#ifndef LEGORACECAR_H #define LEGORACECAR_H #include "legocarraceactor.h" #include "legopathactor.h" #include "legoracemap.h" /* VTABLE: LEGO1 0x100d58a0 LegoRaceActor VTABLE: LEGO1 0x100d58a8 LegoAnimActor VTABLE: LEGO1 0x100d58b8 LegoPathActor VTABLE: LEGO1 0x100d5894 LegoRaceMap VTABLE: LEGO1 0x100d5898 LegoCarRaceActor */ // SIZE 0x200 class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap { public: LegoRaceCar(); MxLong Notify(MxParam& p_param) override; // vtable+0x04 // FUNCTION: LEGO1 0x10014290 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0548 return "LegoRaceCar"; } // FUNCTION: LEGO1 0x100142b0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoCarRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name); } void ParseAction(char*) override; // vtable+0x20 void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30 void VTable0x6c() override; // vtable+0x6c void VTable0x70(float p_float) override; // vtable+0x70 MxS32 VTable0x94() override; // vtable+0x94 void VTable0x98() override; // vtable+0x98 void VTable0x9c() override; // vtable+0x9c virtual void FUN_10012ea0(float p_worldSpeed); virtual void FUN_10012ff0(float); virtual MxBool FUN_10013130(float); // SYNTHETIC: LEGO1 0x10014230 // LegoRaceCar::`scalar deleting destructor' private: undefined m_unk0x54; // 0x54 undefined4 m_unk0x58; // 0x58 Mx3DPointFloat m_unk0x5c; // 0x5c undefined4 m_unk0x70; // 0x70 undefined4 m_unk0x74; // 0x74 undefined4 m_unk0x78; // 0x78 undefined4 m_unk0x7c; // 0x7c }; #endif // LEGORACECAR_H