Commit graph

10 commits

Author SHA1 Message Date
Nathan M Gilbert
13fc4e3285
LegoGameState::SwitchArea (#590) 2024-02-24 14:55:00 +01:00
Misha
0463d48540
implement NotifyEntity (#550)
* implement NotifyEntity

* Fix/match

* Rename

* Fix style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-10 19:02:52 +01:00
Anonymous Maarten
57d5949d84
Implement some Act1State functions (#520)
* Implement some Act1State functions

* ci: push fix commits to pr

* ci fix

* Show diffs generated by clang-format

* Run clang-format

* Fix naming

* re-use _countof + add parentheses

* Fix naming

* Use MxS32

* Annotate Act1State::NamedPlane::~NamedPlane

* Apply suggestions

* Read and Write Mx3DPointFloat's

* Annotations, spacing

* Add Mx3DPointFloat copy ctor, match some functions

* Fix WriteVector3

* Adding more spacing for readability

* Use MxResult as a return type for Serialize

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-03 02:03:52 +01:00
Christian Semmler
558bda4dd2
Implement LegoWorld::Enable (#516)
* WIP VTable0x68

* Improve match

* Match

* Fix

* Fix

* Move vars

* Match

* Add call to Isle

* Rename functions

* Fix style
2024-02-02 18:18:46 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fed.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00
Misha
bad32149ca
implement LegoGameState::StopPreviousAction (#511)
* implement RemoveFromWorld

* fix unloading

* Rename stuff, add default arg

* Rename functions

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-31 13:34:36 +01:00
Christian Semmler
7b6ec235d8
Implement LegoWorld::Add (#490)
* LegoWorld::Add

* Add annotations

* Fix include guard

* Make stub

* Change MxPresenterSet to MxCoreSet

* Improve match

* Match

* Fix annotation
2024-01-26 23:52:03 +01:00
Christian Semmler
b6aac26269
Implement LegoWorld::Find (#489)
* Implement LegoWorld::FUN_100213a0

* Rename lists

* Rename cursors

* Rename cursor

* Rename functions

* Remove a comment

* Rename more functions

* Fix return type
2024-01-26 22:00:02 +01:00
Misha
f50b771fff
begin implementation of InfoCenter class (#444)
* Push changes

* fixes

* Implement Infocenter::HandleEndAction

* match Infocenter::StopCutScene

* implement Infocenter::HandleKeyPress

* fixes

* Update infocenter.cpp

* Update legoworld.cpp

* use enums

* WIP Fixes

* Fix

* Fix

* Fix

* Rename function

* Change enum

* Update enums

* Refactor another enum

* Refactor MxDSType

* Refactor HashTableOpt

* Fixes

* Refactor tickle enum

* Update other enums

* Add EnumConstantName to ncc

* Move enum to global namespace

* Rename enum

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-17 17:53:53 +01:00
Christian Semmler
c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00
Renamed from LEGO1/legoutil.cpp (Browse further)