Ramen2X
6dfee432ea
rename MxTransitionManager transitions ( #655 )
2024-03-11 04:57:58 -04:00
Ramen2X
7fad763699
refactor script enum structure ( #649 )
...
* add autogenerated action headers
* refactor police
* refactor infocenter
* refactor jukebox
* refactor regbook
* format
* scope headers in namespaces instead
* attempt to dynamically build headers ignore list in ncc
* correct whitespace in naming.yml
* fix wrong folder
* fix accidental extra newline in cmakelists
2024-03-10 17:08:21 +01:00
Christian Semmler
8069923651
Refactor files based on beta debug build ( #645 )
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* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
2024-03-09 21:07:52 +01:00
Christian Semmler
6fa4a0dbec
Implement/match LegoPartPresenter::Store ( #643 )
2024-03-09 19:03:21 +01:00
Christian Semmler
9f875d01e5
Implement/match LegoPartPresenter::Read ( #642 )
...
* WIP
* Match
* Remove TODO
* Fix
2024-03-09 18:27:53 +01:00
Christian Semmler
9e2f37e7ca
Implement LegoTexturePresenter::Read and Store ( #641 )
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* LegoTexturePresenter::Read
* Implement LegoTexturePresenter::Store
* Rename
* Fix naming
2024-03-09 16:49:13 +01:00
Christian Semmler
a12146f52f
Implement/match LegoEntity::VTable0x34 ( #633 )
...
* Implement/match LegoEntity::VTable0x34
* Change parameter name
* Fix order
2024-03-06 20:12:20 +01:00
Christian Semmler
71bcd4c771
Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform ( #632 )
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* Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform
* Add param name
2024-03-06 19:25:45 +01:00
Misha
3897e9c015
Add JailEntity class ( #630 )
...
* Add JailEntity class
* Update legoobjectfactory.h
* Update jailentity.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-05 16:05:38 -05:00
Christian Semmler
a93e2ae0d3
Implement/match LegoEntity::SetLocation ( #629 )
...
* Implement/match LegoEntity::SetLocation
* Remove comment
2024-03-05 20:31:57 +01:00
Christian Semmler
3b2bd0e9d4
Implement/match LegoEntity::SetROI ( #628 )
2024-03-05 19:35:28 +01:00
Christian Semmler
f6e44b1c1b
Implement LegoROI::Read and geom library ( #627 )
...
* Implement LegoROI::Read and geom library
* Match
* Match
* Fixes
* Fix
2024-03-05 18:38:53 +01:00
Christian Semmler
d3b575169e
Implement/match LegoModelPresenter::FUN_1007ff70 ( #622 )
2024-03-04 18:26:36 +01:00
Misha
c2a46b058b
implement various LegoWorldPresenter functions ( #621 )
...
* implement LegoWorldPresenterFunctions
* fix typo
* Fixes/match
* Fix
* Match
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-03 20:34:55 -05:00
Christian Semmler
01f07a323c
Implement ModelDb (WDB reader/parser) ( #619 )
...
* WIP Read WDB
* Fixes
* WIP
* WIP
* WIP
* WIP
* Match
* Match
* Fix Compare
* Rename member
2024-03-03 21:35:56 +01:00
Misha
a6cf0b5856
implement BuildingEntity functions ( #617 )
...
* implement BuildingEntity functions
* fix build
* Update infocenterentity.h
2024-03-02 17:11:03 -05:00
Christian Semmler
de5cd98b76
Implement/match ViewManager::RemoveAll ( #616 )
...
* Implement/match ViewManager::RemoveAll
* Use const_iterator
* const
* Naming
2024-03-02 20:26:19 +01:00
Christian Semmler
6de17cf1b6
Implement/match some ViewManager functions ( #615 )
2024-03-02 19:40:42 +01:00
Christian Semmler
0067c24ead
Implement/match ViewLODListManager::Create ( #611 )
...
* Implement/match ViewLODListManager::Create
* Add stdio.h header
* Add remaining annotations
2024-03-01 22:32:10 +01:00
Christian Semmler
49d6c88912
Match ParseExtra functions ( #605 )
...
* Match ParseExtra functions
* Match MxStillPresenter::ParseExtra
* Match remaining ParseExtra functions
2024-02-29 19:15:20 +01:00
Nathan M Gilbert
0e7823cedd
LegoGameState player functions ( #603 )
...
* LegoGameState player functions
* Style
* use sizeof
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-28 21:03:27 +01:00
Nathan M Gilbert
4d84157888
Implement Save, Load, DeleteState ( #602 )
...
* Implement Save, Load, DeleteState
* WIP
* WIP
* Match LegoGameState::Save
* Spacing
* Match LegoGameState::DeleteState()
* More match
* Match
* Move vars
* Other fixes
* Rename
* Fix error
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-27 21:04:17 +01:00
Christian Semmler
c0a988b0fe
Implement/match LegoAnimPresenter::StartingTickle ( #601 )
...
* Implement/match LegoAnimPresenter::StartingTickle
* Fix vtable
* Fix vtable
2024-02-27 17:49:31 +01:00
Christian Semmler
68893d67ed
Implement/match LegoAnimPresenter::FUN_10069150 ( #600 )
2024-02-27 16:13:00 +01:00
Christian Semmler
60161c43b5
Implement/match LegoAnimPresenter::FUN_100698b0 ( #598 )
...
* Implement/match LegoAnimPresenter::FUN_100698b0
* Use const_iterator
2024-02-26 19:39:03 +01:00
Christian Semmler
e6c347b8ab
Implement/match LegoAnimPresenter::FUN_100697c0 ( #597 )
...
* Implement/match LegoAnimPresenter::FUN_100697c0
* Use LegoU32
2024-02-26 18:41:18 +01:00
Nathan M Gilbert
124b73046b
Continued work on LegoGameState ( #596 )
...
* Continued work on LegoGameState
* Fixes/matches/refactor
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 17:19:16 +01:00
Joshua Peisach
b524b47723
jukebox functions ( #592 )
...
* start jukebox functions
* JukeBox::notify
* implement remaining functions/fixes
* Fixes/matches
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 16:12:14 +01:00
Christian Semmler
c5318dca13
Implement/match LegoAnimPresenter::FUN_100695c0 ( #595 )
2024-02-25 18:55:57 +01:00
Christian Semmler
96c98cec3d
Implement LegoAnimPresenter::FUN_100692b0 ( #594 )
...
* Implement LegoAnimPresenter::FUN_100692b0
* Match
2024-02-25 18:04:30 +01:00
Christian Semmler
377eebb610
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
Christian Semmler
b281866ea6
Implement/match LegoModelPresenter::CreateROI ( #591 )
...
* Implement/match LegoModelPresenter::CreateROI
* Match
* Use inline function
* Note about Get()
2024-02-24 17:48:16 +01:00
Nathan M Gilbert
13fc4e3285
LegoGameState::SwitchArea ( #590 )
2024-02-24 14:55:00 +01:00
Joshua Peisach
51520aaae6
LegoActor: destructor, SetROI ( #588 )
...
* LegoActor: destructor, SetROI
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-23 18:51:49 +01:00
Christian Semmler
6b1c75ab5a
Refactor LegoContainer ( #587 )
...
* Refactor LegoContainer
* Fix name
* Fix build
* Refactor some includes
* Update STL compat
* Fix
* Fix annotations
2024-02-23 16:06:16 +01:00
Christian Semmler
9d8820ee06
Implement TextureData::Create ( #586 )
...
* Implement TextureData::Create
* Fix names
* Rename
* Fix name
* Fix annotation
* Add missing annotation
* Fix annotation
* More annotation fixes
* Compat template type ambiguity
* Fix
2024-02-22 16:59:44 -05:00
MS
761b120aee
CustomizeAnimFile MxVariable ( #584 )
...
* CustomizeAnimFile MxVariable
* Fixes
* Remove returns
* Add size asserts
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-21 21:30:02 +01:00
Nathan M Gilbert
cc1bc148d0
Implement HistoryBook::ReadyWorld ( #579 )
...
* Implement HistoryBook::ReadyWorld
* Fix names and annotations
* WIP improvements
* Remove unnecessary padding/pack
* Remove packing
* Style
* Use countof
* Fix signed
* Fixes
* Remove duplicate annotation
* Rename
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-19 15:24:30 +01:00
Christian Semmler
58482ff676
Bootstrap anim.lib ( #577 )
...
* Bootstrap anim.lib
* Fix order
* Fix LegoMorphKey
2024-02-18 18:43:42 +01:00
Joshua Peisach
4a7ab43b45
Main HistoryBook function implementations ( #575 )
...
* Main HistoryBook function implementations
* fix names
2024-02-17 20:04:48 +01:00
Joshua Peisach
d71987b369
implement GasStation::Notify ( #574 )
...
* implement GasStation::Notify
* Fix code
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-17 18:23:09 +01:00
Christian Semmler
332d8da695
Fix LegoROI / add TimeROI ( #572 )
...
* Fix LegoROI / add TimeROI
* Fix order
* Remove extra fwd decl
2024-02-17 16:07:34 +01:00
Christian Semmler
b47412183b
Implement/match LegoOmni::GetScriptIndex ( #571 )
...
* Implement/match LegoOmni::GetScriptIndex
* Fix type
* Fix
2024-02-17 02:10:42 +01:00
Christian Semmler
c67f613b8d
Implement/match LegoOmni::FindROI and related ( #570 )
...
* Implement/match LegoOmni::FindROI and related
* Add missing file
2024-02-17 01:34:30 +01:00
Christian Semmler
5b06054375
Implement/match RegisterPaths ( #569 )
2024-02-17 00:25:32 +01:00
MS
ad3a1de055
Match more scalar deleting destructors ( #568 )
2024-02-16 13:15:53 -05:00
Christian Semmler
9bc5890da6
Implement/match LegoOmni::RegisterScripts ( #567 )
...
* Implement/match LegoOmni::RegisterScripts
* Fix const
2024-02-16 18:12:45 +01:00
Joshua Peisach
efcb3cac2a
Police: HandleClick ( #565 )
...
* Police: HandleClick
* Spacing
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-16 15:53:17 +01:00
Joshua Peisach
91643d59ba
PoliceState: Create script enum + implement FUN_1005ea40 ( #564 )
...
* PoliceState: Create script enum + implement FUN_1005ea40
* Clean up code
* Match
* Match
* Fix type
* Fix error
* Remove return
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-15 17:22:58 +01:00
Nathan M Gilbert
271df035fd
Implement/Match JukeboxEntity ( #562 )
...
* Implement/Match JukeboxEntity
* Style/naming
* Style/naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-14 17:48:39 +01:00