#ifndef MXMUSICMANAGER_H #define MXMUSICMANAGER_H #include "decomp.h" #include "mxaudiomanager.h" #include <windows.h> // VTABLE: LEGO1 0x100dc930 // SIZE 0x58 class MxMusicManager : public MxAudioManager { public: MxMusicManager(); ~MxMusicManager() override; void Destroy() override; // vtable+18 void SetVolume(MxS32 p_volume) override; // vtable+2c virtual MxResult Create(MxU32 p_frequencyMS, MxBool p_createThread); // vtable+30 MxBool GetMIDIInitialized() { return m_midiInitialized; } void GetMIDIVolume(DWORD& p_volume) { if (midiOutGetVolume((HMIDIOUT) m_midiStreamH, &p_volume)) { p_volume = CalculateVolume(100); } } MxResult ResetStream(); void ResetBuffer(); MxResult InitializeMIDI(MxU8* p_data, MxS32 p_loopCount); void DeinitializeMIDI(); void SetMultiplier(MxS32 p_multiplier); private: void Destroy(MxBool p_fromDestructor); MxS32 CalculateVolume(MxS32 p_volume); void SetMIDIVolume(); static void CALLBACK MidiCallbackProc(HDRVR p_hdrvr, UINT p_uMsg, DWORD p_dwUser, DWORD p_dw1, DWORD p_dw2); HMIDISTRM m_midiStreamH; // 0x30 MxBool m_midiInitialized; // 0x34 MxU32 m_bufferSize; // 0x38 MxU32 m_bufferCurrentSize; // 0x3c MxU8* m_bufferOffset; // 0x40 MxU8* m_bufferCurrentOffset; // 0x44 MxU32 m_loopCount; // 0x48 MIDIHDR* m_midiHdrP; // 0x4c MxS32 m_multiplier; // 0x50 DWORD m_midiVolume; // 0x54 // SYNTHETIC: LEGO1 0x100c0610 // MxMusicManager::`scalar deleting destructor' protected: void Init(); void InitData(); }; #endif // MXMUSICMANAGER_H