#ifndef MXDSOBJECTACTION_H #define MXDSOBJECTACTION_H #include "mxdsmediaaction.h" // VTABLE: LEGO1 0x100dccf8 // SIZE 0xb8 class MxDSObjectAction : public MxDSMediaAction { public: MxDSObjectAction(); virtual ~MxDSObjectAction() override; MxDSObjectAction& operator=(MxDSObjectAction& p_dsObjectAction); // FUNCTION: LEGO1 0x100c88e0 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x101025c4 return "MxDSObjectAction"; } // FUNCTION: LEGO1 0x100c88f0 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, MxDSObjectAction::ClassName()) || MxDSMediaAction::IsA(name); } virtual MxDSAction* Clone() override; // vtable+2c; virtual void CopyFrom(MxDSObjectAction& p_dsObjectAction); // vtable+44; }; #endif // MXDSOBJECTACTION_H