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Implement/match LegoBuildingManager::FUN_10030630 (#1164)
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cdc761d920
commit
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4 changed files with 85 additions and 18 deletions
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@ -29,8 +29,8 @@ struct LegoBuildingInfo {
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MxS8 m_unk0x11; // 0x11
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MxS8 m_initialUnk0x11; // 0x12 - initial value loaded to m_unk0x11
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MxU8 m_flags; // 0x13
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float m_unk0x014; // 0x14
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const char* m_unk0x18; // 0x18
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float m_unk0x14; // 0x14
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const char* m_boundaryName; // 0x18
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float m_x; // 0x1c
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float m_y; // 0x20
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float m_z; // 0x24
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@ -100,7 +100,7 @@ class LegoBuildingManager : public MxCore {
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static MxU32 g_maxSound;
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MxU8 m_nextVariant; // 0x08
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MxU8 m_unk0x09; // 0x09
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MxBool m_unk0x09; // 0x09
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AnimEntry* m_entries[5]; // 0x0c
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MxS8 m_numEntries; // 0x20
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LegoCacheSound* m_sound; // 0x24
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@ -9,6 +9,7 @@
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#include "legoworld.h"
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#include "misc.h"
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#include "misc/legostorage.h"
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#include "mxdebug.h"
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#include "mxmisc.h"
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#include "mxticklemanager.h"
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#include "mxtimer.h"
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@ -251,7 +252,7 @@ void LegoBuildingManager::Init()
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}
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m_nextVariant = 0;
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m_unk0x09 = 0;
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m_unk0x09 = FALSE;
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m_numEntries = 0;
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m_sound = NULL;
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m_unk0x28 = FALSE;
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@ -272,7 +273,7 @@ void LegoBuildingManager::LoadWorldInfo()
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LegoEntity* entity = (LegoEntity*) world->Find("MxEntity", g_buildingInfoVariants[0]);
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if (entity) {
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entity->GetROI()->SetVisibility(TRUE);
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m_unk0x09 = 0;
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m_unk0x09 = FALSE;
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}
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}
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else {
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@ -284,7 +285,7 @@ void LegoBuildingManager::LoadWorldInfo()
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}
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}
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m_unk0x09 = 0;
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m_unk0x09 = FALSE;
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}
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// FUNCTION: LEGO1 0x1002fa90
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@ -299,7 +300,7 @@ void LegoBuildingManager::CreateBuilding(MxS32 p_index, LegoWorld* p_world)
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LegoROI* roi = entity->GetROI();
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AdjustHeight(p_index);
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MxMatrix mat = roi->GetLocal2World();
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mat[3][1] = g_buildingInfo[p_index].m_unk0x014;
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mat[3][1] = g_buildingInfo[p_index].m_unk0x14;
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roi->UpdateTransformationRelativeToParent(mat);
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VideoManager()->Get3DManager()->Moved(*roi);
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}
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@ -314,7 +315,7 @@ void LegoBuildingManager::Reset()
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g_buildingInfo[i].m_entity = NULL;
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}
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m_unk0x09 = 0;
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m_unk0x09 = FALSE;
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for (i = 0; i < m_numEntries; i++) {
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delete m_entries[i];
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@ -402,13 +403,13 @@ void LegoBuildingManager::AdjustHeight(MxS32 p_index)
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{
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if (g_buildingInfo[p_index].m_unk0x11 > 0) {
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float value = g_buildingInfoDownshift[p_index] - g_buildingInfo[p_index].m_unk0x11;
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g_buildingInfo[p_index].m_unk0x014 =
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g_buildingInfoInit[p_index].m_unk0x014 - value * g_buildingInfoDownshiftScale[p_index];
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g_buildingInfo[p_index].m_unk0x14 =
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g_buildingInfoInit[p_index].m_unk0x14 - value * g_buildingInfoDownshiftScale[p_index];
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}
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else if (g_buildingInfo[p_index].m_unk0x11 == 0) {
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float value = g_buildingInfoDownshift[p_index] - g_buildingInfo[p_index].m_unk0x11;
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g_buildingInfo[p_index].m_unk0x014 =
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g_buildingInfoInit[p_index].m_unk0x014 - value * g_buildingInfoDownshiftScale[p_index];
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g_buildingInfo[p_index].m_unk0x14 =
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g_buildingInfoInit[p_index].m_unk0x14 - value * g_buildingInfoDownshiftScale[p_index];
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if (g_buildingInfo[p_index].m_entity != NULL) {
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LegoROI* roi = g_buildingInfo[p_index].m_entity->GetROI();
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@ -418,7 +419,7 @@ void LegoBuildingManager::AdjustHeight(MxS32 p_index)
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}
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}
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else {
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g_buildingInfo[p_index].m_unk0x014 = g_buildingInfoInit[p_index].m_unk0x014;
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g_buildingInfo[p_index].m_unk0x14 = g_buildingInfoInit[p_index].m_unk0x14;
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}
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}
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@ -637,7 +638,7 @@ MxBool LegoBuildingManager::FUN_10030030(MxS32 p_index)
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else {
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AdjustHeight(p_index);
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MxMatrix mat = roi->GetLocal2World();
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mat[3][1] = g_buildingInfo[p_index].m_unk0x014;
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mat[3][1] = g_buildingInfo[p_index].m_unk0x14;
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roi->UpdateTransformationRelativeToParent(mat);
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VideoManager()->Get3DManager()->Moved(*roi);
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}
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@ -739,7 +740,7 @@ MxResult LegoBuildingManager::Tickle()
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MxS32 index = info - g_buildingInfo;
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AdjustHeight(index);
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MxMatrix mat = entry->m_roi->GetLocal2World();
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mat[3][1] = g_buildingInfo[index].m_unk0x014;
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mat[3][1] = g_buildingInfo[index].m_unk0x14;
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entry->m_roi->UpdateTransformationRelativeToParent(mat);
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VideoManager()->Get3DManager()->Moved(*entry->m_roi);
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}
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@ -778,23 +779,87 @@ void LegoBuildingManager::FUN_10030590()
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if (g_buildingInfo[i].m_entity != NULL) {
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LegoROI* roi = g_buildingInfo[i].m_entity->GetROI();
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MxMatrix mat = roi->GetLocal2World();
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mat[3][1] = g_buildingInfo[i].m_unk0x014;
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mat[3][1] = g_buildingInfo[i].m_unk0x14;
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roi->UpdateTransformationRelativeToParent(mat);
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VideoManager()->Get3DManager()->Moved(*roi);
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}
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}
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}
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// STUB: LEGO1 0x10030630
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// FUNCTION: LEGO1 0x10030630
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// FUNCTION: BETA10 0x100648ab
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MxResult LegoBuildingManager::FUN_10030630()
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{
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LegoWorld* world = CurrentWorld();
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if (world == NULL) {
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return FAILURE;
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}
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for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
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if (g_buildingInfo[i].m_entity != NULL && g_buildingInfo[i].m_boundaryName != NULL) {
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g_buildingInfo[i].m_boundary = world->FindPathBoundary(g_buildingInfo[i].m_boundaryName);
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if (g_buildingInfo[i].m_boundary != NULL) {
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Mx3DPointFloat position(g_buildingInfo[i].m_x, g_buildingInfo[i].m_y, g_buildingInfo[i].m_z);
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LegoPathBoundary* boundary = g_buildingInfo[i].m_boundary;
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for (MxS32 j = 0; j < boundary->GetNumEdges(); j++) {
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Mx4DPointFloat* normal = boundary->GetEdgeNormal(j);
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if (position.Dot(normal, &position) + (*normal)[3] < -0.001) {
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MxTrace(
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"Building %d shot location (%g, %g, %g) is not in boundary %s.\n",
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i,
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position[0],
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position[1],
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position[2],
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boundary->GetName()
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);
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g_buildingInfo[i].m_boundary = NULL;
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break;
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}
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}
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if (g_buildingInfo[i].m_boundary != NULL) {
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Mx4DPointFloat& unk0x14 = *g_buildingInfo[i].m_boundary->GetUnknown0x14();
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if (position.Dot(&position, &unk0x14) + unk0x14[3] <= 0.001 &&
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position.Dot(&position, &unk0x14) + unk0x14[3] >= -0.001) {
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continue;
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}
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g_buildingInfo[i].m_y =
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-((unk0x14[3] + unk0x14[0] * position[0] + unk0x14[2] * position[2]) / unk0x14[1]);
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MxTrace(
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"Building %d shot location (%g, %g, %g) is not on plane of boundary %s...adjusting to (%g, %g, "
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"%g)\n",
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i,
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position[0],
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position[1],
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position[2],
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g_buildingInfo[i].m_boundary->GetName(),
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position[0],
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g_buildingInfo[i].m_y,
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position[2]
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);
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}
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}
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else {
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MxTrace("Building %d is in boundary %s that does not exist.\n", i, g_buildingInfo[i].m_boundaryName);
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}
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}
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}
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m_unk0x09 = TRUE;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10030790
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LegoBuildingInfo* LegoBuildingManager::GetInfoArray(MxS32& p_length)
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{
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if (m_unk0x09 == 0) {
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if (!m_unk0x09) {
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FUN_10030630();
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}
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@ -16,6 +16,7 @@ class LegoWEEdge {
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virtual LegoResult VTable0x04(); // vtable+0x04
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// FUNCTION: BETA10 0x1001c980
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LegoU8 GetNumEdges() { return m_numEdges; }
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// FUNCTION: BETA10 0x1001cc30
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@ -46,6 +46,7 @@ class LegoWEGEdge : public LegoWEEdge {
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// FUNCTION: BETA10 0x1001ff80
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Mx4DPointFloat* GetUnknown0x14() { return &m_unk0x14; }
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// FUNCTION: BETA10 0x1001ca10
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Mx4DPointFloat* GetEdgeNormal(int index) { return &m_edgeNormals[index]; }
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// FUNCTION: BETA10 0x1001c9b0
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