mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-25 17:18:16 -05:00
fix build
This commit is contained in:
parent
791cf1301a
commit
fb52ad5781
2 changed files with 19 additions and 0 deletions
7
LEGO1/legovideomanager.cpp
Normal file
7
LEGO1/legovideomanager.cpp
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
#include "legovideomanager.h"
|
||||||
|
|
||||||
|
// OFFSET: LEGO1 0x1007c440
|
||||||
|
void LegoVideoManager::SetSkyColor(float r, float g, float b)
|
||||||
|
{
|
||||||
|
//TODO
|
||||||
|
}
|
12
isle.mak
12
isle.mak
|
@ -153,6 +153,7 @@ LINK32_OBJS= \
|
||||||
"$(INTDIR)\mxbackgroundcolor.obj" \
|
"$(INTDIR)\mxbackgroundcolor.obj" \
|
||||||
"$(INTDIR)\legobackgroundcolor.obj" \
|
"$(INTDIR)\legobackgroundcolor.obj" \
|
||||||
"$(INTDIR)\legoutil.obj" \
|
"$(INTDIR)\legoutil.obj" \
|
||||||
|
"$(INTDIR)\legovideomanager.obj"
|
||||||
|
|
||||||
".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||||
$(LINK32) @<<
|
$(LINK32) @<<
|
||||||
|
@ -278,6 +279,7 @@ LINK32_OBJS= \
|
||||||
"$(INTDIR)\mxbackgroundcolor.obj" \
|
"$(INTDIR)\mxbackgroundcolor.obj" \
|
||||||
"$(INTDIR)\legobackgroundcolor.obj" \
|
"$(INTDIR)\legobackgroundcolor.obj" \
|
||||||
"$(INTDIR)\legoutil.obj" \
|
"$(INTDIR)\legoutil.obj" \
|
||||||
|
"$(INTDIR)\legovideomanager.obj"
|
||||||
|
|
||||||
".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||||
$(LINK32) @<<
|
$(LINK32) @<<
|
||||||
|
@ -909,6 +911,16 @@ DEP_CPP_MXATO=\
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\LEGO1\legovideomanager.cpp
|
||||||
|
DEP_CPP_MXATO=\
|
||||||
|
".\LEGO1\legovideomanager.h"\
|
||||||
|
|
||||||
|
|
||||||
|
"$(INTDIR)\legovideomanager.obj" : $(SOURCE) $(DEP_CPP_MXATO) "$(INTDIR)"
|
||||||
|
# End Source File
|
||||||
|
################################################################################
|
||||||
|
# Begin Source File
|
||||||
SOURCE=.\LEGO1\mxpalette.cpp
|
SOURCE=.\LEGO1\mxpalette.cpp
|
||||||
DEP_CPP_MXPAL=\
|
DEP_CPP_MXPAL=\
|
||||||
".\LEGO1\mxpalette.h"\
|
".\LEGO1\mxpalette.h"\
|
||||||
|
|
Loading…
Reference in a new issue