Joshua Peisach
b7b0b7f50a
Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity ( #1003 )
...
* Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity
* Rename for consistency
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-06-08 23:40:36 +02:00
Joshua Peisach
14a2aaadea
Act2PoliceStation::Notify ( #1002 )
...
* Act2PoliceStation::Notify
* Match code
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-06-08 23:40:20 +02:00
Christian Semmler
ca17928fc6
Implement/match Ambulance::Notify ( #998 )
2024-06-06 18:19:43 +02:00
Christian Semmler
9a9bccda0e
Implement/match IslePathActor::Exit ( #997 )
...
* Implement/match IslePathActor::Exit
* Name
* Name
* Partially fix vector interface
* Revert "Partially fix vector interface"
This reverts commit 6e7a1e2b08
.
* Revert "Revert "Partially fix vector interface""
This reverts commit e3860e3c9f
.
* Fix
* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00
Christian Semmler
9b22642f0c
Implement/match LegoCharacterManager::SwitchColor ( #996 )
2024-06-06 14:26:33 +02:00
Christian Semmler
49c17c9c6a
Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood ( #995 )
...
* Implement/match LegoEntity::SwitchSound
* Name
* Name
* Implement/match LegoEntity::SwitchMove
* Mood
2024-06-05 19:40:44 +02:00
Christian Semmler
f6c923a84e
Implement/match LegoEntity::ClickAnimation ( #994 )
...
* Implement/match LegoEntity::VTable0x38
* Update names
2024-06-05 19:00:46 +02:00
Christian Semmler
6a9f68872b
Add enum for actor IDs ( #993 )
2024-06-05 18:11:46 +02:00
Christian Semmler
6e7e9a3f20
Add more annotations to ISLE ( #990 )
...
* Minor improvements in ISLE.EXE
* Add more annotations
* Fix
* Comment out
* Fix lint
2024-06-05 12:31:23 +02:00
Christian Semmler
0c7c77aad3
Implement/match LegoActor::Mute ( #992 )
2024-06-04 12:19:59 -04:00
Christian Semmler
4898a55508
Match LegoCacheSoundManager::FindSoundByKey ( #991 )
...
* Match LegoCacheSoundManager::FindSoundByKey
* Remove space
2024-06-04 18:05:01 +02:00
Christian Semmler
133a312aee
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
Christian Semmler
73bb37596e
Refactor JukeBox, add enum for music ( #988 )
...
* Refactor JukeBox, add enum for music
* add BETA annotation
* Fix BETA annotation
* Fix BETA annotation
* Fix
2024-06-03 13:00:38 +02:00
Christian Semmler
828b35e9d2
Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 ( #987 )
...
* Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60
* Update names
* Update
2024-06-02 17:09:09 +02:00
Christian Semmler
03ffb9c5de
Implement/match LegoCacheSound::Create and LegoLoadCacheSoundPresenter::StreamingTickle ( #986 )
...
* Implement/match LegoCacheSound::Create
* Naming
* Fix naming
* Fix parens
2024-06-01 17:29:37 -04:00
Christian Semmler
1423eb56fc
Implement/match LegoSoundManager::UpdateListener ( #985 )
2024-06-01 23:13:57 +02:00
Christian Semmler
ac4e8da662
Implement/match Lego3DSound::SetDistance and Reset ( #984 )
2024-06-01 19:45:22 +02:00
Christian Semmler
919a3f5c49
Implement/match Lego3DSound::UpdatePosition ( #983 )
2024-06-01 19:38:13 +02:00
Christian Semmler
23e5ad7d15
Name/rename functions in LegoCharacterManager ( #982 )
...
* Name/rename functions in LegoCharacterManager
* Name flag
2024-06-01 18:45:34 +02:00
Christian Semmler
375ac29b9b
Implement/match Lego3DSound::Create ( #981 )
...
* Implement/match Lego3DSound::Create
* Add space
* Naming
* Changes
2024-06-01 18:23:48 +02:00
Christian Semmler
df20b05510
Define cursor enum and custom cursor window message ( #980 )
...
* Define cursor enum and custom cursor window message
* Fix param name
* Remove unused header
2024-06-01 16:07:58 +02:00
Christian Semmler
b67af71f33
Improve naming, use virtual key constants ( #979 )
2024-06-01 04:46:05 +02:00
Christian Semmler
77af1a5483
Fix Radio::HandleControl COMPAT_MODE branch ( #978 )
2024-05-31 23:15:35 +02:00
DmitriLeon2000
3b3ac07cac
Rename LegoEdge::GetOpposingPoint to LegoEdge::CWVertex ( #977 )
2024-05-30 20:04:06 -04:00
Christian Semmler
eeb81b7223
Use USHRT_MAX instead of MAXWORD ( #975 )
2024-05-30 22:02:58 +02:00
MS
ac41854149
Add static HandlerClassName function ( #973 )
...
* Add static HandlerClassName function
* Use method in PresenterNameDispatch
2024-05-30 19:10:41 +02:00
Christian Semmler
ab4ba9fc4f
Implement/match Lego3DWavePresenter::StartingTickle ( #972 )
...
* Implement/match Lego3DWavePresenter::StartingTickle
* Fix annotation
* Add StreamingTickle
* Rename
2024-05-30 16:27:18 +02:00
Christian Semmler
650903d043
Implement/match Pizzeria::HandleClick ( #971 )
2024-05-30 15:54:24 +02:00
Christian Semmler
ae859fbc19
Implement/match LegoControlManager::FUN_100293c0 ( #970 )
2024-05-30 15:15:16 +02:00
Christian Semmler
689178f689
Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 ( #969 )
2024-05-30 14:48:14 +02:00
Christian Semmler
b978787f8f
Implement/match LegoAnimationManager::FUN_10062e20 ( #967 )
2024-05-29 19:24:08 +02:00
Christian Semmler
2f1aa58153
Implement/match LegoAnimMMPresenter::FUN_1004b840 ( #966 )
2024-05-29 17:35:36 +02:00
Christian Semmler
36ec252f7e
Implement/match LegoAnimationManager::FUN_10063270 ( #965 )
2024-05-29 17:05:50 +02:00
MS
5f00634b9c
Implement LegoMeterPresenter::DrawMeter ( #964 )
...
* Implement LegoMeterPresenter::DrawMeter
* New MxRect16 header, offsets and size annotations
* Missing mxtypes include
2024-05-29 16:47:25 +02:00
Christian Semmler
da48dfb40d
Implement/match LegoAnimPresenter::FUN_1006b140 ( #963 )
2024-05-28 15:23:23 -04:00
Christian Semmler
60b747d7b2
Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 ( #962 )
2024-05-28 17:20:23 +02:00
Christian Semmler
219b65f5ad
Implement/match IslePathActor::FUN_1001b660 ( #960 )
2024-05-27 21:49:41 +02:00
Christian Semmler
3c45022864
Fix extra actor collisions ( #958 )
2024-05-26 19:13:56 +02:00
Christian Semmler
765c49fd4e
Match LegoUnknown::FUN_1009a1e0 ( #957 )
2024-05-26 17:12:37 +02:00
Christian Semmler
3cfb918559
Implement/match LegoExtraActor::VTable0x6c ( #956 )
2024-05-26 01:16:20 +02:00
Christian Semmler
535f1b973a
Implement LegoROI::FUN_100a9410 ( #955 )
...
* WIP
* WIP
* Remove space
* Fix
2024-05-25 22:21:05 +02:00
Christian Semmler
f380fa3b84
Implement/match LegoAnimationManager::FUN_100648f0 ( #954 )
2024-05-25 17:18:24 +02:00
Christian Semmler
857c15ca11
Implement/match LegoAnimationManager::FUN_10063b90 ( #953 )
2024-05-25 16:40:10 +02:00
Christian Semmler
7c9fdd255e
Implement/match Isle::HandleType19Notification ( #952 )
...
* Implement/match Isle::HandleType19Notification
* Fix
2024-05-25 03:23:41 +02:00
Christian Semmler
715acd657d
Implement/match Isle::FUN_10033350 ( #951 )
2024-05-25 03:14:45 +02:00
Christian Semmler
b759390060
Implement/match Isle::Escape ( #950 )
2024-05-25 02:41:57 +02:00
Christian Semmler
e59d684f37
Implement/match actor Create functions ( #949 )
2024-05-24 14:44:09 -04:00
Christian Semmler
63719ef689
Implement/match Isle::CreateState and related ( #948 )
2024-05-24 20:07:36 +02:00
Christian Semmler
1633118f68
Implement/match Isle::UpdateGlobe ( #947 )
...
* Implement/match Isle::UpdateGlobe
* Change function access
2024-05-24 19:16:04 +02:00
Christian Semmler
db90807d53
Implement/match LegoPathActor::ParseAction ( #946 )
...
* Implement/match LegoPathActor::ParseAction
* Fix naming
* Space
2024-05-24 19:07:45 +02:00