Commit graph

1001 commits

Author SHA1 Message Date
MS
6dd94d3626
PresenterNameDispatch (#137)
* PresenterNameDispatch

* Use reference for PresenterNameDispatch param
- fix or add const markers so we can use a const reference
2023-09-22 17:42:23 -04:00
Christian Semmler
b4258da0f5
MxLong Tickle() -> MxResult Tickle() (#135)
* MxLong Tickle() -> MxResult Tickle()

* Remove garbage

* Fix implementations
2023-09-21 11:51:24 -07:00
MS
611afb7799
Quick patch for EqualsDataProduct (#134) 2023-09-21 11:27:27 +02:00
Christian Semmler
99c27a6a50
Bootstrap MxDSMultiAction (#133)
* Bootstrap MxDSMultiAction

* Move destroy function to list class

* Fix unk14 call
2023-09-20 13:36:15 -07:00
MS
b743f99d20
LegoOmni::CreateStreamObject and related (#129)
* LegoOmni::CreateStreamObject and related

* Revert change to MxDSSource/MxDSFile Read export
2023-09-20 16:22:57 -04:00
Joshua Peisach
1d3c1bdbd1
MxFlcPresenter ctor/dtor (#132)
* MxFlcPresenter ctor/dtor

* Match constructor

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-09-20 13:48:46 +02:00
Christian Semmler
d145f914c4
Implement/match MxVideoManager::Tickle (#128)
* Implement/match MxPresenter::StartAction

* Update mxpoint32.h

* Implement/match MxVideoManager::Tickle

* Update mxlist.h

* Update mxpresenter.cpp
2023-09-19 20:00:34 -07:00
Christian Semmler
4bd67e4ae1
Implement/match MxPresenter::StartAction (#126)
* Implement/match MxPresenter::StartAction

* Update mxpoint32.h
2023-09-19 14:45:16 -07:00
Joshua Peisach
5617e0e044
MxAudioManager: Destructor, LockedReinitialize, Reinitialize (#125)
* MxAudioManager: Destructor, LockedReinitialize

* MxAudioManager::Reinitialize, fix LockedReinitialize logic

* MxAudioManager cleanup

- fix param in LockedReinitialize, mark that function as private/give it a better param name

* Match LockedReinitialize, fix function declarations, add/match InitPresenters

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-09-19 16:42:39 +02:00
Christian Semmler
c67e537508
Implement/match MxMediaManager::Tickle (#127)
* Implement/match MxMediaManager::Tickle

* Remove space
2023-09-17 14:10:38 -07:00
Christian Semmler
b819657bd8
Implement AddPresenter, RemovePresenter, StopPresenters (#124)
* Add MxList, MxPresenterList, add to MxMediaManager

* Match ~MxList<T>

* Implement AddPresenter, RemovePresenter, StopPresenters

* Initial implementation of RemovePresenter/Find/Detach

* Implement/match MxMediaManager::StopPresenters

* Move definitions out of class body

* Match RemovePresenter/Detach

* Fix style

* Fix merge error

* Fix merge error

* Fix merge error

* Remove space
2023-09-17 12:38:50 +02:00
Christian Semmler
253538feed
Add MxList, MxPresenterList, add to MxMediaManager (#122)
* Add MxList, MxPresenterList, add to MxMediaManager

* Match ~MxList<T>
2023-09-16 21:18:56 -07:00
Christian Semmler
b1a2aeaed6
Print recompiled address when using --verbose 2023-09-13 10:39:35 -04:00
MS
89f66e4e0e
MxPresenter::ParseExtra (#123)
* MxPresenter::ParseExtra and surrounding functions

* Named extra data is MxDSAction, added Parsed flag to enum
2023-09-13 09:44:03 +02:00
Joshua Peisach
3e7cb6a7a8
Init functions in MxMediaPresenter and LegoPalettePresenter (#121)
* Match MxMediaPresenter::Init

* LegoPalettePresenter::Init()

* LegoPalettePresenter: for now, use undefined4 type
2023-09-11 13:43:55 -04:00
Joshua Peisach
dc18b5d9c1
MxDirect3D (#114)
* MxDirect3D Constructor

* Implement MxDirect3D::Clear (not yet matching)

* Match MxDirect3D::Clear

* Building out MxDirect3D, link dxguid, add size asserts

* Move a few things around on the Enumerate context obj

* remove dupe mxdirect3d

* Match BuildErrorString and _DoEnumerate

* Fix style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-09-10 14:56:16 +02:00
Joshua Peisach
1fa2fd9737
The IslePathActor's (#113)
* pizza: fix type m_unk90

* Initial implementation of a lot of IslePathActor's

All IslePathActor's seem to have (for the most part), the same few variables in common,
probably some ID. SkateBoard, Pizza and TowTrack seem to be a bit more complicated with additional
fields surrounding it.

* Add missing ClassName(s) and IsA(s)

* Add decomp size asserts

* Fix size assertions

* Make legopathactor fields protected for now, fix a type in Pizza

* Fix TowTrack structure

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-09-10 14:01:39 +02:00
MishaProductions
c4453fe49f
Match SetUserMaxLOD (#118)
* Match SetUserMaxLOD and implement UpdateMaxLOD

* Update realtimeview.cpp
2023-09-04 16:34:27 -07:00
Christian Semmler
2b3f7cbfc1
Add tickle states and implement/match MxPresenter::Tickle (#119)
* Implement/match MxPresenter::Tickle

* Remove space

* Explicit inline for aesthetics
2023-09-04 15:33:38 -07:00
Joshua Peisach
c7458211f3
Some MxBitmap vtable functions (#89)
* Match MxBitmap::vtable+40 (CopyColorData)

It's basically a call to StretchDIBits, which copies color data for a rectangle

* Name a ternary raster op

* Name variable m_unk18 (m_bmiColorsProvided)

Since this variable is passed to StretchDIBits, we can see what its supposed to mean.

We dont have DX5 docs, but we have docs of the current day, and this as its 'iUsage':
"Specifies whether the bmiColors member of the BITMAPINFO structure was provided and, if so, whether bmiColors contains explicit red, green, blue (RGB) values or indexes."
The second part (about what the bmiColors contains) seems redundant, since we know this is a boolean.

Source: https://learn.microsoft.com/en-us/windows/win32/api/wingdi/nf-wingdi-stretchdibits

* MxBitmap::CreatePalette is now up to 60%

* Add progress on MxBitmap::LoadFile, add the global bitmap signature, add Clone call in CreatePalette

* getting closer

* Implement MxBitmap::vtable18

* Got vtable18 into a better state

It's progress doesn't affect the status of CopyColorData, which is
back at 100%, as it makes sense the loop is a memcpy

* if you want to do more of vtable18 have fun

* Cleanup MxBitmap::LoadFile

* Begin work on FUN_100bd450 (ImportColorsToPalette)

This took a lot of time, finally I got a good understanding of it.

Primarily what's left now is the loop
https://hackmd.io/@KsNMFSBHTO2gxDyRIPRQ1g/H1LCVQXon

* Don’t include class name in method declaration

* yolo vtable38 (I can't test the build atm)

I moved up ImportColorsToPalette so other functions, including this one can use it

* Cleanup while i keep getting bored of matching these functions that wont match

* likely malloc is an operator new

* A few things for MxBitmap
* new struct MxBITMAPINFO
* vtable18 and ImportPalette 100%
* ImportColorsToPalette improvement

* Match vtable1c and vtable3c

* use MxResult return types

* CreatePalette - Use MxResult to track success

* Define types for the bit depth

That boolean is not really a boolean, its just a variable to store
the bit depth as some DWORD. 0 = 256 color, 1 = High Color (16-bit).

* Match MxBitmap::CreatePalette

* Match LoadFile

YEGYEEHEEHEHEHEHEHE3 YES THIS IS FINALLY DONE OMFG

* Reorder variable placement in CreatePalette

* Start vtable14

* Match MxBitmap vtable14, down to reg swap.

Maybe some import function?

* Name MxBitmap vtable functions

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-08-28 03:04:39 -07:00
Joshua Peisach
5a2cc72dbb
MxMediaManager (#116) 2023-08-28 03:01:45 -07:00
Christian Semmler
2233da39d8
Implement/match MxDisplaySurface::Create (#115) 2023-08-28 02:49:15 -07:00
Joshua Peisach
23457da730
Matching spree (#98)
* LegoNavController: Match CalculateNewTargetSpeed

Ghidra showed this correctly too, but the asm showed the problem simply, an incorrect comparison

* Match a MxPresenter vtable function

* Match known functions in LegoPhonemePresenter

* Revert "LegoNavController: Match CalculateNewTargetSpeed"

This reverts commit 718489923b.

* MxPresenter: rename tickle flag fields

* LegoPhonemePresenter: add size assert

---------

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
2023-08-28 02:38:46 -07:00
MattKC
1d104141b5
Update README.md [skip ci]
Remove no longer relevant SmartHeap section
2023-08-18 16:24:13 -07:00
Christian Semmler
28f961b86d
Add MxDSAnim, MxDSEvent, MxDSObjectAction, MxDSStill (#112)
* Add MxDSAnim

* Add MxDSEvent, MxDSObjectAction, MxDSStill
2023-08-16 16:38:26 -07:00
Christian Semmler
4a2226181c
Implement MxDSStreamingAction (#108)
* Implement MxDSStreamingAction

* Add remaining functions

* Use inline assignment operators
2023-08-16 15:02:26 -07:00
Christian Semmler
51ac526f8a
Add MxDSSound (#111) 2023-08-16 10:15:59 -07:00
MS
bb0d5be921
Implement MxAtomId and reference counter (stl set) (#109)
* Implement MxAtomId and reference counter (stl set)
* Partial success in hiding 4786 warning spam.
* Build out most of MxOmni::Destroy since it also touches the set

* Add some size asserts
2023-08-16 10:09:44 -07:00
MS
75c1276292
Skip upload step for forks (#110) 2023-08-14 16:03:30 -07:00
pewpew
87938e9b0e
Add modified mxstl.h (#107) 2023-08-12 10:32:43 -07:00
Christian Semmler
4e0149361e
Implement MxDSAction (#106) 2023-08-10 10:57:53 -07:00
Christian Semmler
a02e07c4d7
Implement MxDSAction::AppendData (#105)
* Implement MxDSAction::ConcatData

* use GLOBAL

* Update mxdsaction.cpp

* Update mxdsaction.h

* Move TWOCC/FOURCC to common header file

* Fix

* Fix deletes
2023-08-10 10:57:19 -07:00
Christian Semmler
88bfb3c419
Match MxDSAction::CopyFrom (#104)
* Match MxDSAction::CopyFrom

* Fix src/dest

* Update mxvector.h

* Update mxvector.h

* Update mxvector.h

* Update mxdsaction.cpp
2023-08-09 16:48:49 -07:00
Christian Semmler
bd9dca0d3f
Implement most of MxDSAction (#103)
* Implement most of MxDSAction

* Update mxdsaction.h

* Update mxdsobject.cpp
2023-08-08 19:38:07 -07:00
Christian Semmler
d41b7f2ca4
Add GetDeviceModeFinder to WndProc (#102) 2023-08-06 13:26:14 -07:00
itsmattkc
b59d8ef5cf include directx 5 sdk
This is almost certainly abandonware, fairly small (<1MB), and is going to save us a lot of dev environment headaches
2023-08-06 12:47:16 -07:00
itsmattkc
67816d5213 disable "nonstandard extension used 'bool'" warning spam
In newer versions of MSVC, this could have been achieved with /wd4237, however 4.2 doesn't have this option, it only seems to have the pragma. Ah well.
2023-08-06 10:52:37 -07:00
Christian Semmler
c48fc69cf3
Implement/match MxDSAction constructor (#101)
* Implement MxDSAction constructor

* Update mxdsaction.cpp
2023-08-06 10:39:22 -07:00
MS
71950cd40a
lego1: MxVariableTable (#87)
* MxStringVariable -> MxVariable

* cursor test

* GetVariable to 100

* meh

* node insert inline

* move to header file

* use reference to match available code

* variable table init in mxomni, some reshuffling
2023-08-03 17:13:41 -07:00
Joshua Peisach
b6ada8f46c
Small implementations in MxEntity/MxEventManager (#96)
* Small implementations in MxEntity/MxEventManager

* Cleanup

* Update LEGO1/mxentity.cpp

---------

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
2023-08-03 16:43:36 -07:00
Joshua Peisach
dc585c7f61
MxBackgroundAudioManager (#97)
* Start MxBackgroundAudioManager

* Match MxBackgroundAudioManager constructor. This took WAY too much time.

* add size assert

* improve readability of MxBackgroundAudioManager::Enable

While the previous iteration wasn't incorrect, it definitely reads like pseudocode (i.e. it's very unlikely any actual developers would have written that). This is much more readable/likely to have been written and still results in the same asm.

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-08-03 11:42:12 -07:00
Mark Langen
694045abd8
Implement MxVector2/3/4 and MxMatrix (#100)
* All of the MxVectors share an inheritance chain. MxVector4 inherits
  from MxVector3 which inherits from MxVector2.

* They all operate on a shared `float*` data member which points to the
  underlying storage.

* There are also MxVector3/4Data classes, which inherit from Vector3/4,
  but add concrete storage for the Vector data rather than just an
  abstract data pointer.

* The same is true for MxMatrix, with there being an abstract and a
  concrete variant of it.

* Also improve reccmp.py register matching algorithm. It previously
  could not recognize an effective match when a swap had to take place
  between two registers used on the same line. It turns out this happens
  a lot in floating point math code so I adjusted the implementation to
  break the disassembly lines on spaces rather than just linebreaks
  allowing the existing effective match code to handle that case too.
2023-08-03 11:25:29 -07:00
itsmattkc
ee7c419be8 fix the pizza conflict
Sounds like an episode of a neo-noir TV show
2023-08-03 11:21:05 -07:00
pewpew
0f92e345b3
MxTickleManager mostly done (#94)
* Checkpoint to show MxTickleManager::SetClientTickleInterval match.

* Match MxTickleManager::~MxTickleManager, obliterate MxTickleManager::SetClientTickleInterval.

* Make conditional more realistic, move MxTime to mxtypes.h, add TODO for MxTickleManager::Tickle.
2023-08-03 11:19:05 -07:00
Christian Semmler
932baa2a87
lego1: Add MxDisplaySurface class members and some functions (#95)
* Add MxDisplaySurface class members and some functions

* Add size assert

* style
2023-08-03 11:13:27 -07:00
Joshua Peisach
ff13dc691c
Start IslePathActor (#93)
* Start IslePathActor

* Update types/add needed type in LegoPathActor for Pizza

Yes, this is a recommit because last time I pushed my cmake dir

* Fix types in  islepathactor

* Adjust variables

* add size asserts

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-08-03 11:10:54 -07:00
Roman Masanin
db2b98c248
MxDirectDraw functions and structures (#33)
* MxDirectDraw functions and structures

* fix indents, and globals

* fix build, add mxdirectdraw build configuration

* add new files to cmake

* MxDirectDraw: Add code from my PR #19 on main repo

Merging in the missing functions from my pull request for MxDirectDraw on the main repo. Credit to @foxtacles for the GetPrimaryBitDepth function. All match 100% on reccmp except ErrorToString, but the problem there is with the jump table at the end.

Co-authored-by: Christian Semmler <mail@csemmler.com>

* improve match

* improve accuracy

* improve accuracy

* move _countof, impove up to 96.90%

* Update LEGO1/mxdirectdraw.h

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>

* Update LEGO1/mxdirectdraw.cpp

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>

* Update LEGO1/mxdirectdraw.cpp

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>

* Update LEGO1/mxdirectdraw.cpp

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>

* Update LEGO1/mxdirectdraw.cpp

* Update LEGO1/mxdirectdraw.cpp

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Co-authored-by: disinvite <disinvite@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-08-03 10:09:22 -07:00
Joshua Peisach
ac89815663
🍕 (#79)
* start pizza

* Add some pizza vtable functions (they are stubs at the moment)

Unknown parameter types, likely either Pizzeria or PizzaMissionState.

* Pizza: Add/update functions as according to MxCore inheritance

IsleActor::Notify needs to be stubbed
---------

Co-authored-by: Kai Kaufman <ktkaufman@wpi.edu>

* match pizza destructor

* Update pizza members

* add size asserts

---------

Co-authored-by: Kai Kaufman <ktkaufman@wpi.edu>
Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-08-03 09:54:08 -07:00
Christian Semmler
fa5417f58a
lego1: match MxVideoManager::RealizePalette (#92)
* Match MxVideoManager::RealizePalette

* Rename class

* Name some functions
2023-07-21 18:28:13 -07:00
pewpew
9fa08b1017
Pretty much match MxNotificationManager::FlushPending. (#91) 2023-07-16 18:38:37 -07:00