#ifndef MXDSBUFFER_H #define MXDSBUFFER_H #include "decomp.h" #include "mxcore.h" // VTABLE 0x100dcca0 // SIZE 0x34 class MxDSBuffer : public MxCore { public: MxDSBuffer(); virtual ~MxDSBuffer() override; // OFFSET: LEGO1 0x100c6500 inline virtual const char *ClassName() const override // vtable+0x0c { // 0x100f0568 return "MxDSBuffer"; } MxResult FUN_100c6780(void* p_buffer, MxU32 p_size); inline void* GetBuffer() { return m_pBuffer;} inline MxU32 GetWriteOffset() { return m_writeOffset;} private: void* m_pBuffer; void* m_pIntoBuffer; void* m_pIntoBuffer2; undefined4 m_unk14; undefined4 m_unk18; undefined4 m_unk1c; undefined2 m_unk20; undefined4 m_mode; MxU32 m_writeOffset; MxU32 m_bytesRemaining; undefined4 m_unk30; }; #endif // MXDSBUFFER_H