Nathan M Gilbert
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d639eb4c2b
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Implement LegoPathActor::Vtable0x6c (#810)
* Implement LegoPathActor::VTable0x6c
* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Fix logic / match
* Add BETA annotation
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Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
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2024-04-17 12:34:21 +02:00 |
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Nathan M Gilbert
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7821d952ec
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Pathactor (#800)
* Implement LegoPathActor::VTable0x8c
* Fix paramater name
* WIP fixes
* more fixes
* style
* fix
* fix
* fix
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Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-04-14 16:43:07 +02:00 |
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Nathan M Gilbert
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ada83989b1
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Implement LegoPathActor::VTable0x88 (#787)
* Implement LegoPathActor::VTable0x88
* Implement FUN_1002ddc0
* Fixes and match
* refac
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Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-04-11 13:35:15 +02:00 |
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Nathan M Gilbert
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a8eebe454e
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Implement/match LegoExtraActor:: WaitForAnimation, Restart (#768)
* Implement/match LegoExtraActor:: WaitForAnimation, Restart
* whitespace
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Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-04-04 12:26:03 +02:00 |
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Nathan M Gilbert
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1e3ca11886
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Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-03-26 18:51:52 +01:00 |
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Christian Semmler
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c47206617d
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Reorganize sources and files (#414)
* Reorganize sources
* Refactor
* Remove relative paths
* Renames
* Fix gitignore
* Remove stuff
* Try fixing format script
* Fix format
* Fix format
* Fix naming script
* Test format
* Fix format
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2024-01-08 10:58:49 +01:00 |
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