#ifndef MXPOINT32_H #define MXPOINT32_H #include "mxtypes.h" class MxPoint32 { public: MxPoint32() {} // FUNCTION: LEGO1 0x10012170 MxPoint32(MxS32 p_x, MxS32 p_y) { CopyFrom(p_x, p_y); } MxPoint32(const MxPoint32& p_point) { this->m_x = p_point.m_x; this->m_y = p_point.m_y; } inline MxS32 GetX() const { return m_x; } inline MxS32 GetY() const { return m_y; } inline void SetX(MxS32 p_x) { m_x = p_x; } inline void SetY(MxS32 p_y) { m_y = p_y; } private: inline void CopyFrom(MxS32 p_x, MxS32 p_y) { this->m_x = p_x; this->m_y = p_y; } MxS32 m_x; // 0x00 MxS32 m_y; // 0x04 }; #endif // MXPOINT32_H