#ifndef JUKEBOXSTATE_H #define JUKEBOXSTATE_H #include "legostate.h" // VTABLE: LEGO1 0x100d4a90 // SIZE 0x10 class JukeBoxState : public LegoState { public: // FUNCTION: LEGO1 0x1000f310 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f02bc return "JukeBoxState"; } // FUNCTION: LEGO1 0x1000f320 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, JukeBoxState::ClassName()) || LegoState::IsA(p_name); } MxBool IsSerializable() override; // vtable+0x14 inline MxU32 IsActive() { return m_active; } inline void SetActive(MxU32 p_active) { m_active = p_active; } inline MxU32 GetState() { return m_state; } inline void SetState(MxU32 p_state) { m_state = p_state; } // SYNTHETIC: LEGO1 0x1000f3d0 // JukeBoxState::`scalar deleting destructor' // protected: MxU32 m_state; // 0x08 MxU32 m_active; // 0x0c }; #endif // JUKEBOXSTATE_H