#include "viewlodlist.h" #include "decomp.h" DECOMP_SIZE_ASSERT(ViewLODListManager, 0x14); // FUNCTION: LEGO1 0x100a6fd0 ViewLODListManager::ViewLODListManager() { } // STUB: LEGO1 0x100a7130 ViewLODListManager::~ViewLODListManager() { // TODO } // STUB: LEGO1 0x100a72c0 ViewLODList* ViewLODListManager::Create(const ROIName& rROIName, int lodCount) { // returned ViewLODList has a refCount of 1, i.e. caller must call Release() // when it no longer holds on to the list ViewLODList* pLODList; int refCount; char* pROIName; assert(!Lookup(rROIName)); pLODList = new ViewLODList(lodCount); refCount = pLODList->AddRef(); assert(refCount == 1); pROIName = new char[strlen(rROIName) + 1]; strcpy(pROIName, rROIName); m_map[pROIName] = pLODList; // NOTE: Lookup() adds a refCount assert((Lookup(rROIName) == pLODList) && (pLODList->Release() == 1)); return pLODList; } // STUB: LEGO1 0x100a75b0 ViewLODList* ViewLODListManager::Lookup(const ROIName&) const { return NULL; } // STUB: LEGO1 0x100a7680 void ViewLODListManager::Destroy(ViewLODList* lodList) { }