#ifndef POLICE_H #define POLICE_H #include "decomp.h" #include "legoworld.h" #include "mxdsaction.h" #include "policestate.h" #include "radio.h" // VTABLE: LEGO1 0x100d8a80 // SIZE 0x110 // Radio at 0xf8 class Police : public LegoWorld { public: Police(); virtual ~Police() override; // vtable+0x0 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 // FUNCTION: LEGO1 0x1005e1e0 inline virtual const char* ClassName() const override // vtable+0xc { // STRING: LEGO1 0x100f0450 return "Police"; } // FUNCTION: LEGO1 0x1005e1f0 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Police::ClassName()) || LegoWorld::IsA(p_name); } virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 virtual void ReadyWorld() override; // vtable+0x50 virtual MxBool VTable0x5c() override; // vtable+0x5c virtual MxBool VTable0x64() override; // vtable+0x64 virtual void VTable0x68(MxBool p_add) override; // vtable+0x68 // SYNTHETIC: LEGO1 0x1005e300 // Police::`scalar deleting destructor' private: Radio m_radio; // 0xf8 PoliceState* m_policeState; // 0x108 undefined4 m_unk0x10c; // 0x10c }; #endif // POLICE_H