#ifndef MXDSSOUND_H #define MXDSSOUND_H #include "mxdsmediaaction.h" // VTABLE 0x100dcdd0 // SIZE 0xc0 class MxDSSound : public MxDSMediaAction { public: MxDSSound(); virtual ~MxDSSound() override; // OFFSET: LEGO1 0x100c9330 inline virtual const char *ClassName() const override // vtable+0x0c { // 0x101025e4 return "MxDSSound"; } // OFFSET: LEGO1 0x100c9340 inline virtual MxBool IsA(const char *name) const override // vtable+0x10 { return !strcmp(name, MxDSSound::ClassName()) || MxDSMediaAction::IsA(name); } }; #endif // MXDSSOUND_H