* Adjustments to "decomp" language
* Fix a comment
* Fix accidental clang-formatting
* Fix order
* Fix order
* Remove junk
* Fix OFFSET
* Adjustments based on new suggestions
* Annotate globals
* Globals in ISLE
* More globals
* Merge from parser2 branch
* Allow prepending space for exact marker match
* To eliminate noise, require the 0x prefix on offset for marker match
* fix test from previous
* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise
* FUNCTION to SYNTHETIC where needed
* Missed marker conversion on SetAtomId
* pylint cleanup, remove unused code
* Fix unexpected function end, add more unit tests
* Be more strict about synthetic name syntax
* Revert "Missed marker conversion on SetAtomId"
This reverts commit d87d665127.
* Revert "FUNCTION to SYNTHETIC where needed"
This reverts commit 8c815418d2.
* Implicit lookup by name for functions
* Fix VTABLE SYNTHETIC and other decomp markers
* Get vtable class name
* Vtable marker should identify struct
* No colon for SIZE comment
* Update README.md
* Update README.md
* Update CONTRIBUTING.md
* Update README.md
* Update README.md
* Update CONTRIBUTING.md
* Update README.md
* Update CONTRIBUTING.md
* Fix destructor/annotation
* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Update README.md
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Co-authored-by: disinvite <disinvite@users.noreply.github.com>
* define MxLong/MxULong
The "long" type has different sizes on different platforms, and this may cause issues.
* use DWORD to match RegQueryValueExA arg
* match WinProc
* minor accuracy improvement
* WndProc at 50%
* fix WM_DISPLAYCHANGE branching
* fix type
* fix x/y comparison
* WndProc 82%
* 84%
* 97%
* rearrange functions to get close to the original
* remove newline
* inline no longer necessary
* merge
MSVC420 doesn't support UTF-8, so the (R) symbol must be in Windows-1252 encoding instead. A PR seems to have reverted this back to UTF-8 (a code editor probably did this without even mentioning it)
In 1.0 WINDOW_TITLE seems to be a define like WNDCLASS_NAME. However, in
1.1 it is a const char* like in the already existing code. It also has a
value of "Lego Island" in 1.0 but a value of "Lego®" in 1.1.