Commit graph

7 commits

Author SHA1 Message Date
Nathan M Gilbert
4d84157888
Implement Save, Load, DeleteState (#602)
* Implement Save, Load, DeleteState

* WIP

* WIP

* Match LegoGameState::Save

* Spacing

* Match LegoGameState::DeleteState()

* More match

* Match

* Move vars

* Other fixes

* Rename

* Fix error

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-27 21:04:17 +01:00
Misha
743e042564
Finish MxControlPresenter (#505)
* Push changes

* fix order

* use MxBitmap::Start

* Fixes/changes

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-29 23:46:22 +01:00
Anonymous Maarten
5f413165cc
Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00
Nathan M Gilbert
d5658efe02
Finish Bitmap (#458)
* Finish Bitmap

* Add missing vtable annotations

* Fixes

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-19 15:38:06 +01:00
Misha
f116389373
implement a few MxControlPresenter functions (#440)
* MxControlPresenter

* Fixes

* Minor change

* Match MxControlPresenter::StartAction

* Use flags instead

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-15 20:08:28 +01:00
Anonymous Maarten
b996fff6fa
Support building isle with modern MSVC + msys2 (#421)
* cmake: detect older MSVC and define ENABLE_DECOMP_ASSERTS to enable decomp asserts

* Add /Zc:__cplusplus to define __cplusplus with c++ version number

* Silence deprecated CRT releated warnings

* LegoCameraController overrids some methods that are not defined in its parent(s)

* Tgl::Device::GetDrawnTriangleCount does not exist (FIXME: INCORRECT FIX -> Tgl::Device should be updated instead)

* Remove copy/pasted APP_ICON from lego1 resource.h header

* Implement empty ViewLODList::Dump method

* Also enable "compat mode" for newer MSVC compilers

* Only do decomp assertions when using older MSVC compilers

* msys2 mingw compat (cannot pass reference of rvalue)

* Fix msys2 mingw warning: declaration 'class Tgl::Group' does not declare anything

* Add FIXME comment to LEgo3DView::m_previousRenderTime

* LegoView1 is 16 bytes bigger then LegoView ==> 4 32-bit pointers

* include string.h for strlen

* Fix overrides

* Fix constness of method

* Fixes

* Formatting

* Add size assert for MxFrequencyMeter

* ci: build isle with msys2 + msvc on GitHub actions

* Set vcvars for msvc

* msys2 needs the msys2 shell

* Build in default shell

* isle is not 64-bit yet (I think)

* Print bitness

* Use amd64_x64 cross tools

* Minor updates

* Add more names

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-10 23:34:32 +01:00
Christian Semmler
091ecd5935
Move some classes to LegoOmni (#417) 2024-01-08 12:45:07 +01:00