Commit graph

8 commits

Author SHA1 Message Date
Christian Semmler
f9cd17e3dc
Initialize bool members with FALSE 2023-10-03 14:50:14 -04:00
Christian Semmler
6c86503d35
Remove UINT cast 2023-10-03 14:02:50 -04:00
ecumber
a6f3acf5b7
LegoInputManager: some members and functions (#81)
* Squashed commit of the following:

commit 1fe03a4a787693616c56f59622bcaae8fd53b30b
Author: ecumber <ecumber05@gmail.com>
Date:   Thu Jul 6 21:04:15 2023 -0700

    data types

commit 7c8432f88236c42c17998d51e820b5e219f3c326
Author: ecumber <ecumber05@gmail.com>
Date:   Thu Jul 6 12:39:13 2023 -0700

    Destroy

commit f60eb3923b24bc87bb31ba783676c6a50d48e9b8
Author: ecumber <ecumber05@gmail.com>
Date:   Thu Jul 6 12:15:33 2023 -0700

    compile fix

commit e2f78d557f223c2552a046470578d154c29e473b
Author: ecumber <ecumber05@gmail.com>
Date:   Tue Jul 4 13:37:33 2023 -0700

    Timer functions

commit 447e234e6324a5b0958e9e94c5cda53703abada2
Author: ecumber <ecumber05@gmail.com>
Date:   Thu Jul 6 02:40:10 2023 -0700

    fix

commit 4670fd790b16a15b5797d50bc3cd1f6e2c9e890d
Author: ecumber <ecumber05@gmail.com>
Date:   Thu Jul 6 02:39:04 2023 -0700

    improvements

commit 7f70bce1eefe550fe6bef193e7ee54948af354b6
Author: ecumber <ecumber05@gmail.com>
Date:   Tue Jul 4 03:42:47 2023 -0700

    Update legoinputmanager.cpp

commit 0d3433a75d2b20a3fff1da8147ce502b279b1e9c
Author: ecumber <ecumber05@gmail.com>
Date:   Tue Jul 4 03:38:32 2023 -0700

    Add ReleaseDX

commit 72d27fd402efb37da1ce8c41a3350df66c99db1d
Author: ecumber <ecumber05@gmail.com>
Date:   Tue Jul 4 02:27:12 2023 -0700

    Update CMakeLists.txt

commit 09626a62f9d2c56a523ca582be95a4dfb29ee188
Author: ecumber <ecumber05@gmail.com>
Date:   Mon Jul 3 13:48:46 2023 -0700

    Move to new branch

* Squashed commit of the following:

commit d9148242a322ec54750c89357a0db2154310907d
Author: ecumber <ecumber05@gmail.com>
Date:   Sun Jul 16 23:56:54 2023 -0700

    Update legoinputmanager.cpp

commit 983d08650eb3df0b9103761b4023a6d3395686b2
Author: ecumber <ecumber05@gmail.com>
Date:   Thu Jul 6 21:04:15 2023 -0700

    data types

commit 4e8aac36ece6f3d7cfff39432ebc4e731876fb75
Author: ecumber <ecumber05@gmail.com>
Date:   Thu Jul 6 12:39:13 2023 -0700

    Destroy

commit 907801567a8c93ebd242b25b4aa2b00d38eaedc8
Author: ecumber <ecumber05@gmail.com>
Date:   Thu Jul 6 12:15:33 2023 -0700

    compile fix

commit 91a5f75e938d796f153cc872e46acef2c342818c
Author: ecumber <ecumber05@gmail.com>
Date:   Tue Jul 4 13:37:33 2023 -0700

    Timer functions

commit e77f08f5358b6cc4ee41583f70281c40b95bea29
Author: ecumber <ecumber05@gmail.com>
Date:   Thu Jul 6 02:40:10 2023 -0700

    fix

commit 30d204b7734a56b4140a3bf53c9825126a1f80c7
Author: ecumber <ecumber05@gmail.com>
Date:   Thu Jul 6 02:39:04 2023 -0700

    improvements

commit dd4ff493355796c41a6fb328fda1892c0f1fec0a
Author: ecumber <ecumber05@gmail.com>
Date:   Tue Jul 4 03:42:47 2023 -0700

    Update legoinputmanager.cpp

commit 852658cdbc0e6f792a6a79dfc77df3539ea4a15a
Author: ecumber <ecumber05@gmail.com>
Date:   Tue Jul 4 03:38:32 2023 -0700

    Add ReleaseDX

commit 430d4e100811bc00dc983a9fe78aa1482fb92f7f
Author: ecumber <ecumber05@gmail.com>
Date:   Tue Jul 4 02:27:12 2023 -0700

    Update CMakeLists.txt

commit 6fb94f007613e920b1d64775b7b76cb721482884
Author: ecumber <ecumber05@gmail.com>
Date:   Mon Jul 3 13:48:46 2023 -0700

    Move to new branch

* Fixes

* Remove obsolete stuff

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-10-03 19:53:22 +02:00
Christian Semmler
b4258da0f5
MxLong Tickle() -> MxResult Tickle() (#135)
* MxLong Tickle() -> MxResult Tickle()

* Remove garbage

* Fix implementations
2023-09-21 11:51:24 -07:00
MattKC
e16249b672
Define MxLong/MxULong (#71)
* define MxLong/MxULong

The "long" type has different sizes on different platforms, and this may cause issues.

* use DWORD to match RegQueryValueExA arg
2023-07-02 01:05:49 -07:00
Anonymous Maarten
646b39e876
Implement MxObjectFactory::{MxObjectFactory,Create} + match sizes of Mx.*Presenter objects created by it (#59)
* Get Isle building on MinGW32 (#63)

* Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub

* Declare destructor of MxOmni and MxTransitionManager in class

* inline attribute must go first

* Stub LegoState::Vtable0x14 for Act3State

* MxStreamer::VTable0x14 is not an override

* Stub MxEntity::Destroy for LegoState::Destroy

* Stub MxUnknown100dc6e0 for MxSoundManager

* ::ClassName and ::IsA are const methods

* methods in the class body don't need a namespace

* MxSoundManager subclasses MxUnknown100dc6e0

* LegoInputManager subclasses MxPresenter

* NotificationId is an enum, and does not need __declspec(dllexport)

* Fix final #endif of legoomni.h and mxobjectfactory.h

* Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW

* Alternative approach to MinGW compatibility

* MinGW on Linux is case sensitve

* Don't delete a member variable. C++ automatically destructs member variables

---------

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>

* MxatomId: implement inline operator==

* Add decomp.h header, containing macro's only used when matching the original binaries

* Add in-line constructor of MxPresenter

* MxMediaPresenter: add members to match size

* MxVideoPresenter: add members to match size

* MxCompositePresenter: add members to match size

* MxFlcPresenter: add members to match size

* MxSmkPresenter: add members to match size

* MxStillPresenter: add members to match size

* MxAudioPresenter: add members to match size

* MxWavePresenter: add members to match size

* MxMIDIPresenter: add members to match size

* MxEventPresenter: add members to match size

* MxLoopingFlcPresenter: add members to match size

* MxLoopingSmkPresenter: add members to match size

* MxLoopingMIDIPresenter: add check for size

* Implement MxObjectFactory::{MxObjectFactory,Create}

Matching of MxObjectFactory::Create is not good, because none of the other objects have been implemented.

* Implement a few MxPresenter methods

* Fix size of LegoInputManager

* Fix name of first padding member of legoinputmanager.h

* add DECOMP_SIZE_ASSERT macro

* Use DECOMP_SIZE_ASSERT macro + convert to hexadecimal

* fixed minor typos

---------

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
Co-authored-by: itsmattkc <itsmattkc@gmail.com>
2023-07-02 00:00:28 -07:00
itsmattkc
4c9e138cbf implement all DLL exports (as TODOs)
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
2023-06-30 11:34:39 -07:00
Cydra
07912eb05a
Class layout for LEGO1 classes (#43)
* Stubbed a bunch of classes and annotated them for later use. Heavily wip and more of pseudocode right now.

* Converted pseudocode into real code!

* Created a bunch more classes and added more information to exisiting ones
Did not error check, this was pushed just for reference

* More classes and implementation details. Still not checked for any errors

* Fixed code and decided on a way to handle virtual table stubs

* Some additional fixes

* More smaller fixes

* Added classes to project and made it compile

* Fixed function adresses that caused the python script to fail

* More classes and virtual function resolves. Builds and compares fine.

* Again more classes and virtual function resolves. Builds and compares fine.

* No clue, I guess forced update for line endings

* Finished up some work, compiles fine. All functions are STUB annotated to not pollute reccmp.py output.

* line ending change

* rename GetClassName/IsClass

Mirroring recent changes from master

* further conform to current master

* update project

* cleanup

* project only updates when you close msdev

---------

Co-authored-by: Cydra <cydra95@gmail.com>
Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-29 01:10:08 -07:00