#ifndef ACT3_H #define ACT3_H #include "act3ammo.h" #include "legogamestate.h" #include "legostate.h" #include "legoworld.h" class Act3Brickster; class Act3Cop; class Act3Shark; class Helicopter; // Macros confirmed by BETA10 #define MAX_PIZZAS 20 #define MAX_DONUTS 20 // SIZE 0x0c struct Act3ListElement { undefined4 m_unk0x00[3]; // 0x00 int operator==(Act3ListElement) const { return 0; } int operator<(Act3ListElement) const { return 0; } }; // SIZE 0x10 class Act3List : private list { public: Act3List() { m_unk0x04 = 0; } void FUN_100720d0(MxU32 p_objectId); private: undefined4 m_unk0x04; // 0x0c }; // VTABLE: LEGO1 0x100d4fc8 // SIZE 0x0c class Act3State : public LegoState { public: Act3State() { m_unk0x08 = 0; } // FUNCTION: LEGO1 0x1000e300 const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f03f0 return "Act3State"; } // FUNCTION: LEGO1 0x1000e310 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Act3State::ClassName()) || LegoState::IsA(p_name); } // FUNCTION: LEGO1 0x1000e2f0 MxBool IsSerializable() override { return FALSE; } // SYNTHETIC: LEGO1 0x1000e3c0 // Act3State::`scalar deleting destructor' undefined4 GetUnknown0x08() { return m_unk0x08; } // TODO: Most likely getters/setters are not used according to BETA. undefined4 m_unk0x08; // 0x08 }; // VTABLE: LEGO1 0x100d9628 // SIZE 0x4274 class Act3 : public LegoWorld { public: Act3(); ~Act3() override; MxLong Notify(MxParam& p_param) override; // vtable+0x04 MxResult Tickle() override; // vtable+0x08 // FUNCTION: LEGO1 0x10072510 const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f013c return "Act3"; } // FUNCTION: LEGO1 0x10072520 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Act3::ClassName()) || LegoWorld::IsA(p_name); } MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c void ReadyWorld() override; // vtable+0x50 MxBool VTable0x5c() override; // vtable+0x5c void VTable0x60() override; // vtable+0x60 MxBool Escape() override; // vtable+0x64 void Enable(MxBool p_enable) override; // vtable+0x68 void SetHelicopter(Helicopter* p_copter) { m_copter = p_copter; } void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; } // SYNTHETIC: LEGO1 0x10072630 // Act3::`scalar deleting destructor' MxBool FUN_100727e0(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up); MxBool FUN_10072980(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up); void FUN_10073400(); void FUN_10073430(); protected: MxLong HandleTransitionEnd(); Act3State* m_state; // 0xf8 Act3Ammo m_pizzas[MAX_PIZZAS]; // 0xfc Act3Ammo m_donuts[MAX_DONUTS]; // 0x217c undefined m_unk0x41fc; // 0x41fc Act3Cop* m_cop1; // 0x4200 Act3Cop* m_cop2; // 0x4204 Act3Brickster* m_brickster; // 0x4208 Helicopter* m_copter; // 0x420c Act3Shark* m_shark; // 0x4210 MxFloat m_time; // 0x4214 undefined m_unk0x4218; // 0x4218 undefined m_unk0x4219; // 0x4219 undefined m_unk0x421a; // 0x421a undefined m_unk0x421b; // 0x421b undefined m_unk0x421c; // 0x421c undefined m_unk0x421d; // 0x421d undefined m_unk0x421e; // 0x421e Act3List m_unk0x4220; // 0x4220 MxPresenter* m_helicopterDots[15]; // 0x4230 Act3Script::Script m_unk0x426c; // 0x426c LegoGameState::Area m_destLocation; // 0x4270 }; // TEMPLATE: LEGO1 0x10072440 // list >::~list > // TEMPLATE: LEGO1 0x100724b0 // List::~List // FUNCTION: LEGO1 0x10072650 // Act3List::~Act3List #endif // ACT3_H