Commit graph

357 commits

Author SHA1 Message Date
Christian Semmler
d23b4db2ff
Match MxDiskStreamProvider::SetResourceToGet 2023-12-24 10:01:23 -05:00
Joshua Peisach
43efcc5253
jukebox ctor (#356)
* jukebox ctor

* naming conventions

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-24 15:16:07 +01:00
Christian Semmler
848a92735f
Match MxStreamer::Open 2023-12-24 09:14:47 -05:00
Christian Semmler
bbe5d6f810
Add MxStreamController::~MxStreamController (#355) 2023-12-24 14:52:26 +01:00
Christian Semmler
24a3a8f3fd
Fix match of MxDiskStreamController::VTable0x28 2023-12-23 14:19:32 -05:00
Christian Semmler
439173f1d5
Implement/match rest of MxDSSubscriber (#354)
* Implement/match rest of MxDSSubscriber

* Fix MxRAMStreamController::VTable0x20 match

* Match MxRAMStreamController::DeserializeObject
2023-12-23 16:42:30 +01:00
Christian Semmler
9eefc82c8c
Bootstrap MxDSSubscriber (#352)
* Bootstrap MxDSSubscriber

* Fix offset comment
2023-12-23 14:40:39 +01:00
Christian Semmler
f75bbf478e
Replace more magic values 2023-12-22 14:10:20 -05:00
Christian Semmler
2686643d20
Replace magic values with proper flag clearing 2023-12-22 13:57:23 -05:00
Christian Semmler
cdc7b43db2
Implement/match MxLoopingSmkPresenter (#351)
* Implement/match MxLoopingSmkPresenter

* Rename variable

* Rename variable
2023-12-22 20:05:42 +01:00
Misha
e22ad6031c
More MxDiskStreamController functions (#350)
* push code

* remove accidently commited code

* Update mxstreamcontroller.cpp

* implement MxDiskStreamController::VTable0x30

* implement MxDiskStreamController::VTable0x28

* Update mxdiskstreamcontroller.cpp

* FUN_100c7d10 & FUN_100c8360

* fix format

* Match MxDiskStreamController::FUN_100c7980

* Improve match of MxDiskStreamController::VTable0x28

* Match MxDiskStreamController::FUN_100c7d10

* Minor style fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-22 20:03:55 +01:00
Christian Semmler
acdaf4ed4c
Finish implementation of MxSmack (#349)
* Finish implementation of MxSmack

* Fix var name
2023-12-22 07:26:54 -05:00
Christian Semmler
c51aed256b
Implement/match MxSmack::LoadFrame (#348) 2023-12-22 03:11:14 +01:00
Misha
6d0d308c37
Add unknown render class stub (#347)
* Add mxrender manager class stub

* fix format

* rename the class

* Update MxUnknown100dbdbc.cpp

* rename class

* fix clang format

* Remove accidently committed code

* Update LEGO1/legoomni.cpp

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* fix

* fix 2

---------

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2023-12-21 19:21:56 +01:00
Nathan M Gilbert
2c018c117c
Implement Helicopter subclass (#336)
* Implement Helicopter subclass

* Minor fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-21 16:59:26 +01:00
Christian Semmler
71ed20bf11
Implement/match rest of MxSmkPresenter (#345)
* Implement/match rest of MxSmkPresenter

* Fix include guard

* Update mxregion.cpp

* Match MxRegion::VTable0x18

* Fix

* Fix matches

* Remove class name
2023-12-21 16:52:42 +01:00
Misha
20a9a2b4c3
implement EnableFullScreenMovie and FUN_100ba640 (#346)
* implement EnableFullScreenMovie and FUN_100ba640

* Match MxDisplaySurface::FUN_100ba640

* Match LegoVideoManager::EnableFullScreenMovie

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-21 16:44:54 +01:00
Christian Semmler
afadca953b
Refactor MxPtrList to use p_ownership (#344)
* Refactor MxPtrList to use p_ownership

* Remove class names
2023-12-21 02:09:05 +01:00
Christian Semmler
db60467ba3
Bootstrap MxSmack (#343)
* Bootstrap MxSmack

* Add comment about incorrect structure

* Fix naming

* Fix name

* Add a comment about SDK

* Add names from Smacker SDK

* Use SMACK.LIB and interface

* Use RAD.H defined types

* Use different commets

* Fix member offset

* Update mxsmack.cpp
2023-12-21 02:07:48 +01:00
MS
994d17a85e
Decomp linter warning for offset reuse (#342)
* Linter warning for offset reuse in codebase

* Fix repeated offset problems
2023-12-17 17:45:33 -05:00
Christian Semmler
59ca9b6155
Sort inline function with the others 2023-12-17 10:57:29 -05:00
Misha
9eebe18161
fix incorrect location of functions (#341) 2023-12-17 18:28:11 +01:00
Misha
20daddde32
implement MxDSBuffer object creation (#340)
* push changes

* Update mxstreamcontroller.cpp

* fix build

* MxStreamChunk

* fix format

* Match functions

* Add a comment

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-17 18:24:39 +01:00
Misha
d72c767685
Implement a few legoomni/mxomni functions (#339)
* LegoOmni functions

* fix build

* Update mxstreamcontroller.cpp

* fixes + improve match

* Update mxomni.cpp

* Update mxdsobject.h

* improve match

* Update mxactionnotificationparam.h

* MxOmni::HandleActionEnd

* fixes

* Update LEGO1/mxstreamer.cpp

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* A bunch of fixes

---------

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-16 19:14:01 +01:00
Misha
72c34949e5
implement Isle::Notify (#338)
* isle::notify

* Match Isle::Notify

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-16 17:01:22 +01:00
Christian Semmler
412dda3e99
Implement/match rest of MxCompositeMediaPresenter (#331)
* Implement/match rest of MxCompositeMediaPresenter

* Fix annotation
2023-12-16 16:59:01 +01:00
Misha
76b4edaa9e
AmbulanceMissionState/AnimState constructors (#337)
* implement a few states

* Update animstate.h

* Update animstate.cpp
2023-12-16 09:11:10 -05:00
Christian Semmler
ad9cc339e9
Add missing override specifier, fix some types 2023-12-15 17:29:32 -05:00
Misha
a1b7a8bc66
Additional isle functions (#335)
* additional Isle functions

* fix

* Update isle.cpp

* add notify + fix typo

* Update legoutil.h

* Match Isle::Create

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-16 00:11:34 +01:00
Christian Semmler
1dc5d90d45
Disable warning 4237 2023-12-15 23:09:34 +01:00
Misha
04d9524a90
some gamestate functions (#333)
* some gamestate functions

* fix order

* fix naming convention

* Update legogamestate.cpp

* fix

* Add stub ScoreStruct

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-15 23:01:09 +01:00
Christian Semmler
540a930494
Fix annotation 2023-12-15 17:43:44 +01:00
Joshua Peisach
0eada87b93
Bootstrap MxControlPresenter (#332)
* Start MxControlPresenter vtable functions

* Add changes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-15 17:41:07 +01:00
Christian Semmler
7615585f36
Implement/match MxCompositeMediaPresenter::StartAction (#326)
* Implement/match MxCompositeMediaPresenter::StartAction

* Add missing override
2023-12-15 16:22:07 +01:00
Misha
53caf30ab0
Isle & Radio constructors (#330) 2023-12-15 00:24:21 +01:00
Nathan M Gilbert
deaed23e41
Implement Helicopter (#329)
* Implement Helicopter

* Fix names

* Fix some issues

* Disable warning

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-14 17:50:29 +01:00
Misha
88581420d5
Finish MxRAMStreamProvider and MxRAMStreamController (#328)
* Finish MxRAMStreamProvider

* Fix formatting

* fix naming conventions

* use no parameter name for FUN_100c67b0

* fixes

* fixes

* Update mxramstreamcontroller.h

* fix build
2023-12-13 18:11:07 -05:00
MS
5f8e26fc5b
Use relocation table with reccmp (#327) 2023-12-13 17:30:34 -05:00
Misha
403b3dddb4
Implement MxDiskStreamController::VTable0x20 (#325)
* push code

* fixes

* Update mxdiskstreamcontroller.h

* Update mxdsstreamingaction.h

* Match MxDiskStreamController::VTable0x20

* Move declaration

* Remove cast

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-13 22:44:14 +01:00
Christian Semmler
0278d032b9
Bootstrap MxCompositeMediaPresenter (#321)
* Bootstrap MxCompositeMediaPresenter

* Fixes
2023-12-13 13:53:17 +01:00
Christian Semmler
fd656eacdc
Implement/match rest of MxCompositePresenter (#320)
* Implement/match more of MxCompositePresenter

* Use parameter to `DeleteAll` instead of separate function

* StartAction match

* Implement/match rest of MxCompositePresenter

* Move annotation

* Add parameter name

* Merge

* Remove junk

* Move annotation

* Fixes
2023-12-13 12:59:22 +01:00
Christian Semmler
bc5ca621a4
(Proposal) Introduction of naming convention checker (ncc) (#322)
* Add ncc tool

* Add symlink

* Fixes

* Try this

* Try this

* Try this

* Try this

* Add include path

* Update style

* Update style

* Add more rules

* Fix style

* Update styles

* Fix name parameter

* Fix MxParam p

* Fix m_unk0x pattern

* Allow 4 digits for relative hex

* Add missing offset

* Fix some parameters

* Fix some vtables

* Fix more vtables

* Update rules, fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* Fix last issue

* Update readme

* Update readme

* Update CONTRIBUTING.md

* Fix annotations

* Rename

* Update CONTRIBUTING.md

* Update README.md
2023-12-13 11:48:14 +01:00
Christian Semmler
3b155bfe38
(Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316)
* Open discussion

* Move annotations of header-implemented functions back to `.h` files

* Adjust `README.md`

* Relocate annotation

* linter

* Comment markers in headers only, rename script, update github actions

* type hint compat

* Rename github action, better argparse for linter

* Type hints, working test for byname ignore

* Move annotation

* CI rename and enable warnfail, enforce mode always on

* Two step linting

* or one step

* continue on error

* two jobs instead

* Fixes

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-12 20:27:17 +01:00
Christian Semmler
4dd0d60dec
Implement/match more of MxCompositePresenter (#315)
* Implement/match more of MxCompositePresenter

* Use parameter to `DeleteAll` instead of separate function

* StartAction match
2023-12-11 16:35:50 -05:00
Christian Semmler
a7194266b3
Refactor utility/decomp headers (#318) 2023-12-11 16:33:46 -05:00
Misha
3b30607337
implement a few mxstreamercontroller vtables (#323)
* implement a few mxstreamercontroller vtables

* Update mxstreamcontroller.cpp
2023-12-11 16:17:25 -05:00
Christian Semmler
2a16a508a5
(Proposal) Use alternative C4786 warning suppression (#312)
* Use alternative warning suppression

* Remove newline

* Fix script

* Patch C2.EXE to disable C4786 warning

* Delete compile.cmd

* py-fixes

* Update tools/patch_c2.py

* Update tools/patch_c2.py

---------

Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2023-12-08 06:37:44 -05:00
MS
ce686705f2
Refactor MxList cursors (#313)
* LegoWorldList

* Refactor list cursors

* Add decomp markers for list cursors

* Fix decomp markers

* MxRegionListCursor edit to prevent accuracy drop

* Better fix for MxRegionListCursor
2023-12-07 14:14:49 -05:00
Christian Semmler
1485e5df47
Implement/match most of MxStillPresenter (#309)
* Implement/match most of MxStillPresenter

* Fix merge
2023-12-07 13:13:31 +01:00
Mark Langen
260772e374
Bootstrap decomp of Tgl rendering library (#293)
* Bootstrap decomp of D3DRM rendering code

* This PR kicks off work on decompiling the D3D Retained Mode (D3DRM)
  rendering part of the codebase.

* High level overview:

* There is a base IMxDirect3DRMObject class which all of the D3DRM
  rendering objects inherit from. Its only virtual method is one to get
  the underlying object handle.

* A hierarchy of abstract classes inherits from this base class, which
  I've called "IMxDirect3DRM<class>". These classes only have pure
  virtual methods on them and don't contain any data.

* Each one of the abstract classes has exactly one concrete
  implementation, which I've called "MxDirect3DRM<class>". These classes
  have exactly one piece of data, which is a pointer to the underlying
  D3D Retained Mode object.

* If the classes need to store additional data, they store it in a
  userdata blob which is attached to the D3DRM object rather than the
  additional data being stored in the class itself.

* I've worked out about twice this many classes related to D3DRM
  rendering so far but the PR was getting large enough as is, so I'm
  cutting it here for now.

* I decomped sufficiently many methods of these classe to convince
  myself that the above observations are correct. About 60% of the
  decomped methods here are perfect matches, including at least one
  non-trivial method per class.

* Formatting

* Restructure changes using Tgl naming / details

* Restructure the changes to use the naming that we know from Tgl.

* Fill in some parts of the implementation I couldn't initially figure
  out using the details from Tgl (got more 100% matches).

* Move d3drm link requirement

* Fixups FloatMatrix -> FloatMatrix4

* Fix order

* Full fix for ordering problems

* Put back accidentally removed include.

* Fix call which should have been Release

* Use new and delete for DeepClone

* Missing Tgl:: on CreateRenderer

* Revert change to bool return value.

* Rename Something -> Unk

* Return paramter naming convention to what Tgl used

* Add scalar ddtor to verify inline destructor

* Fix order

* Change malloc/free -> new/delete in Tgl

* Remove duplicate destructor.

* Check all inline destructors

* Fix dtor comments

* Third time's the charm

* Alphabetical sort

* Decomp adjustments

* Add d3drm files to clang-format

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-07 13:10:42 +01:00