mirror of
https://github.com/isledecomp/isle.git
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Implement/match LegoPathController::Read (#904)
* Implement/match LegoPathController::Read * Add size asserts
This commit is contained in:
parent
5df947dbb9
commit
f442f1a2f7
11 changed files with 276 additions and 27 deletions
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@ -376,6 +376,7 @@ add_library(lego1 SHARED
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LEGO1/lego/legoomni/src/paths/legopathboundary.cpp
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LEGO1/lego/legoomni/src/paths/legopathcontroller.cpp
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LEGO1/lego/legoomni/src/paths/legopathpresenter.cpp
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LEGO1/lego/legoomni/src/paths/legopathstruct.cpp
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LEGO1/lego/legoomni/src/pizzeria/pizzamissionstate.cpp
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LEGO1/lego/legoomni/src/pizzeria/pizzeriastate.cpp
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LEGO1/lego/legoomni/src/police/policeentity.cpp
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@ -26,6 +26,7 @@ typedef set<LegoAnimPresenter*, LegoAnimPresenterSetCompare> LegoAnimPresenterSe
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class LegoPathBoundary : public LegoWEGEdge {
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public:
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LegoPathBoundary();
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~LegoPathBoundary() override;
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MxResult AddActor(LegoPathActor* p_actor);
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void FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPathActor* p_actor);
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@ -35,7 +36,7 @@ class LegoPathBoundary : public LegoWEGEdge {
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inline LegoAnimPresenterSet* GetPresenters() { return &m_presenters; }
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// SYNTHETIC: LEGO1 0x10047a80
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// LegoPathBoundary::`scalar deleting destructor'
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// LegoPathBoundary::`vector deleting destructor'
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private:
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LegoPathActorSet m_actors; // 0x54
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@ -2,20 +2,31 @@
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#define LEGOPATHCONTROLLER_H
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#include "decomp.h"
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#include "geom/legounkown100db7f4.h"
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#include "legopathactor.h"
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#include "legopathboundary.h"
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#include "mxcore.h"
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#include "mxstl/stlcompat.h"
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class LegoAnimPresenter;
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class LegoPathStruct;
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class LegoWorld;
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class MxAtomId;
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class Vector3;
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struct LegoPathControllerComparator {
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MxBool operator()(const undefined*, const undefined*) const { return 0; }
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// VTABLE: LEGO1 0x100d7da8
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// SIZE 0x40
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class LegoPathCtrlEdge : public LegoUnknown100db7f4 {};
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struct LegoPathCtrlEdgeCompare {
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MxU32 operator()(const LegoPathCtrlEdge* p_lhs, const LegoPathCtrlEdge* p_rhs) const
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{
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return (MxS32) p_lhs < (MxS32) p_rhs;
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}
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};
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typedef set<LegoPathCtrlEdge*, LegoPathCtrlEdgeCompare> LegoPathCtrlEdgeSet;
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// VTABLE: LEGO1 0x100d7d60
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// SIZE 0x40
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class LegoPathController : public MxCore {
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@ -41,8 +52,8 @@ class LegoPathController : public MxCore {
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// SYNTHETIC: LEGO1 0x10045740
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// LegoPathController::`scalar deleting destructor'
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virtual void VTable0x14(MxU8* p_data, Vector3& p_location, MxAtomId& p_trigger); // vtable+0x14
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virtual void Destroy(); // vtable+0x18
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virtual void Create(MxU8* p_data, Vector3& p_location, MxAtomId& p_trigger); // vtable+0x14
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virtual void Destroy(); // vtable+0x18
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MxResult FUN_10045c20(
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LegoPathActor* p_actor,
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@ -61,30 +72,66 @@ class LegoPathController : public MxCore {
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void FUN_10046bb0(LegoWorld* p_world);
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private:
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LegoPathBoundary* m_unk0x08; // 0x08
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undefined4 m_unk0x0c; // 0x0c
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undefined4 m_unk0x10; // 0x10
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undefined4 m_unk0x14; // 0x14
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MxU16 m_numL; // 0x18
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MxU16 m_numE; // 0x1a
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MxU16 m_numN; // 0x1c
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MxU16 m_numT; // 0x1e
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set<undefined*, LegoPathControllerComparator> m_pfsE; // 0x20
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LegoPathActorSet m_actors; // 0x30
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MxResult Read(LegoStorage* p_storage);
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MxResult FUN_10047b30(LegoStorage* p_storage);
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MxResult FUN_10047c10(LegoStorage* p_storage);
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MxResult FUN_10047e90(LegoStorage* p_storage);
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static MxResult FUN_100482b0(LegoStorage* p_storage, Mx3DPointFloat&);
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LegoPathBoundary* m_unk0x08; // 0x08
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LegoPathCtrlEdge* m_unk0x0c; // 0x0c
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Mx3DPointFloat* m_unk0x10; // 0x10
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LegoPathStruct* m_unk0x14; // 0x14
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MxU16 m_numL; // 0x18
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MxU16 m_numE; // 0x1a
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MxU16 m_numN; // 0x1c
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MxU16 m_numT; // 0x1e
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LegoPathCtrlEdgeSet m_pfsE; // 0x20
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LegoPathActorSet m_actors; // 0x30
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};
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// clang-format off
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// TEMPLATE: LEGO1 0x100451a0
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// _Tree<unsigned char *,unsigned char *,set<unsigned char *,LegoPathControllerComparator,allocator<unsigned char *> >::_Kfn,LegoPathControllerComparator,allocator<unsigned char *> >::~_Tree<unsigned char *,unsigned char *,set<unsigned char *,LegoPathControl
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// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::~_Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathControl
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// TEMPLATE: LEGO1 0x100457e0
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// Set<unsigned char *,LegoPathControllerComparator>::~Set<unsigned char *,LegoPathControllerComparator>
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// Set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare>::~Set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare>
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// TEMPLATE: LEGO1 0x10045830
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// set<unsigned char *,LegoPathControllerComparator,allocator<unsigned char *> >::~set<unsigned char *,LegoPathControllerComparator,allocator<unsigned char *> >
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// set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::~set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >
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// TEMPLATE: LEGO1 0x10047550
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// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Insert
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// TEMPLATE: LEGO1 0x100474e0
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// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::iterator::_Dec
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// TEMPLATE: LEGO1 0x10047530
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// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Buynode
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// TEMPLATE: LEGO1 0x100477d0
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// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Lrotate
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// TEMPLATE: LEGO1 0x10047830
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// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Rrotate
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// SYNTHETIC: LEGO1 0x10047940
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// LegoPathCtrlEdge::`vector deleting destructor'
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// SYNTHETIC: LEGO1 0x100479d0
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// LegoPathCtrlEdge::LegoPathCtrlEdge
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// SYNTHETIC: LEGO1 0x10047a30
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// LegoPathCtrlEdge::~LegoPathCtrlEdge
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// SYNTHETIC: LEGO1 0x10047ae0
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// LegoUnknown100db7f4::~LegoUnknown100db7f4
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// TEMPLATE: LEGO1 0x1004a780
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// _Construct
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// GLOBAL: LEGO1 0x100f4360
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// _Tree<unsigned char *,unsigned char *,set<unsigned char *,LegoPathControllerComparator,allocator<unsigned char *> >::_Kfn,LegoPathControllerComparator,allocator<unsigned char *> >::_Nil
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// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Nil
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// clang-format on
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#endif // LEGOPATHCONTROLLER_H
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50
LEGO1/lego/legoomni/include/legopathstruct.h
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50
LEGO1/lego/legoomni/include/legopathstruct.h
Normal file
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#ifndef LEGOPATHSTRUCT_H
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#define LEGOPATHSTRUCT_H
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#include "decomp.h"
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#include "mxatom.h"
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#include "mxtypes.h"
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// VTABLE: LEGO1 0x100d7d9c
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// SIZE 0x0c
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class LegoPathStructBase {
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public:
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LegoPathStructBase() : m_unk0x04(NULL), m_unk0x08(0) {}
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// FUNCTION: LEGO1 0x10047420
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virtual ~LegoPathStructBase()
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{
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if (m_unk0x04 != NULL) {
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delete m_unk0x04;
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}
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}
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private:
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undefined* m_unk0x04; // 0x04
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undefined4 m_unk0x08; // 0x08
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};
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// VTABLE: LEGO1 0x100d7da0
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// SIZE 0x14
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class LegoPathStruct : public LegoPathStructBase {
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public:
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// FUNCTION: LEGO1 0x100473a0
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LegoPathStruct() : m_unk0x0c(0) {}
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// FUNCTION: LEGO1 0x10047470
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~LegoPathStruct() override {}
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void VTable0x04(undefined4, undefined4, undefined4); // vtable+0x04
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private:
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undefined4 m_unk0x0c; // 0x0c
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MxAtomId m_atomId; // 0x10
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};
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// SYNTHETIC: LEGO1 0x10047440
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// LegoPathStructBase::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x10047890
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// LegoPathStruct::`vector deleting destructor'
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#endif // LEGOPATHSTRUCT_H
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@ -8,6 +8,13 @@ DECOMP_SIZE_ASSERT(LegoPathBoundary, 0x74)
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// STUB: LEGO1 0x10056a70
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LegoPathBoundary::LegoPathBoundary()
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{
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// TODO
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}
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// STUB: LEGO1 0x10057260
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LegoPathBoundary::~LegoPathBoundary()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x100573f0
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@ -1,18 +1,21 @@
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#include "legopathcontroller.h"
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#include "legopathstruct.h"
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#include "misc/legostorage.h"
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#include "mxmisc.h"
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#include "mxtimer.h"
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DECOMP_SIZE_ASSERT(LegoPathController, 0x40)
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DECOMP_SIZE_ASSERT(LegoPathCtrlEdge, 0x40)
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// FUNCTION: LEGO1 0x10044f40
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// FUNCTION: BETA10 0x100b6860
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LegoPathController::LegoPathController()
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{
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m_unk0x08 = NULL;
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m_unk0x0c = 0;
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m_unk0x10 = 0;
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m_unk0x14 = 0;
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m_unk0x0c = NULL;
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m_unk0x10 = NULL;
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m_unk0x14 = NULL;
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m_numL = 0;
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m_numE = 0;
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m_numN = 0;
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}
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// STUB: LEGO1 0x10045880
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void LegoPathController::VTable0x14(MxU8* p_data, Vector3& p_location, MxAtomId& p_trigger)
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void LegoPathController::Create(MxU8* p_data, Vector3& p_location, MxAtomId& p_trigger)
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{
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// TODO
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}
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@ -118,3 +121,94 @@ void LegoPathController::Enable(MxBool p_enable)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x10046e50
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// FUNCTION: BETA10 0x100b781f
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MxResult LegoPathController::Read(LegoStorage* p_storage)
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{
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if (p_storage->Read(&m_numT, sizeof(m_numT)) != SUCCESS) {
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return FAILURE;
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}
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if (m_numT > 0) {
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m_unk0x14 = new LegoPathStruct[m_numT];
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}
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if (p_storage->Read(&m_numN, sizeof(m_numN)) != SUCCESS) {
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return FAILURE;
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}
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if (m_numN > 0) {
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m_unk0x10 = new Mx3DPointFloat[m_numN];
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}
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if (p_storage->Read(&m_numE, sizeof(m_numE)) != SUCCESS) {
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return FAILURE;
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}
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if (m_numE > 0) {
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m_unk0x0c = new LegoPathCtrlEdge[m_numE];
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}
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if (p_storage->Read(&m_numL, sizeof(m_numL)) != SUCCESS) {
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return FAILURE;
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}
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if (m_numL > 0) {
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m_unk0x08 = new LegoPathBoundary[m_numL];
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}
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if (m_numT > 0 && FUN_10047b30(p_storage) != SUCCESS) {
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return FAILURE;
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}
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if (m_numN > 0) {
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for (MxS32 i = 0; i < m_numN; i++) {
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if (FUN_100482b0(p_storage, m_unk0x10[i]) != SUCCESS) {
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return FAILURE;
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}
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}
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}
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if (m_numE > 0 && FUN_10047c10(p_storage) != SUCCESS) {
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return FAILURE;
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}
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if (m_numL > 0 && FUN_10047e90(p_storage) != SUCCESS) {
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return FAILURE;
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}
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for (MxS32 j = 0; j < m_numE; j++) {
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m_pfsE.insert(&m_unk0x0c[j]);
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}
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return SUCCESS;
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}
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// STUB: LEGO1 0x10047b30
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// FUNCTION: BETA10 0x100b7cd6
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MxResult LegoPathController::FUN_10047b30(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10047c10
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// FUNCTION: BETA10 0x1100b7df3
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MxResult LegoPathController::FUN_10047c10(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10047e90
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// FUNCTION: BETA10 0x100b8293
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MxResult LegoPathController::FUN_10047e90(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x100482b0
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// FUNCTION: BETA10 0x100b8864
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MxResult LegoPathController::FUN_100482b0(LegoStorage* p_storage, Mx3DPointFloat&)
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{
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// TODO
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10044c20
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void LegoPathPresenter::ReadyTickle()
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{
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LegoWorld* currentWorld = CurrentWorld();
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LegoWorld* world = CurrentWorld();
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if (currentWorld) {
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if (world) {
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MxStreamChunk* chunk = m_subscriber->PopData();
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if (chunk) {
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else {
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ParseExtra();
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controller->VTable0x14(chunk->GetData(), m_action->GetLocation(), m_trigger);
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currentWorld->AddPath(controller);
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controller->Create(chunk->GetData(), m_action->GetLocation(), m_trigger);
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world->AddPath(controller);
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m_subscriber->FreeDataChunk(chunk);
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ProgressTickleState(MxPresenter::e_starting);
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11
LEGO1/lego/legoomni/src/paths/legopathstruct.cpp
Normal file
11
LEGO1/lego/legoomni/src/paths/legopathstruct.cpp
Normal file
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@ -0,0 +1,11 @@
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#include "legopathstruct.h"
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DECOMP_SIZE_ASSERT(LegoPathStructBase, 0x0c)
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DECOMP_SIZE_ASSERT(LegoPathStruct, 0x14)
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// STUB: LEGO1 0x1001b700
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// FUNCTION: BETA10 0x100c26c5
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void LegoPathStruct::VTable0x04(undefined4, undefined4, undefined4)
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{
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// TODO
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}
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@ -1,3 +1,12 @@
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#include "legounkown100db7f4.h"
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DECOMP_SIZE_ASSERT(LegoUnknown100db7f4, 0x40)
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// FUNCTION: LEGO1 0x1009a630
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// FUNCTION: BETA10 0x10183050
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LegoUnknown100db7f4::LegoUnknown100db7f4()
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{
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m_unk0x24 = 0;
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m_unk0x28.Clear();
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m_unk0x3c = 0;
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}
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@ -9,6 +9,8 @@
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// SIZE 0x40
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class LegoUnknown100db7f4 : public LegoEdge {
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public:
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LegoUnknown100db7f4();
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// FUNCTION: LEGO1 0x1002ddc0
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// FUNCTION: BETA10 0x100372a0
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LegoResult FUN_1002ddc0(LegoWEEdge& p_f, Vector3& p_point)
|
||||
|
@ -25,6 +27,9 @@ class LegoUnknown100db7f4 : public LegoEdge {
|
|||
return SUCCESS;
|
||||
}
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1009a6c0
|
||||
// LegoUnknown100db7f4::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
LegoU16 m_unk0x24; // 0x24
|
||||
Mx3DPointFloat m_unk0x28; // 0x28
|
||||
|
|
|
@ -18,6 +18,15 @@
|
|||
// LIBRARY: LEGO1 0x1008b020
|
||||
// ___CxxFrameHandler
|
||||
|
||||
// LIBRARY: LEGO1 0x1008b24c
|
||||
// __global_unwind2
|
||||
|
||||
// LIBRARY: LEGO1 0x1008b28e
|
||||
// __local_unwind2
|
||||
|
||||
// LIBRARY: LEGO1 0x1008b322
|
||||
// __NLG_Notify
|
||||
|
||||
// LIBRARY: LEGO1 0x1008b3dc
|
||||
// __CIacos
|
||||
|
||||
|
@ -81,6 +90,15 @@
|
|||
// LIBRARY: LEGO1 0x1008c200
|
||||
// _sscanf
|
||||
|
||||
// LIBRARY: LEGO1 0x1008c250
|
||||
// ??_L@YGXPAXIHP6EX0@Z1@Z
|
||||
|
||||
// LIBRARY: LEGO1 0x1008c2e0
|
||||
// ??_M@YGXPAXIHP6EX0@Z@Z
|
||||
|
||||
// LIBRARY: LEGO1 0x1008c370
|
||||
// ?__ArrayUnwind@@YGXPAXIHP6EX0@Z@Z
|
||||
|
||||
// LIBRARY: LEGO1 0x1008c410
|
||||
// _strlwr
|
||||
|
||||
|
@ -93,6 +111,9 @@
|
|||
// LIBRARY: LEGO1 0x1008c6a0
|
||||
// _isdigit
|
||||
|
||||
// LIBRARY: LEGO1 0x1008c980
|
||||
// __except_handler3
|
||||
|
||||
// LIBRARY: LEGO1 0x1008ca60
|
||||
// _abort
|
||||
|
||||
|
@ -120,4 +141,7 @@
|
|||
// LIBRARY: LEGO1 0x100d2270
|
||||
// __beginthreadex
|
||||
|
||||
// LIBRARY: LEGO1 0x100fc8bc
|
||||
// __NLG_Destination
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue