#ifndef LEGOBACKGROUNDCOLOR_H #define LEGOBACKGROUNDCOLOR_H #include "mxvariable.h" // VTABLE: LEGO1 0x100d74a8 // SIZE 0x30 class LegoBackgroundColor : public MxVariable { public: __declspec(dllexport) LegoBackgroundColor(const char* p_key, const char* p_value); virtual void SetValue(const char* p_colorString) override; private: float m_h; float m_s; float m_v; }; #endif // LEGOBACKGROUNDCOLOR_H