#ifndef LEGOANIMPRESENTER_H #define LEGOANIMPRESENTER_H #include "anim/legoanim.h" #include "legoroilist.h" #include "mxgeometry/mxgeometry3d.h" #include "mxvideopresenter.h" class LegoWorld; class LegoAnimClass; // VTABLE: LEGO1 0x100d90c8 // SIZE 0xc0 class LegoAnimPresenter : public MxVideoPresenter { public: LegoAnimPresenter(); ~LegoAnimPresenter() override; // FUNCTION: LEGO1 0x10068530 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f071c return "LegoAnimPresenter"; } // FUNCTION: LEGO1 0x10068540 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name); } void ReadyTickle() override; // vtable+0x18 void StartingTickle() override; // vtable+0x1c void StreamingTickle() override; // vtable+0x20 void DoneTickle() override; // vtable+0x2c void ParseExtra() override; // vtable+0x30 MxResult AddToManager() override; // vtable+0x34 void Destroy() override; // vtable+0x38 MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c void EndAction() override; // vtable+0x40 void PutFrame() override; // vtable+0x6c virtual MxResult CreateAnim(MxStreamChunk* p_chunk); // vtable+0x88 inline LegoAnim* GetAnimation() { return m_anim; } const char* GetActionObjectName(); protected: void Init(); void Destroy(MxBool p_fromDestructor); LegoChar* FUN_10069150(const LegoChar*); void FUN_100692b0(); void FUN_100695c0(); LegoChar* FUN_100697c0(const LegoChar*, LegoChar*); LegoBool FUN_100698b0(CompoundObject&, const LegoChar*); LegoAnim* m_anim; // 0x64 undefined4 m_unk0x68; // 0x68 undefined4 m_unk0x6c; // 0x6c LegoROIList* m_unk0x70; // 0x70 LegoROIList* m_unk0x74; // 0x74 undefined4 m_unk0x78; // 0x78 undefined4 m_unk0x7c; // 0x7c LegoWorld* m_currentWorld; // 0x80 MxAtomId m_animAtom; // 0x84 undefined4 m_unk0x88; // 0x88 undefined4 m_unk0x8c; // 0x8c undefined4 m_unk0x90; // 0x90 undefined m_unk0x94; // 0x94 undefined m_unk0x95; // 0x95 undefined m_unk0x96; // 0x96 undefined m_unk0x97; // 0x97 undefined4 m_unk0x98; // 0x98 MxS16 m_unk0x9c; // 0x9c undefined4 m_unk0xa0; // 0xa0 undefined4 m_unk0xa4; // 0xa4 Mx3DPointFloat m_unk0xa8; // 0xa8 undefined4 m_unk0xbc; // 0xbc }; // SYNTHETIC: LEGO1 0x10068650 // LegoAnimPresenter::`scalar deleting destructor' #endif // LEGOANIMPRESENTER_H