* add MxDSObject, implement SetObjectName, adjust MxDSAction
* add a TODO
* update project files
* add WIP MxDSObject stuff
* merge
* update project file
* add addresses and SetAtomId
* switch addresses
* remove comment since it's fixed now (?)
* refactor
* update project file
* refactor into separate unit
* refactor into separate unit
* rename unit to avoid NMAKE issue
* rename param
* add last missing piece to Isle::Close
* fix spelling
* merge
* use union hack
* ci: no need to do a final cd
* MxDSAction has a setAtomId method
* Implement the MxOmniCreateParamBase destructor inline
Because of this, ISLE should no longer have to compile mxomnicreateparambase.obj.
I didn't modify isle.mak, because I don't have the MSVC 4.20 GUI set-up.
* Replace 256 with sizeof(...)
* Format DefWndProc calls in WndProc
* Replace magic mask in WNDPROC with macro's
* Replace magic numbers in main.cpp with macro's
* MOUSEMOVE notification id is 10 instead of 0x10
* Lowercase all windows includes such that mingw32 on Linux can find these
* Convert ISLE/res/isle.rc to utf-8, and add a comma needed by mingw32
* mingw32 cannot use a enum without previous declaration
* minor adjustments
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Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>