime < _last_frame_time) { _last_frame_time = -this->m_frameDelta; } if (this->m_frameDelta + _last_frame_time < currentTime) { if (!Lego()->vtable40()) { TickleManager()->vtable08(); } _last_frame_time = currentTime; if (_DAT_004101bc == 0) { return; } _DAT_004101bc--; if (_DAT_004101bc != 0) { return; } LegoOmni::GetInstance()->CreateBackgroundAudio(); BackgroundAudioManager()->Enable(this->m_useMusic); MxStreamController *stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", 0); MxDSAction ds; if (!stream) { stream = Streamer()->Open("\\lego\\scripts\\nocd", 0); if (!stream) { return; } ds.m_atomId = stream->atom; ds.m_unk24 = 0xFFFF; ds.m_unk1c = 0; VideoManager()->EnableFullScreenMovie(TRUE, TRUE); if (Start(&ds) != SUCCESS) { return; } } else { ds.m_atomId = stream->atom; ds.m_unk24 = 0xFFFF; ds.m_unk1c = 0; if (Start(&ds) != SUCCESS) { return; } this->m_gameStarted = 1; } return; } if (sleepIfNotNextFrame == 0) return; } Sleep(0); }