mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 15:48:09 -05:00
Implement/Match LegoPathActor::VTable0x74 (#805)
* Implement/Match LegoPathActor::VTable0x74 * Remove superfluous early returns * fix --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
parent
c8840117be
commit
dcbad318e0
1 changed files with 71 additions and 66 deletions
|
@ -221,10 +221,7 @@ MxS32 LegoPathActor::VTable0x8c(float p_time, Matrix4& p_transform)
|
||||||
LegoNavController* nav = NavController();
|
LegoNavController* nav = NavController();
|
||||||
m_worldSpeed = nav->GetLinearVel();
|
m_worldSpeed = nav->GetLinearVel();
|
||||||
|
|
||||||
if (!nav->CalculateNewPosDir(p4, p5, p2, p1, m_boundary->GetUnknown0x14())) {
|
if (nav->CalculateNewPosDir(p4, p5, p2, p1, m_boundary->GetUnknown0x14())) {
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
Mx3DPointFloat p6;
|
Mx3DPointFloat p6;
|
||||||
p6 = p2;
|
p6 = p2;
|
||||||
|
|
||||||
|
@ -293,11 +290,8 @@ MxS32 LegoPathActor::VTable0x8c(float p_time, Matrix4& p_transform)
|
||||||
pos = p2;
|
pos = p2;
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
else {
|
|
||||||
if (p_time < 0 || m_worldSpeed <= 0) {
|
|
||||||
return -1;
|
|
||||||
}
|
}
|
||||||
|
else if (p_time >= 0 && m_worldSpeed > 0) {
|
||||||
float f = (m_BADuration - m_unk0x7c) / m_worldSpeed + m_lastTime;
|
float f = (m_BADuration - m_unk0x7c) / m_worldSpeed + m_lastTime;
|
||||||
|
|
||||||
if (f < p_time) {
|
if (f < p_time) {
|
||||||
|
@ -315,10 +309,10 @@ MxS32 LegoPathActor::VTable0x8c(float p_time, Matrix4& p_transform)
|
||||||
p_transform.SetIdentity();
|
p_transform.SetIdentity();
|
||||||
|
|
||||||
if (m_userNavFlag) {
|
if (m_userNavFlag) {
|
||||||
m_unk0x8c.FUN_1009a1e0(m_BADuration / m_unk0x7c, p_transform, *m_boundary->GetUnknown0x14(), 0);
|
m_unk0x8c.FUN_1009a1e0(m_unk0x7c / m_BADuration, p_transform, *m_boundary->GetUnknown0x14(), 0);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
m_unk0x8c.FUN_1009a1e0(m_BADuration / m_unk0x7c, p_transform, *m_boundary->GetUnknown0x14(), 1);
|
m_unk0x8c.FUN_1009a1e0(m_unk0x7c / m_BADuration, p_transform, *m_boundary->GetUnknown0x14(), 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 pos1(p_transform[3]);
|
Vector3 pos1(p_transform[3]);
|
||||||
|
@ -344,10 +338,21 @@ MxS32 LegoPathActor::VTable0x8c(float p_time, Matrix4& p_transform)
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1002e740
|
// FUNCTION: LEGO1 0x1002e740
|
||||||
void LegoPathActor::VTable0x74(Matrix4& p_transform)
|
void LegoPathActor::VTable0x74(Matrix4& p_transform)
|
||||||
{
|
{
|
||||||
// TODO
|
if (m_userNavFlag) {
|
||||||
|
m_roi->WrappedSetLocalTransform(p_transform);
|
||||||
|
FUN_10010c30();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
m_roi->WrappedSetLocalTransform(p_transform);
|
||||||
|
m_roi->VTable0x14();
|
||||||
|
|
||||||
|
if (m_cameraFlag) {
|
||||||
|
FUN_10010c30();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1002e790
|
// STUB: LEGO1 0x1002e790
|
||||||
|
|
Loading…
Reference in a new issue