Commit graph

14 commits

Author SHA1 Message Date
MS
176bd1d8fd
LegoGameState destructor and related (#259)
* LegoGameState destructor and related

* MxTypes, naming convention, and using a fraction

* use m_ prefix in struct
2023-11-01 11:12:03 -04:00
Christian Semmler
b449da1fa3
Introduce clang-format (#240) 2023-10-25 01:38:27 +02:00
Anonymous Maarten
e928fc9425
Build fixes for mingw (#245) 2023-10-25 01:24:29 +02:00
Nathan M Gilbert
af1745db18
Implement Helicopter::VTable0xe4 (#243)
Clean up parent classes
2023-10-24 14:37:02 +02:00
Nathan M Gilbert
4cc6b9b8ec
Implement Score (#230)
* Implement Score

* Update mxomni.cpp

Fix case of OFFSET comment.

* Fix DeleteObjects

* Apply changes (see comment)

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-10-23 13:16:21 +02:00
Ramen2X
a24a798c82
rename all uncertain names to unk (#203) 2023-10-13 17:36:16 -04:00
Mark Langen
91c3ed3e70
100% match of many functions in the LegoGameState::Save codepath (#86)
* Only include decomps

* One more function

* Add offset to endOfVariables

* Remove leftover header

* Use undefined where applicable

* Fixes, refactorings

* Fixes

* Fix calling convention

* Added offset comment

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-10-12 18:18:24 +02:00
MS
0dc8dd641a
MxVariable subclass for fsmovie setting (#147)
* LegoFullScreenMovie variable and related

* Changes after review
- Reduce scope on global strings
- Size assert for LegoGameState (based on the constructor references only)
- 1 -> TRUE for EnableFullScreenMovie
2023-09-29 16:38:08 -04:00
MishaProductions
fb56735fbd
[lego] Implement LegoGameState::SetSavepath (#76)
* SetSavePath 100% match

* fix naming convention
2023-07-03 10:25:37 -07:00
itsmattkc
8fa45bbe0f replace shorts with MxS16/MxU16/undefined2 2023-07-02 02:07:11 -07:00
MattKC
e16249b672
Define MxLong/MxULong (#71)
* define MxLong/MxULong

The "long" type has different sizes on different platforms, and this may cause issues.

* use DWORD to match RegQueryValueExA arg
2023-07-02 01:05:49 -07:00
Christian Semmler
7ff3acebb3
remove execute bits on files 2023-06-12 18:05:43 +02:00
itsmattkc
279d626279 import all functions from lego1 exports
This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
2023-06-11 18:03:54 -07:00
itsmattkc
d4e2fb8d8a reorganized repo, implemented mxcore 2023-05-05 02:54:17 -07:00
Renamed from lib/legogamestate.h (Browse further)