Christian Semmler
a301f84566
Match LegoAnimPresenterSetCompare
comparison ( #1415 )
2025-03-16 22:58:48 +01:00
Christian Semmler
e9467864d8
Match LegoHideAnimPresenter::FUN_1006db60
( #1414 )
...
* Match `LegoHideAnimPresenter::FUN_1006db60`
* Remove comment
2025-03-16 22:57:23 +01:00
Christian Semmler
401fa7674e
Match MxBackgroundAudioManager::FadeInOrFadeOut
( #1413 )
2025-03-16 22:19:11 +01:00
Christian Semmler
67c71cb9e6
Match MxControlPresenter::HasTickleStatePassed
( #1412 )
2025-03-15 14:19:09 -07:00
Christian Semmler
b0b68052d4
Improve Isle::Enable
match ( #1410 )
2025-03-14 21:45:53 +01:00
Christian Semmler
421a317050
Match Isle::HandleEndAction
( #1409 )
2025-03-14 21:24:50 +01:00
Christian Semmler
77435427b3
Match Radio::HandleControl
( #1408 )
2025-03-14 21:24:11 +01:00
MS
d663e26321
Use MxGeometry header ( #1399 )
...
* Use MxGeometry header
* Fix comment
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-03-11 21:13:13 -04:00
jonschz
87d13aa277
Add various BETA10 references and fixes ( #1398 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-03-02 19:59:03 +01:00
MS
92f20e7f7b
Fix enum in Ambulance::HandlePathStruct ( #1395 )
2025-02-27 21:32:27 -05:00
Christian Semmler
67b25b0bcc
Adapt MxRegion.h
( #1393 )
...
* Adapt MxRegion.h
* Use specific GH action version
* Disable clang32 for now
* Fix regression
* Add space
* Add BETA annotations
2025-02-27 03:30:11 +01:00
Christian Semmler
ea5a722311
Fix Matrix4::operator[] annotation ( #1390 )
2025-02-22 06:48:11 -07:00
Christian Semmler
5e5b048b34
Match Act3::DebugCopter
( #1392 )
...
* Match `Act3::DebugCopter`
* Rename param
2025-02-21 23:50:38 +01:00
jonschz
78e924e4ee
Match Infocenter::ReadyWorld
( #1389 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-21 21:26:10 +01:00
jonschz
777dfa82ec
Match Infocenter::HandleControl
( #1386 )
...
* Add BETA10 references
* Refactor non-existent getters
* Infocenter::HandleControl maybe down to entropy
* Rename variable
* More refactoring
* Refactor public variable
* 100 %
* Fix clang-format
* Fix clang-format
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-02-18 01:12:51 +01:00
jonschz
d88ab0a50a
Match Act2Brick::Create
( #1385 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-15 16:47:55 +01:00
Christian Semmler
347da7d555
Match Infocenter::HandleButtonUp
( #1383 )
2025-02-11 23:23:20 +01:00
Christian Semmler
82453f62d8
Match Hospital::HandleButtonDown
( #1381 )
2025-02-02 17:42:37 +01:00
jonschz
bc0344a8c4
Match Jetski::HandleClick
( #1380 )
...
* Match `Jetski::HandleClick`
* Formatting
* Clean up, document, add BETA10 references
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-02 15:44:00 +01:00
MS
dad44535bd
Beta matching LegoCacheSound ( #1379 )
2025-01-29 10:41:50 -05:00
MS
29bf588870
LegoRaceCar and LegoJetski tweaks ( #1378 )
2025-01-26 21:00:51 -05:00
jonschz
fe36c2543e
BETA10 match RegistrationBook::ReadyWorld()
( #1376 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-01-26 08:02:01 +01:00
Christian Semmler
382f058c23
Match RegistrationBook::ReadyWorld
( #1375 )
2025-01-25 00:32:08 +01:00
jonschz
82f2e2e755
Match HistoryBook::ReadyWorld()
( #1373 )
...
* Some progress on HistoryBook::ReadyWorld
* Refactor getter
* 48 %
* 49 %
* 53 %
* Improve BETA10 stack, LEGO1 now at 91
* variable number match on BETA10, 91 % on LEGO1
* Cleanup
* Match
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-01-25 00:09:04 +01:00
Christian Semmler
99befafff2
Remove LegoEventNotificationParam
unit ( #1372 )
2025-01-23 01:25:53 +01:00
Christian Semmler
49cb120795
Order symbols until end of LegoOmni
( #1371 )
...
* Order
* Improve
* Move function
* Order until end of LegoOmni
* Remove header
2025-01-22 22:22:58 +01:00
MS
4db8b44ce0
Implement LegoCarBuildAnimPresenter::Serialize ( #1366 )
2025-01-20 21:43:24 -05:00
Christian Semmler
5a7df7f95d
Order until LegoCarBuildAnimPresenter
( #1365 )
...
* Order until `Infocenter`
* Order until RaceSkel
* More order
* Order until `LegoCarBuildAnimPresenter`
* Add blank line
* Add BETA annotation
2025-01-21 01:31:28 +01:00
MS
9480fd9d98
Fix annotations for overloaded functions ( #1354 )
2025-01-19 13:46:42 -07:00
MS
038ec6b2ec
Some improvements to LegoGameState
( #1353 )
...
* Beta match ReadVariable and WriteVariable
* Change param type for GetFileSavePath
* Remove copy constructor for LegoGameState::Username
2025-01-19 13:34:06 -07:00
Christian Semmler
fc03e7a682
Improve order until legomain.cpp
( #1350 )
...
* Fix `LegoBackgroundColor` order
* Order
* Improve order in Act3Actors
* Improve order
* Add BETA annotation
* Order more
* More order
* More order
* Order
* Match/order
* Remove blank line
* Modern compiler fix
* vtable annotation
2025-01-17 18:33:27 -07:00
Christian Semmler
e1ce96c473
Order symbols until end of LegoGameState
( #1340 )
...
* Order `Ambulance`
* More ordering
* Order until `LegoGameState`
* Move
2025-01-17 03:42:38 +01:00
Christian Semmler
e8c856c585
Order symbols in Act1State
( #1336 )
...
* Order functions in `Act1State`
* Remove IsPresent
* Revert some stuff
2025-01-17 02:25:31 +01:00
Christian Semmler
70b0f76fa1
Move Read/Write functions to LegoStorage
base class, match Act1State::Serialize
( #1335 )
...
* Move Read/Write function to LegoStorage base class
* Proper const use for vector / BETA match
* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
77a3dc0795
Match Serialize
functions to BETA10 ( #1334 )
...
* Begin refactor Serialize functions
* Match more Serialize functions
* Match `LegoVehicleBuildState::Serialize`
* Match `LegoGameState::Username::Serialize`
* Match `LegoGameState::ScoreItem::Serialize`
* Match `LegoGameState::History::Serialize`
* Var name
* Var name
* Revert "Var name"
This reverts commit 1c0cccfba7
.
* Add other Serialize implementations
* Add remaining Serialize implementations
* Add Read for char*
* Improvements
2025-01-16 00:52:29 +01:00
Christian Semmler
f95eedd0ce
Improve match of LegoPathActor::FUN_1002edd0
, reorder ( #1332 )
...
* Relocate annotation
* Improve match of `LegoBuildingManager::ScheduleAnimation`
* try fix
* Revert "try fix"
This reverts commit e8f5db6fec
.
* Order isle
* Move annotation
2025-01-12 21:31:58 +01:00
Christian Semmler
5c57b805de
Fix regression in LegoWorld::Enable
( #1329 )
...
* Fix regression in `LegoWorld::Enable`
* Update legoworld.cpp
2025-01-11 11:39:27 -07:00
Christian Semmler
33d8192d75
Implement/match LegoWorld::ActorExists
( #1330 )
2025-01-11 17:55:19 +01:00
MS
4d3481d2bd
LegoWorld::Add to 100% ( #1328 )
2025-01-11 10:51:02 -05:00
Christian Semmler
ac3a551bcc
Improve symbol order until LegoActor
, match LegoPlantManager::ScheduleAnimation
( #1327 )
...
* Order `LegoCarBuild`, `LegoPlantManager`
* Order until `LegoActor`
2025-01-11 01:42:03 +01:00
Christian Semmler
ee2bcb4d53
Order symbols in LegoWorld
( #1321 )
...
* Partially order `LegoWorld` symbols
* Further order `LegoWorld`
2025-01-10 01:31:45 +01:00
Christian Semmler
58d3bd39e1
Add missing SpawnLocation
ctor annotation ( #1320 )
2025-01-09 01:36:54 +01:00
Christian Semmler
5cd365c4f1
Order until the end of LegoAnimActor
( #1319 )
2025-01-09 01:28:43 +01:00
Christian Semmler
8026025fbd
Improve LegoRacers
HitActor
matches ( #1318 )
2025-01-09 01:15:05 +01:00
Christian Semmler
4c32abd16d
Add BETA10 macro to enable conditional compilation for BETA10 targets ( #1270 )
...
* Add BETA10 macro to enable conditional compilation for BETA10 targets
* Adjustments to CMakeLists.txt
2025-01-07 00:06:07 +01:00
Christian Semmler
7c452e9453
Order functions in binary up to end of Act2Actor
( #1312 )
...
* Order more functions
* Order LegoRaceActor
* Further ordering
* Order `Act2Actor`
* Fix
2025-01-05 21:00:50 +01:00
Christian Semmler
72aa7e330d
Order functions up to the end of GasStation
, match GasStation::ReadyWorld
( #1311 )
...
* Minor improvements
* Match `GasStation::ReadyWorld`
* Reorder
2025-01-05 18:40:07 +01:00
Christian Semmler
c54805fde8
Order functions in binary up to the end of Helicopter
; refactor vector/matrix classes ( #1309 )
...
* Order experimentation
* Revert IslePathActor
* Fix order
* Fix inlining
* Fixes
* WIP
* WIP
* Refactor
* Refactor
* Fix operators
* Remove obsolete inline keyword
* Fix ctors
* Refactor
* Rename files
* Refactor
* Remove empty line
2025-01-04 15:07:04 -07:00
Christian Semmler
10d318a5de
Fix inlining in Helicopter::FUN_100042a0
( #1307 )
2025-01-01 21:09:18 +01:00
MS
70e72de20f
Some tweaks to LegoCharacterManager ( #1305 )
2024-12-30 13:46:55 -07:00