#ifndef ACT2POLICESTATION_H #define ACT2POLICESTATION_H #include "legoentity.h" // VTABLE 0x100d53a8 // SIZE 0x68 class Act2PoliceStation : public LegoEntity { public: virtual long Notify(MxParam &p) override; // vtable+0x4 // OFFSET: LEGO1 0x1000e200 inline virtual const char *ClassName() const override // vtable+0x0c { // 0x100f03fc return "Act2PoliceStation"; } // OFFSET: LEGO1 0x1000e210 inline virtual MxBool IsA(const char *name) const override // vtable+0x10 { return !strcmp(name, Act2PoliceStation::ClassName()) || LegoEntity::IsA(name); } }; #endif // ACT2POLICESTATION_H