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Implement OrientableROI::FUN_100a46b0 (#640)
* Implement OrientableROI::FUN_100a46b0 * Fix
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32ae9f3803
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4 changed files with 39 additions and 13 deletions
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@ -388,8 +388,8 @@ MxBool LegoInputManager::ProcessOneEvent(LegoEventNotificationParam& p_param)
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p_param.SetROI(roi);
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p_param.SetROI(roi);
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if (roi && roi->GetUnknown0x0c() == 1) {
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if (roi && roi->GetUnknown0x0c() == 1) {
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for (OrientableROI* oroi = roi->GetUnknown0xd4(); oroi; oroi = oroi->GetUnknown0xd4()) {
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for (OrientableROI* parent = roi->GetParentROI(); parent; parent = parent->GetParentROI()) {
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roi = (LegoROI*) oroi;
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roi = (LegoROI*) parent;
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}
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}
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LegoEntity* entity = roi->GetEntity();
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LegoEntity* entity = roi->GetEntity();
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@ -69,7 +69,7 @@ void LegoROI::configureLegoROI(int p_roiConfig)
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// FUNCTION: LEGO1 0x100a81d0
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// FUNCTION: LEGO1 0x100a81d0
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LegoROI::LegoROI(Tgl::Renderer* p_renderer) : ViewROI(p_renderer, NULL)
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LegoROI::LegoROI(Tgl::Renderer* p_renderer) : ViewROI(p_renderer, NULL)
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{
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{
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m_unk0xd4 = NULL;
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m_parentROI = NULL;
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m_name = NULL;
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m_name = NULL;
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m_entity = NULL;
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m_entity = NULL;
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}
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}
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@ -77,7 +77,7 @@ LegoROI::LegoROI(Tgl::Renderer* p_renderer) : ViewROI(p_renderer, NULL)
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// FUNCTION: LEGO1 0x100a82d0
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// FUNCTION: LEGO1 0x100a82d0
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LegoROI::LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList) : ViewROI(p_renderer, p_lodList)
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LegoROI::LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList) : ViewROI(p_renderer, p_lodList)
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{
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{
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m_unk0xd4 = NULL;
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m_parentROI = NULL;
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m_name = NULL;
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m_name = NULL;
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m_entity = NULL;
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m_entity = NULL;
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}
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}
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@ -124,7 +124,7 @@ LegoResult LegoROI::Read(
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LegoSphere sphere;
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LegoSphere sphere;
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LegoBox box;
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LegoBox box;
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m_unk0xd4 = p_unk0xd4;
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m_parentROI = p_unk0xd4;
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if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
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if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
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goto done;
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goto done;
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@ -16,7 +16,7 @@ OrientableROI::OrientableROI()
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ZEROVEC3(m_world_velocity);
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ZEROVEC3(m_world_velocity);
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IDENTMAT4(m_local2world);
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IDENTMAT4(m_local2world);
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m_unk0xd4 = NULL;
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m_parentROI = NULL;
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ToggleUnknown0xd8(TRUE);
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ToggleUnknown0xd8(TRUE);
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}
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}
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@ -27,10 +27,36 @@ void OrientableROI::WrappedSetLocalTransform(const Matrix4& p_transform)
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SetLocalTransform(p_transform);
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SetLocalTransform(p_transform);
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}
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}
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// STUB: LEGO1 0x100a46b0
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// FUNCTION: LEGO1 0x100a46b0
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void OrientableROI::FUN_100a46b0(Matrix4& p_transform)
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void OrientableROI::FUN_100a46b0(const Matrix4& p_transform)
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{
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{
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// TODO
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MxMatrix mat;
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double local2world[4][4];
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double local2parent[4][4];
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int i, j;
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for (i = 0; i < 4; i++) {
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for (j = 0; j < 4; j++) {
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local2world[i][j] = p_transform[i][j];
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local2parent[i][j] = m_local2world[i][j];
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}
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}
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double local_inverse[4][4];
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INVERTMAT4d(local_inverse, local2parent);
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double parent2world[4][4];
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MXM4(parent2world, local_inverse, local2world);
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unsigned int k, l;
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for (k = 0; k < 4; k++) {
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for (l = 0; l < 4; l++) {
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mat[k][l] = parent2world[k][l];
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}
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}
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UpdateWorldData(mat);
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}
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}
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// Maybe an overload based on MxMatrix type
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// Maybe an overload based on MxMatrix type
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@ -43,7 +69,7 @@ void OrientableROI::WrappedVTable0x24(const Matrix4& p_transform)
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// STUB: LEGO1 0x100a50a0
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// STUB: LEGO1 0x100a50a0
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void OrientableROI::GetLocalTransform(Matrix4& p_transform)
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void OrientableROI::GetLocalTransform(Matrix4& p_transform)
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{
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{
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// TODO
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p_transform = m_local2world;
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}
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}
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// FUNCTION: LEGO1 0x100a58f0
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// FUNCTION: LEGO1 0x100a58f0
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@ -33,7 +33,7 @@ class OrientableROI : public ROI {
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virtual void UpdateWorldVelocity(); // vtable+0x2c
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virtual void UpdateWorldVelocity(); // vtable+0x2c
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void WrappedSetLocalTransform(const Matrix4& p_transform);
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void WrappedSetLocalTransform(const Matrix4& p_transform);
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void FUN_100a46b0(Matrix4& p_transform);
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void FUN_100a46b0(const Matrix4& p_transform);
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void WrappedVTable0x24(const Matrix4& p_transform);
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void WrappedVTable0x24(const Matrix4& p_transform);
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void GetLocalTransform(Matrix4& p_transform);
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void GetLocalTransform(Matrix4& p_transform);
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void FUN_100a58f0(const Matrix4& p_transform);
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void FUN_100a58f0(const Matrix4& p_transform);
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@ -43,7 +43,7 @@ class OrientableROI : public ROI {
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const float* GetWorldPosition() const { return m_local2world[3]; }
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const float* GetWorldPosition() const { return m_local2world[3]; }
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const float* GetWorldDirection() const { return m_local2world[2]; }
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const float* GetWorldDirection() const { return m_local2world[2]; }
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const float* GetWorldUp() const { return m_local2world[1]; }
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const float* GetWorldUp() const { return m_local2world[1]; }
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OrientableROI* GetUnknown0xd4() const { return m_unk0xd4; }
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OrientableROI* GetParentROI() const { return m_parentROI; }
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void ToggleUnknown0xd8(BOOL p_enable)
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void ToggleUnknown0xd8(BOOL p_enable)
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{
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{
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@ -61,7 +61,7 @@ class OrientableROI : public ROI {
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BoundingBox m_unk0x80; // 0x80
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BoundingBox m_unk0x80; // 0x80
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BoundingSphere m_world_bounding_sphere; // 0xa8
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BoundingSphere m_world_bounding_sphere; // 0xa8
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Mx3DPointFloat m_world_velocity; // 0xc0
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Mx3DPointFloat m_world_velocity; // 0xc0
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OrientableROI* m_unk0xd4; // 0xd4
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OrientableROI* m_parentROI; // 0xd4
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undefined4 m_unk0xd8; // 0xd8
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undefined4 m_unk0xd8; // 0xd8
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};
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};
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