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https://github.com/isledecomp/isle.git
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fix build
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791cf1301a
commit
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2 changed files with 19 additions and 0 deletions
7
LEGO1/legovideomanager.cpp
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7
LEGO1/legovideomanager.cpp
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@ -0,0 +1,7 @@
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#include "legovideomanager.h"
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// OFFSET: LEGO1 0x1007c440
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void LegoVideoManager::SetSkyColor(float r, float g, float b)
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{
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//TODO
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}
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12
isle.mak
12
isle.mak
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@ -153,6 +153,7 @@ LINK32_OBJS= \
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"$(INTDIR)\mxbackgroundcolor.obj" \
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"$(INTDIR)\mxbackgroundcolor.obj" \
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"$(INTDIR)\legobackgroundcolor.obj" \
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"$(INTDIR)\legobackgroundcolor.obj" \
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"$(INTDIR)\legoutil.obj" \
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"$(INTDIR)\legoutil.obj" \
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"$(INTDIR)\legovideomanager.obj"
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".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32) @<<
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@ -278,6 +279,7 @@ LINK32_OBJS= \
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"$(INTDIR)\mxbackgroundcolor.obj" \
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"$(INTDIR)\mxbackgroundcolor.obj" \
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"$(INTDIR)\legobackgroundcolor.obj" \
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"$(INTDIR)\legobackgroundcolor.obj" \
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"$(INTDIR)\legoutil.obj" \
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"$(INTDIR)\legoutil.obj" \
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"$(INTDIR)\legovideomanager.obj"
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".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32) @<<
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@ -909,6 +911,16 @@ DEP_CPP_MXATO=\
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\legovideomanager.cpp
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DEP_CPP_MXATO=\
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".\LEGO1\legovideomanager.h"\
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"$(INTDIR)\legovideomanager.obj" : $(SOURCE) $(DEP_CPP_MXATO) "$(INTDIR)"
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxpalette.cpp
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SOURCE=.\LEGO1\mxpalette.cpp
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DEP_CPP_MXPAL=\
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DEP_CPP_MXPAL=\
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".\LEGO1\mxpalette.h"\
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".\LEGO1\mxpalette.h"\
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