#include "legobackgroundcolor.h" #include "legoomni.h" #include "legoutil.h" // OFFSET: LEGO1 0x1003bfb0 LegoBackgroundColor::LegoBackgroundColor(const char* name, const char* colorString) { this->m_name.operator=(name); this->m_name.ToUpperCase(); SetColorString(colorString); } void LegoBackgroundColor::SetColorString(const char* colorString) { }