mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 01:28:30 -05:00
Fix Annotations and LegoAnimActor class structure. (#710)
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses
* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar
* Add size assertions for legoomni and fix sizes
* Various style fixes
* Use other marker so vtable.py doesn't compare
* Revert "Use other marker so vtable.py doesn't compare"
This reverts commit 608985cd73
.
* Fix copy/paste error
* Remove stale comment.
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
parent
96f7219811
commit
fca8f74bd8
108 changed files with 778 additions and 82 deletions
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@ -282,6 +282,8 @@ add_library(lego1 SHARED
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LEGO1/lego/legoomni/src/act2/legoact2state.cpp
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LEGO1/lego/legoomni/src/act3/act3shark.cpp
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LEGO1/lego/legoomni/src/act3/act3state.cpp
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LEGO1/lego/legoomni/src/actors/act2actor.cpp
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LEGO1/lego/legoomni/src/actors/act3actor.cpp
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LEGO1/lego/legoomni/src/actors/ambulance.cpp
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LEGO1/lego/legoomni/src/actors/bike.cpp
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LEGO1/lego/legoomni/src/actors/bumpbouy.cpp
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@ -373,7 +375,9 @@ add_library(lego1 SHARED
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LEGO1/lego/legoomni/src/race/legorace.cpp
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LEGO1/lego/legoomni/src/race/legoraceactor.cpp
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LEGO1/lego/legoomni/src/race/legoracecar.cpp
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LEGO1/lego/legoomni/src/race/legoracemap.cpp
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LEGO1/lego/legoomni/src/race/racestandsentity.cpp
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LEGO1/lego/legoomni/src/race/raceskel.cpp
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LEGO1/lego/legoomni/src/race/racestate.cpp
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LEGO1/lego/legoomni/src/towtrack/towtrackmissionstate.cpp
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LEGO1/lego/legoomni/src/unknown/legounknown100d7c88.cpp
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LEGO1/lego/legoomni/include/act2actor.h
Normal file
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LEGO1/lego/legoomni/include/act2actor.h
Normal file
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@ -0,0 +1,22 @@
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#ifndef ACT2ACTOR_H
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#define ACT2ACTOR_H
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#include "legoanimactor.h"
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/*
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VTABLE: LEGO1 0x100d6078 LegoPathActor
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VTABLE: LEGO1 0x100d6148 LegoAnimActor
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*/
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// SIZE 0x1a8
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class Act2Actor : public LegoAnimActor {
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public:
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Act2Actor();
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// SYNTHETIC: LEGO1 0x1001a090
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// Act2Actor::`scalar deleting destructor'
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private:
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undefined m_unk0x1c[0x34]; // 0x1c
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};
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#endif // ACT2ACTOR_H
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@ -30,6 +30,14 @@ class Act2Brick : public LegoPathActor {
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// SYNTHETIC: LEGO1 0x1007a450
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// Act2Brick::`scalar deleting destructor'
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private:
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undefined4 m_unk0x154; // 0x154
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undefined m_unk0x158[0x0c]; // 0x158
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undefined4 m_unk0x164; // 0x164
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Mx3DPointFloat m_unk0x168; // 0x168
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Mx3DPointFloat m_unk0x17c; // 0x17c
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undefined4 m_unk0x190; // 0x190
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};
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#endif // ACT2BRICK_H
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@ -1,18 +1,26 @@
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#ifndef ACT3ACTOR_H
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#define ACT3ACTOR_H
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#include "mxcore.h"
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#include "legoanimactor.h"
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// FIXME: Uncertain location. There are three vtables which eventually call this
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// class' ClassName() function, but none of them call it directly.
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class Act3Actor : public MxCore {
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/*
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VTABLE: LEGO1 0x100d7668 LegoPathActor
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VTABLE: LEGO1 0x100d7738 LegoAnimActor
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*/
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// SIZE 0x178
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class Act3Actor : public LegoAnimActor {
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public:
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// FUNCTION: LEGO1 0x100431b0
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Act3Actor();
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// FUNCTION: LEGO1 0x100433b0
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inline const char* ClassName() const override
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{
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// STRING: LEGO1 0x100f03ac
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return "Act3Actor";
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}
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private:
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undefined4 m_unk0x1c; // 0x1c
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};
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#endif // ACT3ACTOR_H
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@ -3,9 +3,15 @@
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#include "legoanimactor.h"
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// VTABLE: LEGO1 0x100d7920
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/*
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VTABLE: LEGO1 0x100d7920 LegoPathActor
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VTABLE: LEGO1 0x100d79f0 LegoAnimActor
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*/
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// SIZE 0x1a8
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class Act3Shark : public LegoAnimActor {
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public:
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Act3Shark();
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// FUNCTION: LEGO1 0x100430c0
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inline const char* ClassName() const override // vtable+0x0c
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{
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@ -24,8 +30,17 @@ class Act3Shark : public LegoAnimActor {
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
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virtual MxResult FUN_10042ce0(void*);
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// SYNTHETIC: LEGO1 0x10043020
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// Act3Shark::`scalar deleting destructor'
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private:
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list<void*> m_unk0x1c; // 0x1c
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undefined4 m_unk0x28; // 0x28
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undefined4 m_unk0x2c; // 0x2c
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undefined m_unk0x30[0x0c]; // 0x30
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Mx3DPointFloat m_unk0x3c; // 0x3c
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};
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#endif // ACT3SHARK_H
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@ -4,7 +4,7 @@
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#include "legoentity.h"
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// VTABLE: LEGO1 0x100d5c88
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// SIZE <= 0x68, hard to tell because it's always constructed as a derivative
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// SIZE 0x68
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class BuildingEntity : public LegoEntity {
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public:
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BuildingEntity();
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@ -4,9 +4,14 @@
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#include "legoanimactor.h"
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#include "mxtypes.h"
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// VTABLE: LEGO1 0x100d6790
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/*
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VTABLE: LEGO1 0x100d6790 LegoPathActor
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VTABLE: LEGO1 0x100d6860 LegoAnimActor
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*/
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// SIZE 0x174
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class BumpBouy : public LegoAnimActor {
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public:
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BumpBouy();
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: LEGO1 0x100274e0
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@ -26,6 +26,15 @@ class Doors : public LegoPathActor {
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// SYNTHETIC: LEGO1 0x1000e580
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// Doors::`scalar deleting destructor'
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private:
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undefined4 m_unk0x154; // 0x154
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undefined4 m_unk0x158; // 0x158
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undefined4 m_unk0x15c; // 0x15c
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undefined4 m_unk0x160; // 0x160
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MxMatrix m_unk0x164; // 0x164
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MxMatrix m_unk0x1ac; // 0x1ac
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undefined4 m_unk0x1f4; // 0x1f4
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};
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#endif // DOORS_H
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@ -8,7 +8,7 @@
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class LegoControlManagerEvent;
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// VTABLE: LEGO1 0x100d5f20
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// SIZE: 0xfc (from inlined ctor at 0x1000a8aa)
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// SIZE 0xfc
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class ElevatorBottom : public LegoWorld {
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public:
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ElevatorBottom();
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@ -4,6 +4,7 @@
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#include "legoactor.h"
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// VTABLE: LEGO1 0x100d5178
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// SIZE 0x78
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class IsleActor : public LegoActor {
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public:
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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@ -1,6 +1,7 @@
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#ifndef LEGOACT2_H
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#define LEGOACT2_H
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#include "act2brick.h"
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#include "legocarraceactor.h"
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#include "legopathactor.h"
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#include "legoworld.h"
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@ -8,7 +9,7 @@
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// VTABLE: LEGO1 0x100d82e0
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// SIZE 0x1154
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class LegoAct2 : public LegoWorld {
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public:
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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// SYNTHETIC: LEGO1 0x1004fe20
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// LegoAct2::`scalar deleting destructor'
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private:
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Act2Brick m_bricks[10]; // 0x00f8
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undefined m_unk0x10c0; // 0x10c0
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undefined m_unk0x10c1; // 0x10c1
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undefined m_unk0x10c2; // 0x10c2
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undefined4 m_unk0x10c4; // 0x10c4
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undefined4 m_unk0x10c8; // 0x10c8
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undefined4 m_unk0x10cc; // 0x10cc
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undefined4 m_unk0x10d0; // 0x10d0
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char* m_unk0x10d4; // 0x10d4
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undefined4 m_unk0x10d8; // 0x10d8
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MxMatrix m_unk0x10dc; // 0x10dc
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undefined4 m_unk0x1124; // 0x1124
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undefined4 m_unk0x1128; // 0x1128
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undefined4 m_unk0x112c; // 0x112c
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undefined4 m_unk0x1130; // 0x1130
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undefined4 m_unk0x1134; // 0x1134
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undefined4 m_unk0x1138; // 0x1138
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undefined m_unk0x113c; // 0x113c
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undefined4 m_unk0x1140; // 0x1140
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undefined4 m_unk0x1144; // 0x1144
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undefined m_unk0x1148[0x08]; // 0x1148
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undefined4 m_unk0x1150; // 0x1150
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};
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#endif // LEGOACT2_H
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@ -48,7 +48,7 @@ class LegoActor : public LegoEntity {
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static const char* GetActorName(MxU8 p_id);
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private:
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protected:
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MxFloat m_unk0x68; // 0x68
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LegoCacheSound* m_sound; // 0x6c
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MxFloat m_unk0x70; // 0x70
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@ -4,10 +4,39 @@
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#include "decomp.h"
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#include "legopathactor.h"
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class LegoAnimActor : public LegoPathActor {
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/*
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VTABLE: LEGO1 0x100d5440 LegoPathActor
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VTABLE: LEGO1 0x100d5510 LegoAnimActor
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*/
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// SIZE 0x174
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class LegoAnimActor : public virtual LegoPathActor {
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public:
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LegoAnimActor() {}
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LegoAnimActor(undefined4);
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LegoAnimActor() { m_index = -1; }
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// FUNCTION: LEGO1 0x1000fb90
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f057c
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return "LegoAnimActor";
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}
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// FUNCTION: LEGO1 0x1000fbb0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoAnimActor::ClassName()) || LegoPathActor::IsA(p_name);
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}
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virtual MxResult FUN_1001c1f0(float& p_out);
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virtual MxResult FUN_1001c360(float, undefined4);
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virtual MxResult FUN_1001c450(undefined4, undefined4, undefined4, undefined4);
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virtual void FUN_1001c800();
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// SYNTHETIC: LEGO1 0x1000fb50
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// LegoAnimActor::`scalar deleting destructor'
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private:
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vector<void*> m_unk0x08; // 0x08
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MxU16 m_index; // 0x18
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};
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#endif // LEGOANIMACTOR_H
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@ -10,7 +10,7 @@ class LegoWorld;
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class LegoAnimClass;
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// VTABLE: LEGO1 0x100d90c8
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// SIZE 0xc0
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// SIZE 0xbc
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class LegoAnimPresenter : public MxVideoPresenter {
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public:
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enum {
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undefined4 m_unk0xa0; // 0xa0
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undefined4 m_unk0xa4; // 0xa4
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Mx3DPointFloat m_unk0xa8; // 0xa8
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undefined4 m_unk0xbc; // 0xbc
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};
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// SYNTHETIC: LEGO1 0x10068650
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@ -34,6 +34,59 @@ class LegoCarBuild : public LegoWorld {
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// SYNTHETIC: LEGO1 0x10022a60
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// LegoCarBuild::`scalar deleting destructor'
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private:
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undefined4 m_unk0xf8; // 0xf8
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undefined m_unk0xfc[0x8]; // 0xfc
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undefined4 m_unk0x104; // 0x104
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undefined m_unk0x108; // 0x108
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undefined m_unk0x109; // 0x109
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undefined4 m_unk0x10c; // 0x10c
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undefined4 m_unk0x110; // 0x110
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Mx3DPointFloat m_unk0x114; // 0x114
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undefined4 m_unk0x128; // 0x128
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MxMatrix m_unk0x12c; // 0x12c
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undefined m_unk0x174; // 0x174
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MxMatrix m_unk0x178; // 0x178
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MxMatrix m_unk0x1c0; // 0x1c0
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MxMatrix m_unk0x208; // 0x208
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undefined m_unk0x250[0x08]; // 0x250
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undefined4 m_unk0x258; // 0x258
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Mx4DPointFloat m_unk0x25c; // 0x25c
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Mx4DPointFloat m_unk0x274; // 0x274
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undefined m_unk0x28c[0x18]; // 0x28c
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Mx4DPointFloat m_unk0x2a4; // 0x2a4
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Mx4DPointFloat m_unk0x2bc; // 0x2bc
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undefined m_unk0x2d4; // 0x2d4
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undefined4 m_unk0x2dc; // 0x2dc
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undefined4 m_unk0x2e0; // 0x2e0
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undefined4 m_unk0x2e4; // 0x2e4
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undefined4 m_unk0x2e8; // 0x2e8
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undefined4 m_unk0x2ec; // 0x2ec
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undefined4 m_unk0x2f0; // 0x2f0
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undefined4 m_unk0x2f4; // 0x2f4
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undefined4 m_unk0x2f8; // 0x2f8
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undefined4 m_unk0x2fc; // 0x2fc
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undefined4 m_unk0x300; // 0x300
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undefined4 m_unk0x304; // 0x304
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undefined4 m_unk0x308; // 0x308
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undefined4 m_unk0x30c; // 0x30c
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undefined4 m_unk0x310; // 0x310
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undefined4 m_unk0x314; // 0x314
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undefined4 m_unk0x318; // 0x318
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undefined4 m_unk0x31c; // 0x31c
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undefined4 m_unk0x320; // 0x320
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undefined4 m_unk0x324; // 0x324
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undefined4 m_unk0x328; // 0x328
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undefined4 m_unk0x2d8; // 0x2d8
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undefined4 m_unk0x32c; // 0x32c
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undefined4 m_unk0x330; // 0x330
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undefined4 m_unk0x334; // 0x334
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undefined4 m_unk0x338; // 0x338
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undefined4 m_unk0x33c; // 0x33c
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undefined4 m_unk0x340; // 0x340
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undefined4 m_unk0x344; // 0x344
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undefined4 m_unk0x348; // 0x348
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};
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#endif // LEGOCARBUILD_H
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@ -31,6 +31,24 @@ class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
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// SYNTHETIC: LEGO1 0x10078660
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// LegoCarBuildAnimPresenter::`scalar deleting destructor'
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private:
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undefined2 m_unk0xbc; // 0xbc
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undefined2 m_unk0xbe; // 0xbe
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undefined2 m_unk0xc0; // 0xc0
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undefined4 m_unk0xc4; // 0xc4
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LegoAnim m_unk0xc8; // 0xc8
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MxMatrix m_unk0xe0; // 0xe0
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undefined4 m_unk0x128; // 0x128
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undefined4 m_unk0x12c; // 0x12c
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undefined4 m_unk0x130; // 0x130
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undefined4 m_unk0x134; // 0x134
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undefined4 m_unk0x138; // 0x138
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undefined4 m_unk0x13c; // 0x13c
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undefined4 m_unk0x140; // 0x140
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MxS32 m_unk0x144; // 0x144
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MxS32 m_unk0x148; // 0x148
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undefined4 m_unk0x14c; // 0x14c
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};
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#endif // LEGOCARBUILDANIMPRESENTER_H
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@ -3,9 +3,17 @@
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#include "legoraceactor.h"
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// VTABLE: LEGO1 0x100da0d8
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class LegoCarRaceActor : public LegoRaceActor {
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/*
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VTABLE: LEGO1 0x100da0c0 LegoRaceActor
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VTABLE: LEGO1 0x100da0c8 LegoAnimActor
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VTABLE: LEGO1 0x100da0d8 LegoPathActor
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VTABLE: LEGO1 0x100da1a8 LegoCarRaceActor
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*/
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// SIZE 0x1a0
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class LegoCarRaceActor : public virtual LegoRaceActor {
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public:
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LegoCarRaceActor();
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|
||||
// FUNCTION: LEGO1 0x10081650
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
|
@ -27,8 +35,38 @@ class LegoCarRaceActor : public LegoRaceActor {
|
|||
void VTable0x98() override; // vtable+0x98
|
||||
void VTable0x9c() override; // vtable+0x9c
|
||||
|
||||
virtual void FUN_10080590();
|
||||
|
||||
// FUNCTION: LEGO1 0x10012bb0
|
||||
virtual void FUN_10012bb0(float p_unk0x14) { m_unk0x14 = p_unk0x14; }
|
||||
|
||||
// FUNCTION: LEGO1 0x10012bc0
|
||||
virtual float FUN_10012bc0() { return m_unk0x14; }
|
||||
|
||||
// FUNCTION: LEGO1 0x10012bd0
|
||||
virtual void FUN_10012bd0(float p_unk0x10) { m_unk0x10 = p_unk0x10; }
|
||||
|
||||
// FUNCTION: LEGO1 0x10012be0
|
||||
virtual float FUN_10012be0() { return m_unk0x10; }
|
||||
|
||||
// FUNCTION: LEGO1 0x10012bf0
|
||||
virtual void FUN_10012bf0(float p_unk0x18) { m_unk0x18 = p_unk0x18; }
|
||||
|
||||
// FUNCTION: LEGO1 0x10012c00
|
||||
virtual float FUN_10012c00() { return m_unk0x18; }
|
||||
|
||||
virtual void VTable0x1c(); // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10081610
|
||||
// LegoCarRaceActor::`scalar deleting destructor'
|
||||
|
||||
protected:
|
||||
float m_unk0x08; // 0x08
|
||||
MxU8 m_unk0x0c; // 0x0c
|
||||
float m_unk0x10; // 0x10
|
||||
float m_unk0x14; // 0x14
|
||||
float m_unk0x18; // 0x18
|
||||
undefined4 m_unk0x1c; // 0x1c
|
||||
};
|
||||
|
||||
#endif // LEGOCARRACEACTOR_H
|
||||
|
|
|
@ -3,9 +3,16 @@
|
|||
|
||||
#include "legoanimactor.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d6c10
|
||||
class LegoExtraActor : public LegoAnimActor {
|
||||
/*
|
||||
VTABLE: LEGO1 0x100d6c00 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100d6c10 LegoPathActor
|
||||
VTABLE: LEGO1 0x100d6cdc LegoExtraActor
|
||||
*/
|
||||
// SIZE 0x1dc
|
||||
class LegoExtraActor : public virtual LegoAnimActor {
|
||||
public:
|
||||
LegoExtraActor();
|
||||
|
||||
// FUNCTION: LEGO1 0x1002b7a0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
|
@ -18,6 +25,19 @@ class LegoExtraActor : public LegoAnimActor {
|
|||
{
|
||||
return !strcmp(p_name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(p_name);
|
||||
}
|
||||
|
||||
virtual MxResult FUN_1002aae0();
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined m_unk0x0c; // 0x0c
|
||||
undefined m_unk0x0d; // 0x0d
|
||||
undefined m_unk0x0e; // 0x0e
|
||||
undefined4 m_unk0x10; // 0x10
|
||||
undefined m_unk0x14; // 0x14
|
||||
MxMatrix m_unk0x18; // 0x18
|
||||
undefined4 m_unk0x60; // 0x60
|
||||
undefined4 m_unk0x64; // 0x64
|
||||
};
|
||||
|
||||
#endif // LEGOEXTRAACTOR_H
|
||||
|
|
|
@ -13,9 +13,10 @@ class LegoState;
|
|||
class MxVariable;
|
||||
class MxString;
|
||||
|
||||
// SIZE 0x08
|
||||
struct ColorStringStruct {
|
||||
const char* m_targetName;
|
||||
const char* m_colorName;
|
||||
const char* m_targetName; // 0x00
|
||||
const char* m_colorName; // 0x04
|
||||
};
|
||||
|
||||
// SIZE 0x430
|
||||
|
|
|
@ -2,10 +2,20 @@
|
|||
#define LEGOJETSKI_H
|
||||
|
||||
#include "legojetskiraceactor.h"
|
||||
#include "legoracemap.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d5a40
|
||||
class LegoJetski : public LegoJetskiRaceActor {
|
||||
/*
|
||||
VTABLE: LEGO1 0x100d5a08 LegoJetskiRaceActor
|
||||
VTABLE: LEGO1 0x100d5a28 LegoRaceActor
|
||||
VTABLE: LEGO1 0x100d5a30 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100d5a40 LegoPathActor
|
||||
VTABLE: LEGO1 0x100d5b10 LegoRaceMap
|
||||
*/
|
||||
// SIZE 0x1dc
|
||||
class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {
|
||||
public:
|
||||
LegoJetski();
|
||||
|
||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||
|
||||
// FUNCTION: LEGO1 0x10013e80
|
||||
|
@ -29,6 +39,8 @@ class LegoJetski : public LegoJetskiRaceActor {
|
|||
void VTable0x98() override; // vtable+0x98
|
||||
void VTable0x9c() override; // vtable+0x9c
|
||||
|
||||
virtual void FUN_100136f0(float p_worldSpeed);
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10013e20
|
||||
// LegoJetski::`scalar deleting destructor'
|
||||
};
|
||||
|
|
|
@ -3,9 +3,17 @@
|
|||
|
||||
#include "legocarraceactor.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100da240
|
||||
class LegoJetskiRaceActor : public LegoCarRaceActor {
|
||||
/*
|
||||
VTABLE: LEGO1 0x100da208 LegoCarRaceActor
|
||||
VTABLE: LEGO1 0x100da228 LegoRaceActor
|
||||
VTABLE: LEGO1 0x100da230 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100da240 LegoPathActor
|
||||
*/
|
||||
// SIZE 0x1a8
|
||||
class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
|
||||
public:
|
||||
LegoJetskiRaceActor();
|
||||
|
||||
// FUNCTION: LEGO1 0x10081d80
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
|
@ -23,6 +31,7 @@ class LegoJetskiRaceActor : public LegoCarRaceActor {
|
|||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
void VTable0x98() override; // vtable+0x98
|
||||
void VTable0x9c() override; // vtable+0x9c
|
||||
void VTable0x1c() override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10081d40
|
||||
// LegoJetskiRaceActor::`scalar deleting destructor'
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "legoanimpresenter.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4900
|
||||
// SIZE 0xc0 (discovered through inlined constructor at 0x10009ecd)
|
||||
// SIZE 0xc0
|
||||
class LegoLoopingAnimPresenter : public LegoAnimPresenter {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1000c9a0
|
||||
|
@ -22,6 +22,9 @@ class LegoLoopingAnimPresenter : public LegoAnimPresenter {
|
|||
|
||||
void StreamingTickle() override; // vtable+0x20
|
||||
void PutFrame() override; // vtable+0x6c
|
||||
|
||||
private:
|
||||
undefined4 m_unk0xbc; // 0xbc
|
||||
};
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1006d000
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "mxstillpresenter.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d7ac8
|
||||
// SIZE 0x94 (from 0x1000a163)
|
||||
// SIZE 0x94
|
||||
class LegoMeterPresenter : public MxStillPresenter {
|
||||
public:
|
||||
LegoMeterPresenter();
|
||||
|
|
|
@ -9,7 +9,7 @@ class LegoEntity;
|
|||
class MxDSChunk;
|
||||
|
||||
// VTABLE: LEGO1 0x100d4e50
|
||||
// SIZE 0x6c (discovered through inline constructor at 0x10009ae6)
|
||||
// SIZE 0x6c
|
||||
class LegoModelPresenter : public MxVideoPresenter {
|
||||
public:
|
||||
LegoModelPresenter() { Reset(); }
|
||||
|
|
|
@ -59,8 +59,8 @@
|
|||
X(DuneBuggy) \
|
||||
X(Pizza) \
|
||||
X(PizzaMissionState) \
|
||||
/*X(Act2Actor)*/ \
|
||||
/*X(Act2Brick)*/ \
|
||||
X(Act2Actor) \
|
||||
X(Act2Brick) \
|
||||
/*X(Act2GenActor)*/ \
|
||||
X(Act2PoliceStation) \
|
||||
X(Act3) \
|
||||
|
@ -98,10 +98,11 @@
|
|||
X(MxCompositeMediaPresenter) \
|
||||
X(JukeBox) \
|
||||
X(JukeBoxState) \
|
||||
/*X(RaceSkel)*/ \
|
||||
X(RaceSkel) \
|
||||
X(AnimState)
|
||||
|
||||
// VTABLE: LEGO1 0x100d4768
|
||||
// SIZE 0x1c8
|
||||
class LegoObjectFactory : public MxObjectFactory {
|
||||
public:
|
||||
LegoObjectFactory();
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include "mxmediapresenter.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4df0
|
||||
// SIZE 0x54 (from inlined construction at 0x10009fac)
|
||||
// SIZE 0x54
|
||||
class LegoPartPresenter : public MxMediaPresenter {
|
||||
public:
|
||||
LegoPartPresenter() { Reset(); }
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "realtime/matrix.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d6e28
|
||||
// SIZE 0x154 (from inlined construction at 0x1000a346)
|
||||
// SIZE 0x154
|
||||
class LegoPathActor : public LegoActor {
|
||||
public:
|
||||
LegoPathActor();
|
||||
|
|
|
@ -38,6 +38,19 @@ class LegoPathController : public MxCore {
|
|||
undefined4 FUN_10046770(IslePathActor* p_actor);
|
||||
MxResult FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value);
|
||||
void Enable(MxBool p_enable);
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
undefined4 m_unk0x10; // 0x10
|
||||
undefined4 m_unk0x14; // 0x14
|
||||
undefined2 m_unk0x18; // 0x18
|
||||
undefined2 m_unk0x1a; // 0x1a
|
||||
undefined2 m_unk0x1c; // 0x1c
|
||||
undefined2 m_unk0x1e; // 0x1e
|
||||
// These 2 are some sort of template class
|
||||
undefined m_unk0x20[0x10]; // 0x20
|
||||
undefined m_unk0x30[0x10]; // 0x30
|
||||
};
|
||||
|
||||
#endif // LEGOPATHCONTROLLER_H
|
||||
|
|
|
@ -4,9 +4,16 @@
|
|||
#include "legoanimactor.h"
|
||||
#include "realtime/matrix.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d5b88
|
||||
class LegoRaceActor : public LegoAnimActor {
|
||||
/*
|
||||
VTABLE: LEGO1 0x100d5b78 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100d5b88 LegoPathActor
|
||||
VTABLE: LEGO1 0x100d5c54 LegoRaceActor
|
||||
*/
|
||||
// SIZE 0x180
|
||||
class LegoRaceActor : public virtual LegoAnimActor {
|
||||
public:
|
||||
LegoRaceActor();
|
||||
|
||||
// FUNCTION: LEGO1 0x10014af0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
|
@ -28,8 +35,14 @@ class LegoRaceActor : public LegoAnimActor {
|
|||
MxS32 VTable0x90() override; // vtable+0x90
|
||||
MxS32 VTable0x94() override; // vtable+0x94
|
||||
|
||||
// FUNCTION: LEGO1 0x10014aa0
|
||||
virtual MxResult FUN_10014aa0() { return SUCCESS; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10014ab0
|
||||
// LegoRaceActor::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
};
|
||||
|
||||
#endif // LEGORACEACTOR_H
|
||||
|
|
|
@ -1,13 +1,21 @@
|
|||
#ifndef LEGOCARRACE_H
|
||||
#define LEGOCARRACE_H
|
||||
#ifndef LEGORACECAR_H
|
||||
#define LEGORACECAR_H
|
||||
|
||||
#include "legocarraceactor.h"
|
||||
#include "legopathactor.h"
|
||||
#include "legoracemap.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d58b8
|
||||
/*
|
||||
VTABLE: LEGO1 0x100d58a0 LegoRaceActor
|
||||
VTABLE: LEGO1 0x100d58a8 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100d58b8 LegoPathActor
|
||||
VTABLE: LEGO1 0x100d5894 LegoRaceMap
|
||||
VTABLE: LEGO1 0x100d5898 LegoCarRaceActor
|
||||
*/
|
||||
// SIZE 0x200
|
||||
class LegoRaceCar : public LegoCarRaceActor {
|
||||
class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
|
||||
public:
|
||||
LegoRaceCar();
|
||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||
|
||||
// FUNCTION: LEGO1 0x10014290
|
||||
|
@ -31,8 +39,21 @@ class LegoRaceCar : public LegoCarRaceActor {
|
|||
void VTable0x98() override; // vtable+0x98
|
||||
void VTable0x9c() override; // vtable+0x9c
|
||||
|
||||
virtual void FUN_10012ea0(float p_worldSpeed);
|
||||
virtual void FUN_10012ff0(float);
|
||||
virtual MxBool FUN_10013130(float);
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10014230
|
||||
// LegoRaceCar::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
undefined m_unk0x54; // 0x54
|
||||
undefined4 m_unk0x58; // 0x58
|
||||
Mx3DPointFloat m_unk0x5c; // 0x5c
|
||||
undefined4 m_unk0x70; // 0x70
|
||||
undefined4 m_unk0x74; // 0x74
|
||||
undefined4 m_unk0x78; // 0x78
|
||||
undefined4 m_unk0x7c; // 0x7c
|
||||
};
|
||||
|
||||
#endif // LEGOCARRACE_H
|
||||
#endif // LEGORACECAR_H
|
||||
|
|
36
LEGO1/lego/legoomni/include/legoracemap.h
Normal file
36
LEGO1/lego/legoomni/include/legoracemap.h
Normal file
|
@ -0,0 +1,36 @@
|
|||
#ifndef LEGORACEMAP_H
|
||||
#define LEGORACEMAP_H
|
||||
|
||||
#include "legoraceactor.h"
|
||||
|
||||
/*
|
||||
VTABLE: LEGO1 0x100d8858 LegoRaceActor
|
||||
VTABLE: LEGO1 0x100d8860 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100d8870 LegoPathActor
|
||||
VTABLE: LEGO1 0x100d893c LegoRaceMap
|
||||
*/
|
||||
// SIZE 0x1b4
|
||||
class LegoRaceMap : public virtual LegoRaceActor {
|
||||
public:
|
||||
LegoRaceMap();
|
||||
|
||||
virtual void FUN_1005d4b0();
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1005d5c0
|
||||
// LegoRaceMap::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
MxBool m_unk0x08; // 0x08
|
||||
void* m_unk0x0c; // 0x0c
|
||||
undefined4 m_unk0x10; // 0x10
|
||||
float m_unk0x14; // 0x14
|
||||
float m_unk0x18; // 0x18
|
||||
float m_unk0x1c; // 0x1c
|
||||
float m_unk0x20; // 0x20
|
||||
float m_unk0x24; // 0x24
|
||||
float m_unk0x28; // 0x28
|
||||
float m_unk0x2c; // 0x2c
|
||||
undefined4 m_unk0x30; // 0x30
|
||||
};
|
||||
|
||||
#endif // LEGORACEMAP_H
|
|
@ -5,7 +5,7 @@
|
|||
#include "mxmediapresenter.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d4d90
|
||||
// SIZE 0x54 (from inlined construction at 0x10009bb5)
|
||||
// SIZE 0x54
|
||||
class LegoTexturePresenter : public MxMediaPresenter {
|
||||
public:
|
||||
LegoTexturePresenter() : m_textures(NULL) {}
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include "mxstring.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d7c88
|
||||
// SIZE 0x18
|
||||
class LegoUnknown100d7c88 {
|
||||
public:
|
||||
~LegoUnknown100d7c88();
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
// SIZE 0x84
|
||||
class Pizzeria : public IsleActor {
|
||||
public:
|
||||
Pizzeria() : m_unk0x7c(0) {}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e780
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
|
@ -24,6 +26,11 @@ class Pizzeria : public IsleActor {
|
|||
|
||||
// SYNTHETIC: LEGO1 0x1000e8d0
|
||||
// Pizzeria::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x78; // 0x78
|
||||
undefined4 m_unk0x7c; // 0x7c
|
||||
undefined4 m_unk0x80; // 0x80
|
||||
};
|
||||
|
||||
#endif // PIZZERIA_H
|
||||
|
|
|
@ -3,8 +3,17 @@
|
|||
|
||||
#include "legostate.h"
|
||||
|
||||
// SIZE 0x14
|
||||
struct PizzeriaStateStruct {
|
||||
undefined4 m_unk0x00; // 0x00
|
||||
undefined4 m_unk0x04; // 0x04
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
undefined4 m_unk0x10; // 0x10
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d5ee8
|
||||
// SIZE 0xb4
|
||||
// SIZE 0x58
|
||||
class PizzeriaState : public LegoState {
|
||||
public:
|
||||
PizzeriaState();
|
||||
|
@ -26,6 +35,10 @@ class PizzeriaState : public LegoState {
|
|||
|
||||
// SYNTHETIC: LEGO1 0x10017ce0
|
||||
// PizzeriaState::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
Playlist m_unk0x08[5]; // 0x08
|
||||
PizzeriaStateStruct m_unk0x44; // 0x44
|
||||
};
|
||||
|
||||
#endif // PIZZERIASTATE_H
|
||||
|
|
|
@ -12,7 +12,6 @@ class PoliceState;
|
|||
|
||||
// VTABLE: LEGO1 0x100d8a80
|
||||
// SIZE 0x110
|
||||
// Radio at 0xf8
|
||||
class Police : public LegoWorld {
|
||||
public:
|
||||
Police();
|
||||
|
|
19
LEGO1/lego/legoomni/include/raceskel.h
Normal file
19
LEGO1/lego/legoomni/include/raceskel.h
Normal file
|
@ -0,0 +1,19 @@
|
|||
#ifndef RACESKEL_H
|
||||
#define RACESKEL_H
|
||||
|
||||
#include "legoanimactor.h"
|
||||
|
||||
/*
|
||||
VTABLE: LEGO1 0x100d7668 LegoPathActor
|
||||
VTABLE: LEGO1 0x100d7738 LegoAnimActor
|
||||
*/
|
||||
// SIZE 0x178
|
||||
class RaceSkel : public LegoAnimActor {
|
||||
public:
|
||||
RaceSkel();
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x1c; // 0x1c
|
||||
};
|
||||
|
||||
#endif // RACESKEL_H
|
|
@ -1,11 +1,26 @@
|
|||
#include "act3shark.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Act3Shark, 0x1a8)
|
||||
|
||||
// STUB: LEGO1 0x1001a1c0
|
||||
void Act3Shark::VTable0x74(Matrix4& p_transform)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10042ab0
|
||||
Act3Shark::Act3Shark()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10042ce0
|
||||
MxResult Act3Shark::FUN_10042ce0(void*)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100430e0
|
||||
void Act3Shark::ParseAction(char*)
|
||||
{
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "act3state.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Act3State, 0x0c)
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e2f0
|
||||
MxBool Act3State::VTable0x14()
|
||||
{
|
||||
|
|
9
LEGO1/lego/legoomni/src/actors/act2actor.cpp
Normal file
9
LEGO1/lego/legoomni/src/actors/act2actor.cpp
Normal file
|
@ -0,0 +1,9 @@
|
|||
#include "act2actor.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Act2Actor, 0x1a8)
|
||||
|
||||
// STUB: LEGO1 0x100187e0
|
||||
Act2Actor::Act2Actor()
|
||||
{
|
||||
// TODO
|
||||
}
|
9
LEGO1/lego/legoomni/src/actors/act3actor.cpp
Normal file
9
LEGO1/lego/legoomni/src/actors/act3actor.cpp
Normal file
|
@ -0,0 +1,9 @@
|
|||
#include "act3actor.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Act3Actor, 0x178)
|
||||
|
||||
// STUB: LEGO1 0x1003fa50
|
||||
Act3Actor::Act3Actor()
|
||||
{
|
||||
m_unk0x1c = 0;
|
||||
}
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include "decomp.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Ambulance, 0x184);
|
||||
DECOMP_SIZE_ASSERT(Ambulance, 0x184)
|
||||
|
||||
// FUNCTION: LEGO1 0x10035ee0
|
||||
Ambulance::Ambulance()
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#include "legoworld.h"
|
||||
#include "misc.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Bike, 0x164);
|
||||
DECOMP_SIZE_ASSERT(Bike, 0x164)
|
||||
|
||||
// FUNCTION: LEGO1 0x10076670
|
||||
Bike::Bike()
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "bumpbouy.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(BumpBouy, 0x174)
|
||||
|
||||
// STUB: LEGO1 0x1000fd00
|
||||
void BumpBouy::ParseAction(char*)
|
||||
{
|
||||
|
@ -24,6 +26,11 @@ void BumpBouy::VTable0x74(Matrix4& p_transform)
|
|||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10027220
|
||||
BumpBouy::BumpBouy()
|
||||
{
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100274d0
|
||||
MxLong BumpBouy::Notify(MxParam& p_param)
|
||||
{
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "doors.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Doors, 0x1f8)
|
||||
|
||||
// STUB: LEGO1 0x10066100
|
||||
MxS32 Doors::VTable0x94()
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include "decomp.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(DuneBuggy, 0x16c);
|
||||
DECOMP_SIZE_ASSERT(DuneBuggy, 0x16c)
|
||||
|
||||
// FUNCTION: LEGO1 0x10067bb0
|
||||
DuneBuggy::DuneBuggy()
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "jetski.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Jetski, 0x164);
|
||||
DECOMP_SIZE_ASSERT(Jetski, 0x164)
|
||||
|
||||
// FUNCTION: LEGO1 0x1007e3b0
|
||||
Jetski::Jetski()
|
||||
|
|
|
@ -14,6 +14,8 @@
|
|||
#include "mxnotificationmanager.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(JukeBoxEntity, 0x6c)
|
||||
|
||||
// FUNCTION: LEGO1 0x10085bc0
|
||||
JukeBoxEntity::JukeBoxEntity()
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "motocycle.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Motocycle, 0x16c);
|
||||
DECOMP_SIZE_ASSERT(Motocycle, 0x16c)
|
||||
|
||||
// FUNCTION: LEGO1 0x100357b0
|
||||
Motocycle::Motocycle()
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include "mxmisc.h"
|
||||
#include "mxticklemanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Pizza, 0x9c);
|
||||
DECOMP_SIZE_ASSERT(Pizza, 0x9c)
|
||||
|
||||
// FUNCTION: LEGO1 0x10037ef0
|
||||
Pizza::Pizza()
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "pizzeria.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Pizzeria, 0x84)
|
||||
|
||||
// STUB: LEGO1 0x100179c0
|
||||
MxResult Pizzeria::Create(MxDSAction& p_dsAction)
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include "legocontrolmanager.h"
|
||||
#include "misc.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(RaceCar, 0x164);
|
||||
DECOMP_SIZE_ASSERT(RaceCar, 0x164)
|
||||
|
||||
// FUNCTION: LEGO1 0x10028200
|
||||
RaceCar::RaceCar()
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Radio, 0x10);
|
||||
DECOMP_SIZE_ASSERT(Radio, 0x10)
|
||||
|
||||
// FUNCTION: LEGO1 0x1002c850
|
||||
Radio::Radio()
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(SkateBoard, 0x168);
|
||||
DECOMP_SIZE_ASSERT(SkateBoard, 0x168)
|
||||
|
||||
// FUNCTION: LEGO1 0x1000fd40
|
||||
SkateBoard::SkateBoard()
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "towtrack.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(TowTrack, 0x180);
|
||||
DECOMP_SIZE_ASSERT(TowTrack, 0x180)
|
||||
|
||||
// FUNCTION: LEGO1 0x1004c720
|
||||
TowTrack::TowTrack()
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
#include "mxautolock.h"
|
||||
#include "mxomni.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoSoundManager, 0x44)
|
||||
|
||||
// FUNCTION: LEGO1 0x100298a0
|
||||
LegoSoundManager::LegoSoundManager()
|
||||
{
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(BuildingEntity, 0x68)
|
||||
|
||||
// FUNCTION: LEGO1 0x10014e20
|
||||
BuildingEntity::BuildingEntity()
|
||||
{
|
||||
|
|
|
@ -1 +1,3 @@
|
|||
#include "helicopterstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(HelicopterState, 0x0c)
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "legocarbuild.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoCarBuild, 0x34c)
|
||||
|
||||
// STUB: LEGO1 0x100226d0
|
||||
LegoCarBuild::LegoCarBuild()
|
||||
{
|
||||
|
|
|
@ -170,7 +170,7 @@ LegoROI* LegoCharacterManager::GetROI(const char* p_key, MxBool p_createEntity)
|
|||
if (character != NULL) {
|
||||
if (p_createEntity && character->m_roi->GetEntity() == NULL) {
|
||||
// TODO: Match
|
||||
LegoAnimActor* actor = new LegoAnimActor(1);
|
||||
LegoAnimActor* actor = new LegoAnimActor();
|
||||
|
||||
actor->SetROI(character->m_roi, FALSE, FALSE);
|
||||
actor->FUN_100114e0(0);
|
||||
|
|
|
@ -34,6 +34,7 @@ DECOMP_SIZE_ASSERT(LegoGameState::Username, 0x0e)
|
|||
DECOMP_SIZE_ASSERT(LegoGameState::ScoreItem, 0x2c)
|
||||
DECOMP_SIZE_ASSERT(LegoGameState::History, 0x374)
|
||||
DECOMP_SIZE_ASSERT(LegoGameState, 0x430)
|
||||
DECOMP_SIZE_ASSERT(ColorStringStruct, 0x08)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f3e40
|
||||
// STRING: LEGO1 0x100f3e3c
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "legoobjectfactory.h"
|
||||
|
||||
#include "act2actor.h"
|
||||
#include "act2brick.h"
|
||||
#include "carrace.h"
|
||||
#include "decomp.h"
|
||||
#include "dunebuggy.h"
|
||||
|
@ -56,8 +58,6 @@
|
|||
#include "score.h"
|
||||
#include "scorestate.h"
|
||||
#include "skateboard.h"
|
||||
// #include "act2actor.h"
|
||||
#include "act2brick.h"
|
||||
// #include "act2genactor.h"
|
||||
#include "act2policestation.h"
|
||||
#include "act3.h"
|
||||
|
@ -77,6 +77,7 @@
|
|||
#include "act1state.h"
|
||||
#include "act3actor.h"
|
||||
#include "act3shark.h"
|
||||
#include "animstate.h"
|
||||
#include "beachhouseentity.h"
|
||||
#include "bumpbouy.h"
|
||||
#include "carracestate.h"
|
||||
|
@ -93,10 +94,9 @@
|
|||
#include "pizzeria.h"
|
||||
#include "pizzeriastate.h"
|
||||
#include "policeentity.h"
|
||||
#include "raceskel.h"
|
||||
#include "racestandsentity.h"
|
||||
#include "radiostate.h"
|
||||
// #include "raceskel.h"
|
||||
#include "animstate.h"
|
||||
|
||||
// TODO: Before HospitalState, add all of the different LegoVehicleBuildState's
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "misc/legotexture.h"
|
||||
#include "tgl/d3drm/impl.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoTextureInfo, 0x10);
|
||||
DECOMP_SIZE_ASSERT(LegoTextureInfo, 0x10)
|
||||
|
||||
// FUNCTION: LEGO1 0x10065bf0
|
||||
LegoTextureInfo::LegoTextureInfo()
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
#include "mxticklemanager.h"
|
||||
#include "mxvideopresenter.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(MxTransitionManager, 0x900);
|
||||
DECOMP_SIZE_ASSERT(MxTransitionManager, 0x900)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f4378
|
||||
RECT g_fullScreenRect = {0, 0, 640, 480};
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "act2brick.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Act2Brick, 0x194)
|
||||
|
||||
// STUB: LEGO1 0x1007a2b0
|
||||
Act2Brick::Act2Brick()
|
||||
{
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "act2policestation.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Act2PoliceStation, 0x68)
|
||||
|
||||
// STUB: LEGO1 0x1004e0e0
|
||||
MxLong Act2PoliceStation::Notify(MxParam& p_param)
|
||||
{
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
#include "legoentity.h"
|
||||
#include "misc.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoActorPresenter, 0x50)
|
||||
|
||||
// FUNCTION: LEGO1 0x10076c30
|
||||
void LegoActorPresenter::ReadyTickle()
|
||||
{
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "misc.h"
|
||||
#include "realtime/realtime.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoCameraController, 0xc8);
|
||||
DECOMP_SIZE_ASSERT(LegoCameraController, 0xc8)
|
||||
|
||||
// FUNCTION: LEGO1 0x10011d50
|
||||
LegoCameraController::LegoCameraController()
|
||||
|
|
|
@ -1,5 +1,14 @@
|
|||
#include "legocarraceactor.h"
|
||||
|
||||
#include "mxmisc.h"
|
||||
#include "mxvariabletable.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoCarRaceActor, 0x1a0)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f7af0
|
||||
// STRING: LEGO1 0x100f7ae4
|
||||
const char* g_fuel = "FUEL";
|
||||
|
||||
// STUB: LEGO1 0x10014130
|
||||
void LegoCarRaceActor::VTable0x68()
|
||||
{
|
||||
|
@ -20,6 +29,34 @@ MxS32 LegoCarRaceActor::VTable0x94()
|
|||
return 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10080350
|
||||
LegoCarRaceActor::LegoCarRaceActor()
|
||||
{
|
||||
m_unk0x08 = 1.0f;
|
||||
m_unk0x70 = 0.0f;
|
||||
m_unk0x0c = 0;
|
||||
m_unk0x13c = 0.0f;
|
||||
m_unk0x68 = 1.0f;
|
||||
m_unk0x1c = 0;
|
||||
m_unk0x10 = 0.65f;
|
||||
m_unk0x14 = 0.03f;
|
||||
m_unk0x18 = 0.6f;
|
||||
m_unk0x140 = 0.1f;
|
||||
m_unk0x150 = -5.0f;
|
||||
m_unk0x148 = 1;
|
||||
VariableTable()->SetVariable(g_fuel, "0.8");
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10080590
|
||||
void LegoCarRaceActor::FUN_10080590()
|
||||
{
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10080740
|
||||
void LegoCarRaceActor::VTable0x1c()
|
||||
{
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10081830
|
||||
void LegoCarRaceActor::VTable0x6c()
|
||||
{
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "legovideomanager.h"
|
||||
#include "misc.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoEntityPresenter, 0x50);
|
||||
DECOMP_SIZE_ASSERT(LegoEntityPresenter, 0x50)
|
||||
|
||||
// FUNCTION: LEGO1 0x10053440
|
||||
LegoEntityPresenter::LegoEntityPresenter()
|
||||
|
|
|
@ -1,5 +1,29 @@
|
|||
#include "legojetski.h"
|
||||
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoJetski, 0x1dc)
|
||||
|
||||
// FUNCTION: LEGO1 0x100136f0
|
||||
void LegoJetski::FUN_100136f0(float p_worldSpeed)
|
||||
{
|
||||
if (p_worldSpeed < 0) {
|
||||
LegoCarRaceActor::m_unk0x0c = 2;
|
||||
m_unk0x13c = 0;
|
||||
SetWorldSpeed(0);
|
||||
}
|
||||
else {
|
||||
m_unk0x13c = p_worldSpeed;
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10013820
|
||||
LegoJetski::LegoJetski()
|
||||
{
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10013e70
|
||||
MxLong LegoJetski::Notify(MxParam& p_param)
|
||||
{
|
||||
|
|
|
@ -1,5 +1,22 @@
|
|||
#include "legojetskiraceactor.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoJetskiRaceActor, 0x1a8)
|
||||
|
||||
// STUB: LEGO1 0x10014220
|
||||
void LegoJetskiRaceActor::VTable0x1c()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10080ef0
|
||||
LegoJetskiRaceActor::LegoJetskiRaceActor()
|
||||
{
|
||||
m_unk0x10 = 0.95f;
|
||||
m_unk0x14 = 0.04f;
|
||||
m_unk0x18 = 0.5f;
|
||||
m_unk0x150 = 1.5f;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10081fc0
|
||||
void LegoJetskiRaceActor::VTable0x6c()
|
||||
{
|
||||
|
|
|
@ -11,8 +11,8 @@
|
|||
#include "realtime/realtime.h"
|
||||
#include "roi/legoroi.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoMouseController, 0x20);
|
||||
DECOMP_SIZE_ASSERT(LegoPointOfViewController, 0x38);
|
||||
DECOMP_SIZE_ASSERT(LegoMouseController, 0x20)
|
||||
DECOMP_SIZE_ASSERT(LegoPointOfViewController, 0x38)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f75ac
|
||||
MxBool g_unk0x100f75ac = FALSE;
|
||||
|
|
|
@ -29,6 +29,8 @@
|
|||
|
||||
#include <io.h>
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoWorldPresenter, 0x54)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f75d4
|
||||
MxS32 g_legoWorldPresenterQuality = 1;
|
||||
|
||||
|
|
|
@ -1 +1,3 @@
|
|||
#include "gasstationentity.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(GasStationEntity, 0x68)
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "gasstationstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(GasStationState, 0x24);
|
||||
DECOMP_SIZE_ASSERT(GasStationState, 0x24)
|
||||
|
||||
// FUNCTION: LEGO1 0x10005eb0
|
||||
GasStationState::GasStationState()
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "ambulancemissionstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(AmbulanceMissionState, 0x24);
|
||||
DECOMP_SIZE_ASSERT(AmbulanceMissionState, 0x24)
|
||||
|
||||
// FUNCTION: LEGO1 0x100373a0
|
||||
AmbulanceMissionState::AmbulanceMissionState()
|
||||
|
|
|
@ -1 +1,3 @@
|
|||
#include "hospitalentity.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(HospitalEntity, 0x68)
|
||||
|
|
|
@ -1 +1,3 @@
|
|||
#include "infocenterentity.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(InfoCenterEntity, 0x68)
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include "infocenter.h"
|
||||
#include "infomain_actions.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(InfocenterState, 0x94);
|
||||
DECOMP_SIZE_ASSERT(InfocenterState, 0x94)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f76a8
|
||||
InfomainScript::Script g_exitDialogueAct1[14] = {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "scorestate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(ScoreState, 0x0c);
|
||||
DECOMP_SIZE_ASSERT(ScoreState, 0x0c)
|
||||
|
||||
// FUNCTION: LEGO1 0x1000de20
|
||||
MxBool ScoreState::VTable0x14()
|
||||
|
|
|
@ -1 +1,3 @@
|
|||
#include "beachhouseentity.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(BeachHouseEntity, 0x68)
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "jukeboxstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(JukeBoxState, 0x10)
|
||||
|
||||
// FUNCTION: LEGO1 0x1000f300
|
||||
MxBool JukeBoxState::VTable0x14()
|
||||
{
|
||||
|
|
|
@ -6,6 +6,8 @@
|
|||
#include "mxmisc.h"
|
||||
#include "mxtimer.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(RadioState, 0x30)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f3218
|
||||
JukeboxScript::Script g_unk0x100f3218[6] = {
|
||||
JukeboxScript::c_sns002ra_Audio,
|
||||
|
|
|
@ -2,4 +2,4 @@
|
|||
|
||||
#include "decomp.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoEventNotificationParam, 0x20);
|
||||
DECOMP_SIZE_ASSERT(LegoEventNotificationParam, 0x20)
|
||||
|
|
|
@ -1,9 +1,27 @@
|
|||
#include "legoanimactor.h"
|
||||
|
||||
// TODO: This might not be the actual constructor of this class,
|
||||
// it only exists temporarily to match other code
|
||||
// STUB: LEGO1 0x1002a500
|
||||
LegoAnimActor::LegoAnimActor(undefined4)
|
||||
DECOMP_SIZE_ASSERT(LegoAnimActor, 0x174)
|
||||
|
||||
// STUB: LEGO1 0x1001c1f0
|
||||
MxResult LegoAnimActor::FUN_1001c1f0(float& p_out)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1001c360
|
||||
MxResult LegoAnimActor::FUN_1001c360(float, undefined4)
|
||||
{
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1001c450
|
||||
MxResult LegoAnimActor::FUN_1001c450(undefined4, undefined4, undefined4, undefined4)
|
||||
{
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1001c800
|
||||
void LegoAnimActor::FUN_1001c800()
|
||||
{
|
||||
}
|
||||
|
|
16
LEGO1/lego/legoomni/src/paths/legoextraactor.cpp
Normal file
16
LEGO1/lego/legoomni/src/paths/legoextraactor.cpp
Normal file
|
@ -0,0 +1,16 @@
|
|||
#include "legoextraactor.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoExtraActor, 0x1dc)
|
||||
|
||||
// STUB: LEGO1 0x1002a500
|
||||
LegoExtraActor::LegoExtraActor()
|
||||
{
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1002aae0
|
||||
MxResult LegoExtraActor::FUN_1002aae0()
|
||||
{
|
||||
// TODO
|
||||
VTable0x9c();
|
||||
return SUCCESS;
|
||||
}
|
|
@ -1,5 +1,7 @@
|
|||
#include "legopathcontroller.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoPathController, 0x40)
|
||||
|
||||
// STUB: LEGO1 0x10044f40
|
||||
LegoPathController::LegoPathController()
|
||||
{
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "misc.h"
|
||||
#include "mxautolock.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoPathPresenter, 0x54);
|
||||
DECOMP_SIZE_ASSERT(LegoPathPresenter, 0x54)
|
||||
|
||||
// FUNCTION: LEGO1 0x100448d0
|
||||
LegoPathPresenter::LegoPathPresenter()
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "pizzeriastate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(PizzeriaState, 0x58)
|
||||
|
||||
// STUB: LEGO1 0x10017af0
|
||||
PizzeriaState::PizzeriaState()
|
||||
{
|
||||
|
|
|
@ -1 +1,3 @@
|
|||
#include "policeentity.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(PoliceEntity, 0x68)
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "carrace.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(CarRace, 0x154);
|
||||
DECOMP_SIZE_ASSERT(CarRace, 0x154)
|
||||
|
||||
// FUNCTION: LEGO1 0x10016a90
|
||||
CarRace::CarRace()
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "jetskirace.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(JetskiRace, 0x144)
|
||||
|
||||
// STUB: LEGO1 0x100162c0
|
||||
MxResult JetskiRace::Create(MxDSAction& p_dsAction)
|
||||
{
|
||||
|
|
|
@ -1,11 +1,20 @@
|
|||
#include "legoraceactor.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoRaceActor, 0x180)
|
||||
|
||||
// STUB: LEGO1 0x10014190
|
||||
void LegoRaceActor::VTable0x74(Matrix4& p_transform)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100145d0
|
||||
LegoRaceActor::LegoRaceActor()
|
||||
{
|
||||
m_unk0x70 = 0;
|
||||
m_unk0x08 = 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014ca0
|
||||
void LegoRaceActor::ParseAction(char*)
|
||||
{
|
||||
|
|
|
@ -1,5 +1,49 @@
|
|||
#include "legoracecar.h"
|
||||
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoRaceCar, 0x200)
|
||||
|
||||
// FUNCTION: LEGO1 0x10012950
|
||||
LegoRaceCar::LegoRaceCar()
|
||||
{
|
||||
m_unk0x54 = 0;
|
||||
m_unk0x70 = 0;
|
||||
m_unk0x74 = 0;
|
||||
m_unk0x5c.Clear();
|
||||
m_unk0x58 = 0;
|
||||
m_unk0x78 = 0;
|
||||
m_unk0x7c = 0;
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10012ea0
|
||||
void LegoRaceCar::FUN_10012ea0(float p_worldSpeed)
|
||||
{
|
||||
if (p_worldSpeed < 0) {
|
||||
LegoCarRaceActor::m_unk0x0c = 2;
|
||||
m_unk0x13c = 0;
|
||||
SetWorldSpeed(0);
|
||||
}
|
||||
else {
|
||||
m_unk0x13c = p_worldSpeed;
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10012ff0
|
||||
void LegoRaceCar::FUN_10012ff0(float)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10013130
|
||||
MxBool LegoRaceCar::FUN_10013130(float)
|
||||
{
|
||||
// TODO
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014280
|
||||
MxLong LegoRaceCar::Notify(MxParam& p_param)
|
||||
{
|
||||
|
|
21
LEGO1/lego/legoomni/src/race/legoracemap.cpp
Normal file
21
LEGO1/lego/legoomni/src/race/legoracemap.cpp
Normal file
|
@ -0,0 +1,21 @@
|
|||
#include "legoracemap.h"
|
||||
|
||||
#include "legocontrolmanager.h"
|
||||
#include "misc.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoRaceMap, 0x1b4)
|
||||
|
||||
// FUNCTION: LEGO1 0x1005d0d0
|
||||
LegoRaceMap::LegoRaceMap()
|
||||
{
|
||||
m_unk0x08 = FALSE;
|
||||
m_unk0x0c = NULL;
|
||||
m_unk0x10 = 0;
|
||||
ControlManager()->Register(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005d4b0
|
||||
void LegoRaceMap::FUN_1005d4b0()
|
||||
{
|
||||
// TODO
|
||||
}
|
9
LEGO1/lego/legoomni/src/race/raceskel.cpp
Normal file
9
LEGO1/lego/legoomni/src/race/raceskel.cpp
Normal file
|
@ -0,0 +1,9 @@
|
|||
#include "raceskel.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(RaceSkel, 0x178)
|
||||
|
||||
// STUB: LEGO1 0x100719b0
|
||||
RaceSkel::RaceSkel()
|
||||
{
|
||||
// TODO
|
||||
}
|
|
@ -1 +1,3 @@
|
|||
#include "racestandsentity.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(RaceStandsEntity, 0x68)
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "legounknown100d7c88.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoUnknown100d7c88, 0x18)
|
||||
|
||||
// FUNCTION: LEGO1 0x10044e50
|
||||
LegoUnknown100d7c88::~LegoUnknown100d7c88()
|
||||
{
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#include "mxvideomanager.h"
|
||||
#include "realtime/realtime.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoAnimPresenter, 0xc0)
|
||||
DECOMP_SIZE_ASSERT(LegoAnimPresenter, 0xbc)
|
||||
|
||||
// FUNCTION: LEGO1 0x10068420
|
||||
LegoAnimPresenter::LegoAnimPresenter()
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue