#ifndef LEGOPLANTMANAGER_H #define LEGOPLANTMANAGER_H #include "decomp.h" #include "misc/legostorage.h" #include "mxcore.h" class LegoEntity; class LegoROI; // VTABLE: LEGO1 0x100d6758 // SIZE 0x2c class LegoPlantManager : public MxCore { public: LegoPlantManager(); ~LegoPlantManager() override; // vtable+0x00 MxResult Tickle() override; // vtable+0x08 // FUNCTION: LEGO1 0x10026290 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f318c return "LegoPlantManager"; } void Init(); void FUN_10026360(MxS32 p_scriptIndex); void FUN_100263a0(undefined4 p_und); void Save(LegoStorage* p_storage); MxResult Load(LegoStorage* p_storage); MxBool FUN_100269e0(LegoEntity* p_entity); MxU32 FUN_10026ba0(LegoROI*, MxBool); void FUN_10027120(); static void SetCustomizeAnimFile(const char* p_value); // SYNTHETIC: LEGO1 0x100262a0 // LegoPlantManager::`scalar deleting destructor' private: static char* g_customizeAnimFile; undefined m_unk0x08[0x24]; // 0x08 }; #endif // LEGOPLANTMANAGER_H