#ifndef GASSTATIONENTITY_H #define GASSTATIONENTITY_H #include "buildingentity.h" // VTABLE 0x100d5258 // SIZE 0x68 class GasStationEntity : public BuildingEntity { public: // OFFSET: LEGO1 0x1000eb20 inline virtual const char* ClassName() const override // vtable+0x0c { // 0x100f0348 return "GasStationEntity"; } // OFFSET: LEGO1 0x1000eb30 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, GasStationEntity::ClassName()) || BuildingEntity::IsA(name); } }; #endif // GASSTATIONENTITY_H